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authorWilliam Reynish <billrey@me.com>2019-03-08 15:07:20 +0300
committerWilliam Reynish <billrey@me.com>2019-03-08 15:07:20 +0300
commit1b3185924333e7deca6269789900da0edd93df07 (patch)
tree58bb2669f7a5d5b776c94abcea3cedaadeb7750d /release/scripts/startup/bl_ui/properties_output.py
parenta44d75a9646cc37b3b6b10decd22db90247795d2 (diff)
Revert "Icons: Add GPencil Extrude and Radius icons"
This reverts commit a44d75a9646cc37b3b6b10decd22db90247795d2.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_output.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_output.py64
1 files changed, 25 insertions, 39 deletions
diff --git a/release/scripts/startup/bl_ui/properties_output.py b/release/scripts/startup/bl_ui/properties_output.py
index 3d810a55b0e..bd96152204a 100644
--- a/release/scripts/startup/bl_ui/properties_output.py
+++ b/release/scripts/startup/bl_ui/properties_output.py
@@ -54,18 +54,21 @@ class RenderOutputButtonsPanel:
return (context.engine in cls.COMPAT_ENGINES)
-class RENDER_PT_format(RenderOutputButtonsPanel, Panel):
- bl_label = "Project Format"
+class RENDER_PT_dimensions(RenderOutputButtonsPanel, Panel):
+ bl_label = "Dimensions"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
- _preset_class = None
_frame_rate_args_prev = None
+ _preset_class = None
+
+ def draw_header_preset(self, context):
+ RENDER_PT_presets.draw_panel_header(self.layout)
@staticmethod
def _draw_framerate_label(*args):
# avoids re-creating text string each draw
- if RENDER_PT_format._frame_rate_args_prev == args:
- return RENDER_PT_format._frame_rate_ret
+ if RENDER_PT_dimensions._frame_rate_args_prev == args:
+ return RENDER_PT_dimensions._frame_rate_ret
fps, fps_base, preset_label = args
@@ -84,17 +87,17 @@ class RENDER_PT_format(RenderOutputButtonsPanel, Panel):
fps_label_text = f"{fps_rate!r} fps"
show_framerate = (preset_label == "Custom")
- RENDER_PT_format._frame_rate_args_prev = args
- RENDER_PT_format._frame_rate_ret = args = (fps_label_text, show_framerate)
+ RENDER_PT_dimensions._frame_rate_args_prev = args
+ RENDER_PT_dimensions._frame_rate_ret = args = (fps_label_text, show_framerate)
return args
@staticmethod
def draw_framerate(layout, sub, rd):
- if RENDER_PT_format._preset_class is None:
- RENDER_PT_format._preset_class = bpy.types.RENDER_MT_framerate_presets
+ if RENDER_PT_dimensions._preset_class is None:
+ RENDER_PT_dimensions._preset_class = bpy.types.RENDER_MT_framerate_presets
- args = rd.fps, rd.fps_base, RENDER_PT_format._preset_class.bl_label
- fps_label_text, show_framerate = RENDER_PT_format._draw_framerate_label(*args)
+ args = rd.fps, rd.fps_base, RENDER_PT_dimensions._preset_class.bl_label
+ fps_label_text, show_framerate = RENDER_PT_dimensions._draw_framerate_label(*args)
sub.menu("RENDER_MT_framerate_presets", text=fps_label_text)
@@ -103,9 +106,6 @@ class RENDER_PT_format(RenderOutputButtonsPanel, Panel):
col.prop(rd, "fps")
col.prop(rd, "fps_base", text="Base")
- def draw_header_preset(self, context):
- RENDER_PT_presets.draw_panel_header(self.layout)
-
def draw(self, context):
layout = self.layout
layout.use_property_split = True
@@ -120,7 +120,7 @@ class RENDER_PT_format(RenderOutputButtonsPanel, Panel):
col.prop(rd, "resolution_percentage", text="%")
col = layout.column(align=True)
- col.prop(rd, "pixel_aspect_x", text="Aspect Ratio X")
+ col.prop(rd, "pixel_aspect_x", text="Aspect X")
col.prop(rd, "pixel_aspect_y", text="Y")
col = layout.column(align=True)
@@ -129,33 +129,20 @@ class RENDER_PT_format(RenderOutputButtonsPanel, Panel):
sub.active = rd.use_border
sub.prop(rd, "use_crop_to_border")
- col = layout.split()
- col.alignment = 'RIGHT'
- col.label(text="Frame Rate")
- self.draw_framerate(layout, col, rd)
-
-
-class RENDER_PT_frame_range(RenderOutputButtonsPanel, Panel):
- bl_label = "Frame Range"
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
-
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
- layout.use_property_decorate = False # No animation.
-
- scene = context.scene
- rd = scene.render
-
col = layout.column(align=True)
col.prop(scene, "frame_start", text="Frame Start")
col.prop(scene, "frame_end", text="End")
col.prop(scene, "frame_step", text="Step")
+ col = layout.split()
+ col.alignment = 'RIGHT'
+ col.label(text="Frame Rate")
+ self.draw_framerate(layout, col, rd)
+
-class RENDER_PT_time_frame_remapping(RenderOutputButtonsPanel, Panel):
- bl_label = "Time Stretching"
- bl_parent_id = "RENDER_PT_frame_range"
+class RENDER_PT_frame_remapping(RenderOutputButtonsPanel, Panel):
+ bl_label = "Time Remapping"
+ bl_parent_id = "RENDER_PT_dimensions"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
@@ -517,9 +504,8 @@ classes = (
RENDER_PT_presets,
RENDER_PT_ffmpeg_presets,
RENDER_MT_framerate_presets,
- RENDER_PT_format,
- RENDER_PT_frame_range,
- RENDER_PT_time_frame_remapping,
+ RENDER_PT_dimensions,
+ RENDER_PT_frame_remapping,
RENDER_PT_output,
RENDER_PT_output_views,
RENDER_PT_encoding,