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authorPablo Dobarro <pablodp606@gmail.com>2020-12-10 00:19:34 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-12-10 00:25:16 +0300
commitd870a60dd9270764d5f61457224252200376dd2d (patch)
treee8a68244c0195b8fb103497bd0284cd25bd50ef3 /release/scripts/startup/bl_ui/properties_paint_common.py
parent19560eef1aedd64fc604c1f6151fa62c5c3c3957 (diff)
Sculpt: Elastic deform type for Snake Hook
This adds deformation types to snake hook and the elastic deformation type. This mode deforms the mesh using a kelvinlet instead of applying the displacement directly inside the brush radius, which is great for stylized shapes sketching. Changes in rake rotation when using elastic are too strong when set to 1, so I'll add a nicer way to support rake rotations with smoother transitions in the future. Reviewed By: sergey, JulienKaspar Differential Revision: https://developer.blender.org/D9560
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_paint_common.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_paint_common.py5
1 files changed, 5 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_paint_common.py b/release/scripts/startup/bl_ui/properties_paint_common.py
index 3075d76d6fa..1ae1826b609 100644
--- a/release/scripts/startup/bl_ui/properties_paint_common.py
+++ b/release/scripts/startup/bl_ui/properties_paint_common.py
@@ -643,6 +643,11 @@ def brush_settings(layout, context, brush, popover=False):
layout.prop(brush, "elastic_deform_volume_preservation", slider=True)
layout.separator()
+ elif sculpt_tool == 'SNAKE_HOOK':
+ layout.separator()
+ layout.prop(brush, "snake_hook_deform_type")
+ layout.separator()
+
elif sculpt_tool == 'POSE':
layout.separator()
layout.prop(brush, "deform_target")