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authorHans Goudey <h.goudey@me.com>2022-06-29 20:28:08 +0300
committerHans Goudey <h.goudey@me.com>2022-06-29 20:28:08 +0300
commit0ea282f7462070041b2599389ba61c7ef50426b5 (patch)
tree0c7468364f5c34d3bea3379f261717b3673503ac /release/scripts/startup/bl_ui/properties_paint_common.py
parent4593fb52cf809de29bffa8f18af9a9a792def30d (diff)
Geometry Nodes: Only calculate mesh to volume bounds when necessary
In "size" voxel resolution mode, calculating the bounds of the mesh to volume node's input mesh isn't necessary. For high poly this can take a few milliseconds, so this commit skips the calculation unless we need it for the "Amount" mode. Differential Revision: https://developer.blender.org/D15324
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_paint_common.py')
0 files changed, 0 insertions, 0 deletions