diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-09-21 19:18:38 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-09-21 19:18:38 +0400 |
commit | f4c56a879d946fb0a233307f72cd739e900f9f7c (patch) | |
tree | e9745cd2367e8cdd763ad515a9951b5f454c2056 /release/scripts/startup/bl_ui/properties_physics_cloth.py | |
parent | ae0124157f012aeda994534c21aebda1bae054cd (diff) |
remove use of gettext: _("...") style translation now its handled by rna.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_cloth.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_physics_cloth.py | 59 |
1 files changed, 29 insertions, 30 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_cloth.py b/release/scripts/startup/bl_ui/properties_physics_cloth.py index de74d1473c8..c66a0563754 100644 --- a/release/scripts/startup/bl_ui/properties_physics_cloth.py +++ b/release/scripts/startup/bl_ui/properties_physics_cloth.py @@ -19,7 +19,6 @@ # <pep8 compliant> import bpy from bpy.types import Menu, Panel -from blf import gettext as _ from bl_ui.properties_physics_common import ( point_cache_ui, @@ -71,50 +70,50 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel, Panel): col = split.column() - col.label(text=_("Presets:")) + col.label(text="Presets:") sub = col.row(align=True) sub.menu("CLOTH_MT_presets", text=bpy.types.CLOTH_MT_presets.bl_label) sub.operator("cloth.preset_add", text="", icon="ZOOMIN") sub.operator("cloth.preset_add", text="", icon="ZOOMOUT").remove_active = True - col.label(text=_("Quality:")) - col.prop(cloth, "quality", text=_("Steps"), slider=True) + col.label(text="Quality:") + col.prop(cloth, "quality", text="Steps", slider=True) - col.label(text=_("Material:")) + col.label(text="Material:") col.prop(cloth, "mass") - col.prop(cloth, "structural_stiffness", text=_("Structural")) - col.prop(cloth, "bending_stiffness", text=_("Bending")) + col.prop(cloth, "structural_stiffness", text="Structural") + col.prop(cloth, "bending_stiffness", text="Bending") col = split.column() - col.label(text=_("Damping:")) - col.prop(cloth, "spring_damping", text=_("Spring")) - col.prop(cloth, "air_damping", text=_("Air")) + col.label(text="Damping:") + col.prop(cloth, "spring_damping", text="Spring") + col.prop(cloth, "air_damping", text="Air") - col.prop(cloth, "use_pin_cloth", text=_("Pinning")) + col.prop(cloth, "use_pin_cloth", text="Pinning") sub = col.column() sub.active = cloth.use_pin_cloth sub.prop_search(cloth, "vertex_group_mass", ob, "vertex_groups", text="") - sub.prop(cloth, "pin_stiffness", text=_("Stiffness")) + sub.prop(cloth, "pin_stiffness", text="Stiffness") - col.label(text=_("Pre roll:")) - col.prop(cloth, "pre_roll", text=_("Frame")) + col.label(text="Pre roll:") + col.prop(cloth, "pre_roll", text="Frame") # Disabled for now """ if cloth.vertex_group_mass: - layout.label(text=_("Goal:")) + layout.label(text="Goal:") col = layout.column_flow() - col.prop(cloth, "goal_default", text=_("Default")) - col.prop(cloth, "goal_spring", text=_("Stiffness")) - col.prop(cloth, "goal_friction", text=_("Friction")) + col.prop(cloth, "goal_default", text="Default") + col.prop(cloth, "goal_spring", text="Stiffness") + col.prop(cloth, "goal_friction", text="Friction") """ key = ob.data.shape_keys if key: - col.label(text=_("Rest Shape Key:")) + col.label(text="Rest Shape Key:") col.prop_search(cloth, "rest_shape_key", key, "key_blocks", text="") @@ -156,18 +155,18 @@ class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, Panel): split = layout.split() col = split.column() - col.prop(cloth, "collision_quality", slider=True, text=_("Quality")) - col.prop(cloth, "distance_min", slider=True, text=_("Distance")) - col.prop(cloth, "repel_force", slider=True, text=_("Repel")) - col.prop(cloth, "distance_repel", slider=True, text=_("Repel Distance")) + col.prop(cloth, "collision_quality", slider=True, text="Quality") + col.prop(cloth, "distance_min", slider=True, text="Distance") + col.prop(cloth, "repel_force", slider=True, text="Repel") + col.prop(cloth, "distance_repel", slider=True, text="Repel Distance") col.prop(cloth, "friction") col = split.column() - col.prop(cloth, "use_self_collision", text=_("Self Collision")) + col.prop(cloth, "use_self_collision", text="Self Collision") sub = col.column() sub.active = cloth.use_self_collision - sub.prop(cloth, "self_collision_quality", slider=True, text=_("Quality")) - sub.prop(cloth, "self_distance_min", slider=True, text=_("Distance")) + sub.prop(cloth, "self_collision_quality", slider=True, text="Quality") + sub.prop(cloth, "self_distance_min", slider=True, text="Distance") layout.prop(cloth, "group") @@ -198,14 +197,14 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, Panel): split = layout.split() col = split.column() - col.label(text=_("Structural Stiffness:")) + col.label(text="Structural Stiffness:") col.prop_search(cloth, "vertex_group_structural_stiffness", ob, "vertex_groups", text="") - col.prop(cloth, "structural_stiffness_max", text=_("Max")) + col.prop(cloth, "structural_stiffness_max", text="Max") col = split.column() - col.label(text=_("Bending Stiffness:")) + col.label(text="Bending Stiffness:") col.prop_search(cloth, "vertex_group_bending", ob, "vertex_groups", text="") - col.prop(cloth, "bending_stiffness_max", text=_("Max")) + col.prop(cloth, "bending_stiffness_max", text="Max") class PHYSICS_PT_cloth_field_weights(PhysicButtonsPanel, Panel): |