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authorCampbell Barton <ideasman42@gmail.com>2011-09-21 19:18:38 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-21 19:18:38 +0400
commitf4c56a879d946fb0a233307f72cd739e900f9f7c (patch)
treee9745cd2367e8cdd763ad515a9951b5f454c2056 /release/scripts/startup/bl_ui/properties_physics_common.py
parentae0124157f012aeda994534c21aebda1bae054cd (diff)
remove use of gettext: _("...") style translation now its handled by rna.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_common.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_common.py61
1 files changed, 30 insertions, 31 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_common.py b/release/scripts/startup/bl_ui/properties_physics_common.py
index 7ca97c20422..204e25d9f01 100644
--- a/release/scripts/startup/bl_ui/properties_physics_common.py
+++ b/release/scripts/startup/bl_ui/properties_physics_common.py
@@ -20,7 +20,6 @@
import bpy
from bpy.types import Panel
-from blf import gettext as _
class PhysicButtonsPanel():
@@ -54,27 +53,27 @@ class PHYSICS_PT_add(PhysicButtonsPanel, Panel):
ob = context.object
layout = self.layout
- layout.label(_("Enable physics for:"))
+ layout.label("Enable physics for:")
split = layout.split()
col = split.column()
if(context.object.field.type == 'NONE'):
- col.operator("object.forcefield_toggle", text=_("Force Field"), icon='FORCE_FORCE')
+ col.operator("object.forcefield_toggle", text="Force Field", icon='FORCE_FORCE')
else:
- col.operator("object.forcefield_toggle", text=_("Force Field"), icon='X')
+ col.operator("object.forcefield_toggle", text="Force Field", icon='X')
if(ob.type == 'MESH'):
- physics_add(self, col, context.collision, _("Collision"), 'COLLISION', 'MOD_PHYSICS', False)
- physics_add(self, col, context.cloth, _("Cloth"), 'CLOTH', 'MOD_CLOTH', True)
+ physics_add(self, col, context.collision, "Collision", 'COLLISION', 'MOD_PHYSICS', False)
+ physics_add(self, col, context.cloth, "Cloth", 'CLOTH', 'MOD_CLOTH', True)
col = split.column()
if(ob.type == 'MESH' or ob.type == 'LATTICE'or ob.type == 'CURVE'):
- physics_add(self, col, context.soft_body, _("Soft Body"), 'SOFT_BODY', 'MOD_SOFT', True)
+ physics_add(self, col, context.soft_body, "Soft Body", 'SOFT_BODY', 'MOD_SOFT', True)
if(ob.type == 'MESH'):
- physics_add(self, col, context.fluid, _("Fluid"), 'FLUID_SIMULATION', 'MOD_FLUIDSIM', True)
- physics_add(self, col, context.smoke, _("Smoke"), 'SMOKE', 'MOD_SMOKE', True)
+ physics_add(self, col, context.fluid, "Fluid", 'FLUID_SIMULATION', 'MOD_FLUIDSIM', True)
+ physics_add(self, col, context.smoke, "Smoke", 'SMOKE', 'MOD_SMOKE', True)
#cachetype can be 'PSYS' 'HAIR' 'SMOKE' etc
@@ -96,11 +95,11 @@ def point_cache_ui(self, context, cache, enabled, cachetype):
if cache.use_external:
split = layout.split(percentage=0.80)
- split.prop(cache, "name", text=_("File Name"))
+ split.prop(cache, "name", text="File Name")
split.prop(cache, "index", text="")
row = layout.row()
- row.label(text=_("File Path:"))
+ row.label(text="File Path:")
row.prop(cache, "use_library_path", "Use Lib Path")
layout.prop(cache, "filepath", text="")
@@ -109,13 +108,13 @@ def point_cache_ui(self, context, cache, enabled, cachetype):
else:
if cachetype == 'SMOKE':
if not bpy.data.is_saved:
- layout.label(text=_("Cache is disabled until the file is saved"))
+ layout.label(text="Cache is disabled until the file is saved")
layout.enabled = False
if cache.use_disk_cache:
- layout.prop(cache, "name", text=_("File Name"))
+ layout.prop(cache, "name", text="File Name")
else:
- layout.prop(cache, "name", text=_("Cache Name"))
+ layout.prop(cache, "name", text="Cache Name")
row = layout.row(align=True)
@@ -143,7 +142,7 @@ def point_cache_ui(self, context, cache, enabled, cachetype):
row = layout.row()
row.enabled = enabled and bpy.data.is_saved
row.active = cache.use_disk_cache
- row.label(text=_("Compression:"))
+ row.label(text="Compression:")
row.prop(cache, "compression", expand=True)
layout.separator()
@@ -153,22 +152,22 @@ def point_cache_ui(self, context, cache, enabled, cachetype):
col = split.column()
if cache.is_baked == True:
- col.operator("ptcache.free_bake", text=_("Free Bake"))
+ col.operator("ptcache.free_bake", text="Free Bake")
else:
- col.operator("ptcache.bake", text=_("Bake")).bake = True
+ col.operator("ptcache.bake", text="Bake").bake = True
sub = col.row()
sub.enabled = (cache.frames_skipped or cache.is_outdated) and enabled
- sub.operator("ptcache.bake", text=_("Calculate To Frame")).bake = False
+ sub.operator("ptcache.bake", text="Calculate To Frame").bake = False
sub = col.column()
sub.enabled = enabled
- sub.operator("ptcache.bake_from_cache", text=_("Current Cache to Bake"))
+ sub.operator("ptcache.bake_from_cache", text="Current Cache to Bake")
col = split.column()
- col.operator("ptcache.bake_all", text=_("Bake All Dynamics")).bake = True
- col.operator("ptcache.free_bake_all", text=_("Free All Bakes"))
- col.operator("ptcache.bake_all", text=_("Update All To Frame")).bake = False
+ col.operator("ptcache.bake_all", text="Bake All Dynamics").bake = True
+ col.operator("ptcache.free_bake_all", text="Free All Bakes")
+ col.operator("ptcache.bake_all", text="Update All To Frame").bake = False
def effector_weights_ui(self, context, weights):
@@ -216,7 +215,7 @@ def basic_force_field_settings_ui(self, context, field):
col = split.column()
if field.type == 'DRAG':
- col.prop(field, "linear_drag", text=_("Linear"))
+ col.prop(field, "linear_drag", text="Linear")
else:
col.prop(field, "strength")
@@ -224,12 +223,12 @@ def basic_force_field_settings_ui(self, context, field):
col.prop(field, "size")
col.prop(field, "flow")
elif field.type == 'HARMONIC':
- col.prop(field, "harmonic_damping", text=_("Damping"))
+ col.prop(field, "harmonic_damping", text="Damping")
col.prop(field, "rest_length")
elif field.type == 'VORTEX' and field.shape != 'POINT':
col.prop(field, "inflow")
elif field.type == 'DRAG':
- col.prop(field, "quadratic_drag", text=_("Quadratic"))
+ col.prop(field, "quadratic_drag", text="Quadratic")
else:
col.prop(field, "flow")
@@ -238,19 +237,19 @@ def basic_force_field_settings_ui(self, context, field):
sub.prop(field, "noise")
sub.prop(field, "seed")
if field.type == 'TURBULENCE':
- col.prop(field, "use_global_coords", text=_("Global"))
+ col.prop(field, "use_global_coords", text="Global")
elif field.type == 'HARMONIC':
col.prop(field, "use_multiple_springs")
split = layout.split()
col = split.column()
- col.label(text=_("Effect point:"))
+ col.label(text="Effect point:")
col.prop(field, "apply_to_location")
col.prop(field, "apply_to_rotation")
col = split.column()
- col.label(text=_("Collision:"))
+ col.label(text="Collision:")
col.prop(field, "use_absorption")
@@ -266,7 +265,7 @@ def basic_force_field_falloff_ui(self, context, field):
col.prop(field, "z_direction", text="")
col = split.column()
- col.prop(field, "falloff_power", text=_("Power"))
+ col.prop(field, "falloff_power", text="Power")
split = layout.split()
col = split.column()
@@ -274,14 +273,14 @@ def basic_force_field_falloff_ui(self, context, field):
row.prop(field, "use_min_distance", text="")
sub = row.row()
sub.active = field.use_min_distance
- sub.prop(field, "distance_min", text=_("Minimum"))
+ sub.prop(field, "distance_min", text="Minimum")
col = split.column()
row = col.row(align=True)
row.prop(field, "use_max_distance", text="")
sub = row.row()
sub.active = field.use_max_distance
- sub.prop(field, "distance_max", text=_("Maximum"))
+ sub.prop(field, "distance_max", text="Maximum")
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)