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authorMiika Hamalainen <blender@miikah.org>2011-05-24 11:08:58 +0400
committerMiika Hamalainen <blender@miikah.org>2011-05-24 11:08:58 +0400
commit3b41ab432badf2d4598b798e0d0c6c9ece51172b (patch)
tree8b646a88ae5dbc8441b0434fc925f7e3f09c7bb5 /release/scripts/startup/bl_ui/properties_physics_common.py
parent25e276d3570d292f7e0a1306a864419024465d3b (diff)
Applied Dynamic Paint 1.18f patch as a codebase for GSoC.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_common.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_common.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_common.py b/release/scripts/startup/bl_ui/properties_physics_common.py
index f7cf8da1840..0030abff71b 100644
--- a/release/scripts/startup/bl_ui/properties_physics_common.py
+++ b/release/scripts/startup/bl_ui/properties_physics_common.py
@@ -64,6 +64,7 @@ class PHYSICS_PT_add(PhysicButtonsPanel, bpy.types.Panel):
if(ob.type == 'MESH'):
physics_add(self, col, context.collision, "Collision", 'COLLISION', 'MOD_PHYSICS', False)
physics_add(self, col, context.cloth, "Cloth", 'CLOTH', 'MOD_CLOTH', True)
+ physics_add(self, col, context.dynamic_paint, "Dynamic Paint", 'DYNAMIC_PAINT', 'MOD_FLUIDSIM', True)
col = split.column()