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author | Thomas Szepe <HG1_public@gmx.net> | 2015-05-14 10:45:51 +0300 |
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committer | Thomas Szepe <HG1_public@gmx.net> | 2015-05-14 10:45:51 +0300 |
commit | 8bf9e1412fac3312cfdf22869312caf32f99c4c2 (patch) | |
tree | 6b0981f4d729beaf978cc7722f4c31d10519821c /release/scripts/startup/bl_ui/properties_physics_common.py | |
parent | 687f6a9752fd2009f67dd0b66208777cd203bde1 (diff) |
BGE: Fix: Double jumps are not working with character motion actuator
The actual character motion actuator triggers every frame the jump method.
Adding an edge detection to trigger the jump method.
Reviewers: lordloki, sybren, moguri
Reviewed By: moguri
Differential Revision: https://developer.blender.org/D1220
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_common.py')
0 files changed, 0 insertions, 0 deletions