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authorCampbell Barton <ideasman42@gmail.com>2011-11-14 10:46:07 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-14 10:46:07 +0400
commit11a7a406fb799843bc016e515d81a1c93d6d152e (patch)
treebd7363bad7fafca8fa417c4148d4c7e104ed9eda /release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
parentf4745763514a51bf841fc2c344d62242bdc297da (diff)
DPAINT_OT_output_toggle operator was using an index option for what was really a toggle between 2 values, changed its index option to an enum.
if a value other than 1/0 was given it would use an uninitialized pointer too (compiler warning, review should pick up this stuff). also renamed some RNA attrs: output_name --> output_name_a output_name2 --> output_name_b do_output1 --> use_output_a do_output2 --> use_output_b do_smudge --> use_smudge max_velocity --> velocity_max
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py32
1 files changed, 16 insertions, 16 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
index a934e103c35..70dd7c04382 100644
--- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
+++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
@@ -213,33 +213,33 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel):
# paintmap output
row = layout.row()
- row.prop_search(surface, "output_name", ob.data, "vertex_colors", text="Paintmap layer: ")
+ row.prop_search(surface, "output_name_a", ob.data, "vertex_colors", text="Paintmap layer: ")
if surface.output_exists(object=ob, index=0):
ic = 'ZOOMOUT'
else:
ic = 'ZOOMIN'
- row.operator("dpaint.output_toggle", icon=ic, text="").index = 0
+ row.operator("dpaint.output_toggle", icon=ic, text="").output = 'A'
# wetmap output
row = layout.row()
- row.prop_search(surface, "output_name2", ob.data, "vertex_colors", text="Wetmap layer: ")
+ row.prop_search(surface, "output_name_b", ob.data, "vertex_colors", text="Wetmap layer: ")
if surface.output_exists(object=ob, index=1):
ic = 'ZOOMOUT'
else:
ic = 'ZOOMIN'
- row.operator("dpaint.output_toggle", icon=ic, text="").index = 1
+ row.operator("dpaint.output_toggle", icon=ic, text="").output = 'B'
elif surface_type == 'WEIGHT':
row = layout.row()
- row.prop_search(surface, "output_name", ob, "vertex_groups", text="Vertex Group: ")
+ row.prop_search(surface, "output_name_a", ob, "vertex_groups", text="Vertex Group: ")
if surface.output_exists(object=ob, index=0):
ic = 'ZOOMOUT'
else:
ic = 'ZOOMIN'
- row.operator("dpaint.output_toggle", icon=ic, text="").index = 0
+ row.operator("dpaint.output_toggle", icon=ic, text="").output = 'A'
# image format outputs
if surface.surface_format == 'IMAGE':
@@ -254,19 +254,19 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel):
if surface_type == 'PAINT':
split = layout.split(percentage=0.4)
- split.prop(surface, "do_output1", text="Paintmaps:")
+ split.prop(surface, "use_output_a", text="Paintmaps:")
sub = split.row()
- sub.active = surface.do_output1
- sub.prop(surface, "output_name", text="")
+ sub.active = surface.use_output_a
+ sub.prop(surface, "output_name_a", text="")
split = layout.split(percentage=0.4)
- split.prop(surface, "do_output2", text="Wetmaps:")
+ split.prop(surface, "do_output_b", text="Wetmaps:")
sub = split.row()
- sub.active = surface.do_output2
- sub.prop(surface, "output_name2", text="")
+ sub.active = surface.do_output_b
+ sub.prop(surface, "output_name_b", text="")
else:
col = layout.column()
- col.prop(surface, "output_name", text="Filename: ")
+ col.prop(surface, "output_name_a", text="Filename: ")
if surface_type == 'DISPLACE':
col.prop(surface, "displace_type", text="Displace Type")
col.prop(surface, "depth_clamp")
@@ -454,14 +454,14 @@ class PHYSICS_PT_dp_brush_velocity(PhysicButtonsPanel, Panel):
col = layout.column()
col.active = (brush.velocity_alpha or brush.velocity_color or brush.velocity_depth)
- col.prop(brush, "max_velocity")
+ col.prop(brush, "velocity_max")
col.template_color_ramp(brush, "velocity_ramp", expand=True)
layout.separator()
row = layout.row()
- row.prop(brush, "do_smudge")
+ row.prop(brush, "use_smudge")
sub = row.row()
- sub.active = brush.do_smudge
+ sub.active = brush.use_smudge
sub.prop(brush, "smudge_strength")