diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-09-02 13:08:02 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-09-02 13:08:02 +0300 |
commit | 7dfcbe01b0a2a1ca625c80eb385bf4753b3fb3ef (patch) | |
tree | 89173fc91b491f51536dfae9ea3f36241709d1cc /release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py | |
parent | 39f8b245d47be42698442d679eca6ddd45add4e9 (diff) | |
parent | 3750389ce3f3b6b386986c33608d6aed348e6f7e (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py index 538022a0fcf..767eb185d8e 100644 --- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py +++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py @@ -245,7 +245,7 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel): # paint-map output row = layout.row() - row.prop_search(surface, "output_name_a", ob.data, "vertex_colors", text="Paintmap layer") + row.prop_search(surface, "output_name_a", ob.data, "vertex_colors", text="Paintmap Layer") if surface.output_exists(object=ob, index=0): ic = 'ZOOMOUT' else: @@ -255,7 +255,7 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel): # wet-map output row = layout.row() - row.prop_search(surface, "output_name_b", ob.data, "vertex_colors", text="Wetmap layer") + row.prop_search(surface, "output_name_b", ob.data, "vertex_colors", text="Wetmap Layer") if surface.output_exists(object=ob, index=1): ic = 'ZOOMOUT' else: @@ -282,7 +282,7 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel): layout.prop(surface, "image_output_path", text="") row = layout.row() row.prop(surface, "image_fileformat", text="") - row.prop(surface, "use_premultiply", text="Premultiply alpha") + row.prop(surface, "use_premultiply", text="Premultiply Alpha") if surface_type == 'PAINT': split = layout.split(percentage=0.4) @@ -439,12 +439,12 @@ class PHYSICS_PT_dp_brush_source(PhysicButtonsPanel, Panel): if brush.paint_source == 'PARTICLE_SYSTEM': col.prop_search(brush, "particle_system", ob, "particle_systems", text="") if brush.particle_system: - col.label(text="Particle effect:") + col.label(text="Particle Effect:") sub = col.column() sub.active = not brush.use_particle_radius sub.prop(brush, "solid_radius", text="Solid Radius") col.prop(brush, "use_particle_radius", text="Use Particle's Radius") - col.prop(brush, "smooth_radius", text="Smooth radius") + col.prop(brush, "smooth_radius", text="Smooth Radius") if brush.paint_source in {'DISTANCE', 'VOLUME_DISTANCE', 'POINT'}: col.prop(brush, "paint_distance", text="Paint Distance") |