Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2018-08-24 03:51:53 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-08-24 04:55:49 +0300
commitbae8ab3188b33635f90f840fccdc6517a3dae22b (patch)
treeefceca2448068b9aae343e736a160c4fea0fe832 /release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
parent5bd731b6730b6dc31dad7c3e8ccf0555b7bed3f1 (diff)
UI: remove hack to align search properties
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py20
1 files changed, 4 insertions, 16 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
index 9d52232e10c..424ad6ce5e1 100644
--- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
+++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
@@ -397,10 +397,7 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel):
col = flow.column()
- # Note: TODO prop_search doesn't align on the right.
- row = col.row(align=True)
- row.prop_search(surface, "uv_layer", ob.data, "uv_layers", text="UV Map")
- row.label(text="", icon='BLANK1')
+ col.prop_search(surface, "uv_layer", ob.data, "uv_layers", text="UV Map")
col = flow.column()
col.prop(surface, "image_fileformat")
@@ -539,16 +536,10 @@ class PHYSICS_PT_dp_canvas_initial_color(PhysicButtonsPanel, Panel):
elif surface.init_color_type == 'TEXTURE':
col.prop(surface, "init_texture")
- # Note: TODO prop_search doesn't align on the right.
- row = col.row(align=True)
- row.prop_search(surface, "init_layername", ob.data, "uv_layers", text="UV Map")
- row.label(text="", icon='BLANK1')
+ col.prop_search(surface, "init_layername", ob.data, "uv_layers", text="UV Map")
elif surface.init_color_type == 'VERTEX_COLOR':
- # Note: TODO prop_search doesn't align on the right.
- row = col.row(align=True)
- row.prop_search(surface, "init_layername", ob.data, "vertex_colors", text="Color Layer")
- row.label(text="", icon='BLANK1')
+ col.prop_search(surface, "init_layername", ob.data, "vertex_colors", text="Color Layer")
class PHYSICS_PT_dp_effects(PhysicButtonsPanel, Panel):
@@ -742,10 +733,7 @@ class PHYSICS_PT_dp_brush_source(PhysicButtonsPanel, Panel):
col.separator()
- # Note: TODO prop_search doesn't align on the right.
- row = col.row(align=True)
- row.prop_search(brush, "particle_system", ob, "particle_systems")
- row.label(text="", icon='BLANK1')
+ col.prop_search(brush, "particle_system", ob, "particle_systems")
if brush.particle_system:
col = flow.column()