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authorMiika Hamalainen <blender@miikah.org>2011-07-02 22:06:39 +0400
committerMiika Hamalainen <blender@miikah.org>2011-07-02 22:06:39 +0400
commit9ae663154fd9f100c299afaab05a560b1a2a55a4 (patch)
tree5ff97082c04d550844485841febcaa0211444257 /release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
parentc896fcae7963fb35124ef3fefe0f12679228fa39 (diff)
* Added a new surface type "Waves" that simulates simple 2D wave motion.
* Optimized adjacency point searching for vertex surfaces. * Separated adjacency code from effect system. * Overall code cleaning and tweaking.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py29
1 files changed, 24 insertions, 5 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
index 52945ab7e11..806256dd502 100644
--- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
+++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
@@ -104,7 +104,12 @@ class PHYSICS_PT_dynamic_paint(PhysicButtonsPanel, bpy.types.Panel):
col.prop(brush, "paint_color", text="")
col.prop(brush, "paint_alpha", text="Alpha")
- if (brush.brush_settings_context != "GENERAL"):
+ elif (brush.brush_settings_context == "WAVE"):
+ layout.prop(brush, "wave_type")
+ if (brush.wave_type != "REFLECT"):
+ split = layout.split(percentage=0.6)
+ split.prop(brush, "wave_factor")
+ else:
layout.label(text="-WIP-")
@@ -131,7 +136,7 @@ class PHYSICS_PT_dp_advanced_canvas(PhysicButtonsPanel, bpy.types.Panel):
split.prop(surface, "dry_speed", text="Dry Time")
split.prop(surface, "use_dry_log", text="Slow")
- if (surface.surface_type != "IWAVE"):
+ if (surface.surface_type != "WAVE"):
if (surface.surface_type == "DISPLACE"):
layout.prop(surface, "use_dissolve", text="Dissolve:")
elif (surface.surface_type == "WEIGHT"):
@@ -144,6 +149,19 @@ class PHYSICS_PT_dp_advanced_canvas(PhysicButtonsPanel, bpy.types.Panel):
split.prop(surface, "dissolve_speed", text="Time")
split.prop(surface, "use_dissolve_log", text="Slow")
+ if (surface.surface_type == "WAVE"):
+ layout.prop(surface, "wave_open_borders")
+
+ split = layout.split()
+
+ col = split.column(align=True)
+ col.prop(surface, "wave_timescale")
+ col.prop(surface, "wave_speed")
+
+ col = split.column(align=True)
+ col.prop(surface, "wave_damping")
+ col.prop(surface, "wave_spring")
+
layout.label(text="Brush Group:")
layout.prop(surface, "brush_group", text="")
@@ -158,7 +176,7 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, bpy.types.Panel):
if ((not md) or (md.dynamicpaint_type != 'CANVAS')):
return 0
surface = context.dynamic_paint.canvas_settings.canvas_surfaces.active
- return (surface and (not (surface.surface_format=="VERTEX" and surface.surface_type=="DISPLACE") ))
+ return (surface and not (surface.surface_format=="VERTEX" and (surface.surface_type=="DISPLACE" or surface.surface_type=="WAVE")))
def draw(self, context):
layout = self.layout
@@ -202,9 +220,10 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, bpy.types.Panel):
sub = col.column()
sub.active = surface.do_output2
sub.prop(surface, "output_name2", text="Filename: ")
- if (surface.surface_type == "DISPLACE"):
+ else:
col.prop(surface, "output_name", text="Filename: ")
- col.prop(surface, "disp_type", text="Displace Type")
+ if (surface.surface_type == "DISPLACE"):
+ col.prop(surface, "disp_type", text="Displace Type")
layout.separator()
layout.operator("dpaint.bake", text="Bake Image Sequence", icon='MOD_DYNAMICPAINT')