diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2012-03-03 01:14:37 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2012-03-03 01:14:37 +0400 |
commit | b3a0a33791e44f6f749ae6093c4b911675733b70 (patch) | |
tree | 93ce32fa7051d52b51a967e7867b052e6a07eebf /release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py | |
parent | e9c935caa0b58d31cad19ca237a55fac8a2c6410 (diff) |
"Fix" [#30431] UI string spelling & similar fixes.
All suggested changes looked good to me, thx to Michael Färber for this list of changes!
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py index d6aeea8ece7..e1e47c1e85f 100644 --- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py +++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py @@ -217,7 +217,7 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel): # paint-map output row = layout.row() - row.prop_search(surface, "output_name_a", ob.data, "vertex_colors", text="Paintmap layer: ") + row.prop_search(surface, "output_name_a", ob.data, "vertex_colors", text="Paintmap layer:") if surface.output_exists(object=ob, index=0): ic = 'ZOOMOUT' else: @@ -227,7 +227,7 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel): # wet-map output row = layout.row() - row.prop_search(surface, "output_name_b", ob.data, "vertex_colors", text="Wetmap layer: ") + row.prop_search(surface, "output_name_b", ob.data, "vertex_colors", text="Wetmap layer:") if surface.output_exists(object=ob, index=1): ic = 'ZOOMOUT' else: @@ -237,7 +237,7 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel): elif surface_type == 'WEIGHT': row = layout.row() - row.prop_search(surface, "output_name_a", ob, "vertex_groups", text="Vertex Group: ") + row.prop_search(surface, "output_name_a", ob, "vertex_groups", text="Vertex Group:") if surface.output_exists(object=ob, index=0): ic = 'ZOOMOUT' else: @@ -270,7 +270,7 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel): sub.prop(surface, "output_name_b", text="") else: col = layout.column() - col.prop(surface, "output_name_a", text="Filename: ") + col.prop(surface, "output_name_a", text="Filename:") if surface_type == 'DISPLACE': col.prop(surface, "displace_type", text="Displace Type") col.prop(surface, "depth_clamp") @@ -309,7 +309,7 @@ class PHYSICS_PT_dp_canvas_initial_color(PhysicButtonsPanel, Panel): layout.prop_search(surface, "init_layername", ob.data, "uv_textures", text="UV Map:") elif surface.init_color_type == 'VERTEX_COLOR': - layout.prop_search(surface, "init_layername", ob.data, "vertex_colors", text="Color Layer: ") + layout.prop_search(surface, "init_layername", ob.data, "vertex_colors", text="Color Layer:") class PHYSICS_PT_dp_effects(PhysicButtonsPanel, Panel): |