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authorDalai Felinto <dfelinto@gmail.com>2017-05-12 17:34:30 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-05-12 17:45:51 +0300
commit2eff390e13953285bbbd2d7384e05a0c703c3b04 (patch)
tree1f9b3a2a4e49fbe1fed405b35af0f62450277f5b /release/scripts/startup/bl_ui/properties_physics_field.py
parentdbd3bf5ed23f7182ed9435ac4b37b21b63de4cb9 (diff)
UI: Expose more UI settings to CLAY and EEVEE
Physics panels are not all back, and the material related panels (e.g., hair render panel) should go be changed since there should be no material for those.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_field.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_field.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_field.py b/release/scripts/startup/bl_ui/properties_physics_field.py
index c01b9b939d5..24f8b880554 100644
--- a/release/scripts/startup/bl_ui/properties_physics_field.py
+++ b/release/scripts/startup/bl_ui/properties_physics_field.py
@@ -39,7 +39,7 @@ class PhysicButtonsPanel:
class PHYSICS_PT_field(PhysicButtonsPanel, Panel):
bl_label = "Force Fields"
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'}
@classmethod
def poll(cls, context):
@@ -177,7 +177,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel, Panel):
class PHYSICS_PT_collision(PhysicButtonsPanel, Panel):
bl_label = "Collision"
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'}
@classmethod
def poll(cls, context):