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authorCampbell Barton <ideasman42@gmail.com>2011-08-12 10:57:00 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-08-12 10:57:00 +0400
commitb374ab919a4b46d377d88ad0f1f1eced06621eca (patch)
tree7eadaebf4beaa0fb9cb2a47e5081fbbbffb4f9b7 /release/scripts/startup/bl_ui/properties_physics_field.py
parent8fd246cb708569eff223c2da145395cc5ef99402 (diff)
import common classes from bpy.types, saves ~1000 python getattrs on startup.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_field.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_field.py5
1 files changed, 3 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_field.py b/release/scripts/startup/bl_ui/properties_physics_field.py
index 9f96f0a5b9f..e1dc4d04378 100644
--- a/release/scripts/startup/bl_ui/properties_physics_field.py
+++ b/release/scripts/startup/bl_ui/properties_physics_field.py
@@ -18,6 +18,7 @@
# <pep8 compliant>
import bpy
+from bpy.types import Panel
from bl_ui.properties_physics_common import (
@@ -37,7 +38,7 @@ class PhysicButtonsPanel():
return (context.object) and (not rd.use_game_engine)
-class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel):
+class PHYSICS_PT_field(PhysicButtonsPanel, Panel):
bl_label = "Force Fields"
@classmethod
@@ -164,7 +165,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel):
sub.prop(field, "radial_max", text="Distance")
-class PHYSICS_PT_collision(PhysicButtonsPanel, bpy.types.Panel):
+class PHYSICS_PT_collision(PhysicButtonsPanel, Panel):
bl_label = "Collision"
#bl_options = {'DEFAULT_CLOSED'}