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authorBastien Montagne <montagne29@wanadoo.fr>2013-02-10 14:29:38 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2013-02-10 14:29:38 +0400
commitd0f4a2396b38c122b7e56de83532515ae8fa4381 (patch)
treec10f9983e987090f73ce8a39e368f5d265d670ac /release/scripts/startup/bl_ui/properties_physics_fluid.py
parent3b8a0f3d674a0da3bb17cbda30f0a2dc19a40e4f (diff)
Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface.
(Did not add those when I created that module, because I did not thought we would actually need them in usual UI code, but turned out I was wrong). Also made some optimizations in those py gettext funcs, when i18n is disabled at build time, no need to do pyobject -> cstring -> pyobject conversions!.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_fluid.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_fluid.py5
1 files changed, 2 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_fluid.py b/release/scripts/startup/bl_ui/properties_physics_fluid.py
index c9eaa7a4acc..2164b86f486 100644
--- a/release/scripts/startup/bl_ui/properties_physics_fluid.py
+++ b/release/scripts/startup/bl_ui/properties_physics_fluid.py
@@ -19,8 +19,7 @@
# <pep8 compliant>
import bpy
from bpy.types import Panel, Menu
-
-from bpy.app.translations import pgettext as _
+from bpy.app.translations import pgettext_iface as iface_
class FLUID_MT_presets(Menu):
@@ -66,7 +65,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel):
if fluid.type == 'DOMAIN':
# odd formatting here so translation script can extract string
- layout.operator("fluid.bake", text=_("Bake (Req. Memory: %s)") % fluid.memory_estimate,
+ layout.operator("fluid.bake", text=iface_("Bake (Req. Memory: %s)") % fluid.memory_estimate,
translate=False, icon='MOD_FLUIDSIM')
split = layout.split()