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authorCampbell Barton <ideasman42@gmail.com>2018-07-31 14:06:08 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-31 14:31:04 +0300
commitc1185f3d0dbbb51dea17cc2ac759776365927738 (patch)
treed5836ab0496a6dbbdb0818b66781185965b68352 /release/scripts/startup/bl_ui/properties_physics_rigidbody.py
parentc7e1d067a5ce3ce9803cce5db6ac25f9692a7472 (diff)
Cleanup: pep8, windows line endings
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_rigidbody.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_rigidbody.py221
1 files changed, 111 insertions, 110 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_rigidbody.py b/release/scripts/startup/bl_ui/properties_physics_rigidbody.py
index 00733e2fb12..d121b6a389d 100644
--- a/release/scripts/startup/bl_ui/properties_physics_rigidbody.py
+++ b/release/scripts/startup/bl_ui/properties_physics_rigidbody.py
@@ -39,7 +39,7 @@ class PHYSICS_PT_rigid_body(PHYSICS_PT_rigidbody_panel, Panel):
def draw(self, context):
layout = self.layout
- layout.use_property_split = True
+ layout.use_property_split = True
ob = context.object
rbo = ob.rigid_body
@@ -50,12 +50,11 @@ class PHYSICS_PT_rigid_body(PHYSICS_PT_rigidbody_panel, Panel):
if rbo.type == 'ACTIVE':
layout.prop(rbo, "mass")
- col = layout.column()
- if rbo.type == 'ACTIVE':
- col.prop(rbo, "enabled", text="Dynamic")
- col.prop(rbo, "kinematic", text="Animated")
-
-
+ col = layout.column()
+ if rbo.type == 'ACTIVE':
+ col.prop(rbo, "enabled", text="Dynamic")
+ col.prop(rbo, "kinematic", text="Animated")
+
class PHYSICS_PT_rigid_body_collisions(PHYSICS_PT_rigidbody_panel, Panel):
bl_label = "Collisions"
@@ -73,7 +72,7 @@ class PHYSICS_PT_rigid_body_collisions(PHYSICS_PT_rigidbody_panel, Panel):
ob = context.object
rbo = ob.rigid_body
- layout.use_property_split = True
+ layout.use_property_split = True
layout.prop(rbo, "collision_shape", text="Shape")
@@ -84,50 +83,51 @@ class PHYSICS_PT_rigid_body_collisions(PHYSICS_PT_rigidbody_panel, Panel):
layout.prop(rbo, "use_deform", text="Deforming")
-class PHYSICS_PT_rigid_body_collisions_surface(PHYSICS_PT_rigidbody_panel, Panel):
- bl_label = "Surface Response"
- bl_parent_id = 'PHYSICS_PT_rigid_body_collisions'
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- @classmethod
- def poll(cls, context):
- obj = context.object
- return (obj and obj.rigid_body and
- (context.engine in cls.COMPAT_ENGINES))
-
- def draw(self, context):
- layout = self.layout
-
- ob = context.object
- rbo = ob.rigid_body
- layout.use_property_split = True
-
- col = layout.column()
+class PHYSICS_PT_rigid_body_collisions_surface(PHYSICS_PT_rigidbody_panel, Panel):
+ bl_label = "Surface Response"
+ bl_parent_id = 'PHYSICS_PT_rigid_body_collisions'
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ obj = context.object
+ return (obj and obj.rigid_body and
+ (context.engine in cls.COMPAT_ENGINES))
+
+ def draw(self, context):
+ layout = self.layout
+
+ ob = context.object
+ rbo = ob.rigid_body
+ layout.use_property_split = True
+
+ col = layout.column()
col.prop(rbo, "friction")
col.prop(rbo, "restitution", text="Bounciness")
-class PHYSICS_PT_rigid_body_collisions_sensitivity(PHYSICS_PT_rigidbody_panel, Panel):
- bl_label = "Sensitivity"
- bl_parent_id = 'PHYSICS_PT_rigid_body_collisions'
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- @classmethod
- def poll(cls, context):
- obj = context.object
- return (obj and obj.rigid_body and
- (context.engine in cls.COMPAT_ENGINES))
-
- def draw(self, context):
- layout = self.layout
-
- ob = context.object
- rbo = ob.rigid_body
- layout.use_property_split = True
-
- col = layout.column()
-
+
+class PHYSICS_PT_rigid_body_collisions_sensitivity(PHYSICS_PT_rigidbody_panel, Panel):
+ bl_label = "Sensitivity"
+ bl_parent_id = 'PHYSICS_PT_rigid_body_collisions'
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ obj = context.object
+ return (obj and obj.rigid_body and
+ (context.engine in cls.COMPAT_ENGINES))
+
+ def draw(self, context):
+ layout = self.layout
+
+ ob = context.object
+ rbo = ob.rigid_body
+ layout.use_property_split = True
+
+ col = layout.column()
+
if rbo.collision_shape in {'MESH', 'CONE'}:
col.prop(rbo, "collision_margin", text="Margin")
else:
@@ -136,25 +136,26 @@ class PHYSICS_PT_rigid_body_collisions_sensitivity(PHYSICS_PT_rigidbody_panel, P
sub.active = rbo.use_margin
sub.prop(rbo, "collision_margin", text="Margin")
-class PHYSICS_PT_rigid_body_collisions_collections(PHYSICS_PT_rigidbody_panel, Panel):
- bl_label = "Collision Collections"
- bl_parent_id = 'PHYSICS_PT_rigid_body_collisions'
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- @classmethod
- def poll(cls, context):
- obj = context.object
- return (obj and obj.rigid_body and
- (context.engine in cls.COMPAT_ENGINES))
-
- def draw(self, context):
- layout = self.layout
-
- ob = context.object
- rbo = ob.rigid_body
-
- layout.prop(rbo, "collision_groups", text="")
+
+class PHYSICS_PT_rigid_body_collisions_collections(PHYSICS_PT_rigidbody_panel, Panel):
+ bl_label = "Collision Collections"
+ bl_parent_id = 'PHYSICS_PT_rigid_body_collisions'
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ obj = context.object
+ return (obj and obj.rigid_body and
+ (context.engine in cls.COMPAT_ENGINES))
+
+ def draw(self, context):
+ layout = self.layout
+
+ ob = context.object
+ rbo = ob.rigid_body
+
+ layout.prop(rbo, "collision_groups", text="")
class PHYSICS_PT_rigid_body_dynamics(PHYSICS_PT_rigidbody_panel, Panel):
@@ -172,7 +173,7 @@ class PHYSICS_PT_rigid_body_dynamics(PHYSICS_PT_rigidbody_panel, Panel):
def draw(self, context):
layout = self.layout
- layout.use_property_split = True
+ layout.use_property_split = True
ob = context.object
rbo = ob.rigid_body
@@ -181,53 +182,53 @@ class PHYSICS_PT_rigid_body_dynamics(PHYSICS_PT_rigidbody_panel, Panel):
# col.label(text="Activation:")
# XXX: settings such as activate on collison/etc.
- col = layout.column()
- col.prop(rbo, "linear_damping", text="Translation Damping")
- col.prop(rbo, "angular_damping", text="Rotation Damping")
-
-
-class PHYSICS_PT_rigid_body_dynamics_deactivation(PHYSICS_PT_rigidbody_panel, Panel):
- bl_label = "Deactivation"
- bl_parent_id = 'PHYSICS_PT_rigid_body_dynamics'
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- @classmethod
- def poll(cls, context):
- obj = context.object
- return (obj and obj.rigid_body and
- obj.rigid_body.type == 'ACTIVE' and
- (context.engine in cls.COMPAT_ENGINES))
-
- def draw_header(self, context):
- ob = context.object
- rbo = ob.rigid_body
- self.layout.prop(rbo, "use_deactivation", text="")
-
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
-
- ob = context.object
- rbo = ob.rigid_body
-
- layout.active = rbo.use_deactivation
-
- col = layout.column()
- col.prop(rbo, "use_start_deactivated")
- col.prop(rbo, "deactivate_linear_velocity", text="Linear Velocity")
- col.prop(rbo, "deactivate_angular_velocity", text="Angular Velocity")
- # TODO: other params such as time?
+ col = layout.column()
+ col.prop(rbo, "linear_damping", text="Translation Damping")
+ col.prop(rbo, "angular_damping", text="Rotation Damping")
+
+
+class PHYSICS_PT_rigid_body_dynamics_deactivation(PHYSICS_PT_rigidbody_panel, Panel):
+ bl_label = "Deactivation"
+ bl_parent_id = 'PHYSICS_PT_rigid_body_dynamics'
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ obj = context.object
+ return (obj and obj.rigid_body and
+ obj.rigid_body.type == 'ACTIVE' and
+ (context.engine in cls.COMPAT_ENGINES))
+
+ def draw_header(self, context):
+ ob = context.object
+ rbo = ob.rigid_body
+ self.layout.prop(rbo, "use_deactivation", text="")
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ ob = context.object
+ rbo = ob.rigid_body
+
+ layout.active = rbo.use_deactivation
+
+ col = layout.column()
+ col.prop(rbo, "use_start_deactivated")
+ col.prop(rbo, "deactivate_linear_velocity", text="Linear Velocity")
+ col.prop(rbo, "deactivate_angular_velocity", text="Angular Velocity")
+ # TODO: other params such as time?
classes = (
PHYSICS_PT_rigid_body,
PHYSICS_PT_rigid_body_collisions,
- PHYSICS_PT_rigid_body_collisions_surface,
- PHYSICS_PT_rigid_body_collisions_sensitivity,
- PHYSICS_PT_rigid_body_collisions_collections,
+ PHYSICS_PT_rigid_body_collisions_surface,
+ PHYSICS_PT_rigid_body_collisions_sensitivity,
+ PHYSICS_PT_rigid_body_collisions_collections,
PHYSICS_PT_rigid_body_dynamics,
- PHYSICS_PT_rigid_body_dynamics_deactivation,
+ PHYSICS_PT_rigid_body_dynamics_deactivation,
)
if __name__ == "__main__": # only for live edit.