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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-17 14:35:05 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-18 17:35:38 +0300
commitf9cf2e2f6cc779764f46dae7ceadc4bb2e9ddcb5 (patch)
tree0f409fce181813cab818bfb83a33779e38774684 /release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py
parent15850a8740ed95afdc5779e224bf40f7540a7d62 (diff)
Workspaces: remove workspace engine, use 3D viewport draw mode instead.
ViewRender was removed, which means we can't get the render engine for files saved in 2.8. We assume that any files saved in 2.8 were intended to use Eevee and set the engine to that. A fix included with this is that .blend thumbails now draw with Clay mode, and never Eevee or Cycles. These were drawn with solid mode in 2.7, and should be very fast and not e.g. load heavy image textures. Differential Revision: https://developer.blender.org/D3156
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py3
1 files changed, 1 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py b/release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py
index a9b30c3b388..90d3b3da057 100644
--- a/release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py
+++ b/release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py
@@ -34,8 +34,7 @@ class PHYSICS_PT_rigid_body_constraint(PHYSICS_PT_rigidbody_constraint_panel, Pa
@classmethod
def poll(cls, context):
ob = context.object
- view_render = context.scene.view_render
- return (ob and ob.rigid_body_constraint and view_render.engine in cls.COMPAT_ENGINES)
+ return (ob and ob.rigid_body_constraint and context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout