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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-17 14:35:05 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-18 17:35:38 +0300 |
commit | f9cf2e2f6cc779764f46dae7ceadc4bb2e9ddcb5 (patch) | |
tree | 0f409fce181813cab818bfb83a33779e38774684 /release/scripts/startup/bl_ui/properties_physics_softbody.py | |
parent | 15850a8740ed95afdc5779e224bf40f7540a7d62 (diff) |
Workspaces: remove workspace engine, use 3D viewport draw mode instead.
ViewRender was removed, which means we can't get the render engine for files
saved in 2.8. We assume that any files saved in 2.8 were intended to use Eevee
and set the engine to that.
A fix included with this is that .blend thumbails now draw with Clay mode,
and never Eevee or Cycles. These were drawn with solid mode in 2.7, and should
be very fast and not e.g. load heavy image textures.
Differential Revision: https://developer.blender.org/D3156
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_softbody.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_physics_softbody.py | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_softbody.py b/release/scripts/startup/bl_ui/properties_physics_softbody.py index 718f552cf33..101a1528c7e 100644 --- a/release/scripts/startup/bl_ui/properties_physics_softbody.py +++ b/release/scripts/startup/bl_ui/properties_physics_softbody.py @@ -41,8 +41,7 @@ class PhysicButtonsPanel: @classmethod def poll(cls, context): ob = context.object - view_render = context.scene.view_render - return ob and ob.type in COMPAT_OB_TYPES and view_render.engine in cls.COMPAT_ENGINES and context.soft_body + return ob and ob.type in COMPAT_OB_TYPES and context.engine in cls.COMPAT_ENGINES and context.soft_body class PHYSICS_PT_softbody(PhysicButtonsPanel, Panel): |