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author | Clément Foucault <foucault.clem@gmail.com> | 2017-08-19 03:39:16 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-08-19 03:39:16 +0300 |
commit | 63f70ef14d8ab364d3cbbe2a329bcd555685219a (patch) | |
tree | 0e4b84e6bf7ce9f0932858d63a5688736c0b8788 /release/scripts/startup/bl_ui/properties_render_layer.py | |
parent | 2abc21ace5a046ee4043a6b9c8a317defb05a035 (diff) |
Eevee: Bloom: Add Clamp setting
It's purpose is to limit the amount of light that spread across the screen.
Not entierly sure if it's very usefull, but it sure help to avoid to drown the screen in bloom.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_render_layer.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_render_layer.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py b/release/scripts/startup/bl_ui/properties_render_layer.py index 06598db2650..d1e823b2f18 100644 --- a/release/scripts/startup/bl_ui/properties_render_layer.py +++ b/release/scripts/startup/bl_ui/properties_render_layer.py @@ -215,6 +215,7 @@ class RENDERLAYER_PT_eevee_postprocess_settings(RenderLayerButtonsPanel, Panel): col.template_override_property(layer_props, scene_props, "bloom_knee") col.template_override_property(layer_props, scene_props, "bloom_radius") col.template_override_property(layer_props, scene_props, "bloom_intensity") + col.template_override_property(layer_props, scene_props, "bloom_clamp") class RENDERLAYER_PT_eevee_volumetric(RenderLayerButtonsPanel, Panel): |