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authorPablo Vazquez <venomgfx@gmail.com>2018-10-31 15:06:44 +0300
committerPablo Vazquez <venomgfx@gmail.com>2018-10-31 15:06:44 +0300
commit7fe1ecf89dae2df2b0474df44defb806b4fa00c3 (patch)
treec66f157f381eacbed5f1f0e78e4788bbadd77035 /release/scripts/startup/bl_ui/properties_scene.py
parent117bc96ce88474d3c6b28e669e6ee339441051fb (diff)
UI: Move Color Management panel from Scene to Render properties.
It makes more sense to have Color Management under Render properties, even though they are per scene (so are render dimensions anyway).
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_scene.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_scene.py58
1 files changed, 0 insertions, 58 deletions
diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py
index 47f6c7662b1..6daa96bc1d6 100644
--- a/release/scripts/startup/bl_ui/properties_scene.py
+++ b/release/scripts/startup/bl_ui/properties_scene.py
@@ -290,62 +290,6 @@ class SCENE_PT_keying_set_paths(SceneButtonsPanel, SceneKeyingSetsPanel, Panel):
col.prop(ksp, "group")
-class SCENE_PT_color_management(SceneButtonsPanel, Panel):
- bl_label = "Color Management"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
-
- scene = context.scene
- view = scene.view_settings
-
- flow = layout.grid_flow(row_major=True, columns=0, even_columns=False, even_rows=False, align=True)
-
- col = flow.column()
- col.prop(scene.display_settings, "display_device")
-
- col.separator()
-
- col.prop(view, "view_transform")
- col.prop(view, "look")
-
- col = flow.column()
- col.prop(view, "exposure")
- col.prop(view, "gamma")
-
- col.separator()
-
- col.prop(scene.sequencer_colorspace_settings, "name", text="Sequencer")
-
-
-class SCENE_PT_color_management_curves(SceneButtonsPanel, Panel):
- bl_label = "Use Curves"
- bl_parent_id = "SCENE_PT_color_management"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- def draw_header(self, context):
-
- scene = context.scene
- view = scene.view_settings
-
- self.layout.prop(view, "use_curve_mapping", text="")
-
- def draw(self, context):
- layout = self.layout
-
- scene = context.scene
- view = scene.view_settings
-
- layout.use_property_split = False
- layout.enabled = view.use_curve_mapping
-
- layout.template_curve_mapping(view, "curve_mapping", levels=True)
-
-
class SCENE_PT_audio(SceneButtonsPanel, Panel):
bl_label = "Audio"
bl_options = {'DEFAULT_CLOSED'}
@@ -607,8 +551,6 @@ classes = (
SCENE_PT_keying_sets,
SCENE_PT_keying_set_paths,
SCENE_PT_keyframing_settings,
- SCENE_PT_color_management,
- SCENE_PT_color_management_curves,
SCENE_PT_audio,
SCENE_PT_physics,
SCENE_PT_rigid_body_world,