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authorTon Roosendaal <ton@blender.org>2012-05-22 19:50:13 +0400
committerTon Roosendaal <ton@blender.org>2012-05-22 19:50:13 +0400
commit2d0c5b90179b14cd9d36807188e6cdca96e9124a (patch)
tree180ea24c676e928e1b05976913a484c284974422 /release/scripts/startup/bl_ui/properties_texture.py
parentcdba862223230ed0fd69df333296b800e156e961 (diff)
Long old UI annoyance:
The up/down triangle icon for menus was not drawing when a menu had an icon; even though space was reserved there. Note: this can only work now with removing the ugly "down triangle" icon from buttons like next to the Material list box (button pops up menu with tools). Looks nicer this way anyway.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_texture.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_texture.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/properties_texture.py b/release/scripts/startup/bl_ui/properties_texture.py
index 1d5e96cf701..976684ea742 100644
--- a/release/scripts/startup/bl_ui/properties_texture.py
+++ b/release/scripts/startup/bl_ui/properties_texture.py
@@ -130,7 +130,7 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel, Panel):
col = row.column(align=True)
col.operator("texture.slot_move", text="", icon='TRIA_UP').type = 'UP'
col.operator("texture.slot_move", text="", icon='TRIA_DOWN').type = 'DOWN'
- col.menu("TEXTURE_MT_specials", icon='DOWNARROW_HLT', text="")
+ col.menu("TEXTURE_MT_specials", icon='BLANK1', text="")
split = layout.split(percentage=0.65)
col = split.column()
@@ -511,7 +511,7 @@ class TEXTURE_PT_envmap(TextureTypePanel, Panel):
row = layout.row()
row.prop(env, "source", expand=True)
- row.menu("TEXTURE_MT_envmap_specials", icon='DOWNARROW_HLT', text="")
+ row.menu("TEXTURE_MT_envmap_specials", icon='BLANK1', text="")
if env.source == 'IMAGE_FILE':
layout.template_ID(tex, "image", open="image.open")