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authorCampbell Barton <ideasman42@gmail.com>2012-01-18 10:11:56 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-01-18 10:11:56 +0400
commita7c1e339cfdf689d48c92eff46635748b33f9a4f (patch)
tree631f309c6a49be4b1a679445645e2a3458a7c6f4 /release/scripts/startup/bl_ui/properties_texture.py
parent259b68f5c7455f57c67d6db50e727d0f02330c0c (diff)
picky cleanup to use of bpy.types
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_texture.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_texture.py42
1 files changed, 25 insertions, 17 deletions
diff --git a/release/scripts/startup/bl_ui/properties_texture.py b/release/scripts/startup/bl_ui/properties_texture.py
index c7f94bb4a3d..6e54bdde024 100644
--- a/release/scripts/startup/bl_ui/properties_texture.py
+++ b/release/scripts/startup/bl_ui/properties_texture.py
@@ -19,6 +19,14 @@
# <pep8 compliant>
import bpy
from bpy.types import Menu, Panel
+
+from bpy.types import (Brush,
+ Lamp,
+ Material,
+ ParticleSettings,
+ Texture,
+ World)
+
from rna_prop_ui import PropertyPanel
@@ -91,7 +99,7 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel, Panel):
engine = context.scene.render.engine
if not (hasattr(context, "texture_slot") or hasattr(context, "texture_node")):
return False
- return ((context.material or context.world or context.lamp or context.brush or context.texture or context.particle_system or isinstance(context.space_data.pin_id, bpy.types.ParticleSettings))
+ return ((context.material or context.world or context.lamp or context.brush or context.texture or context.particle_system or isinstance(context.space_data.pin_id, ParticleSettings))
and (engine in cls.COMPAT_ENGINES))
def draw(self, context):
@@ -103,14 +111,14 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel, Panel):
idblock = context_tex_datablock(context)
pin_id = space.pin_id
- if space.use_pin_id and not isinstance(pin_id, bpy.types.Texture):
+ if space.use_pin_id and not isinstance(pin_id, Texture):
idblock = pin_id
pin_id = None
if not space.use_pin_id:
layout.prop(space, "texture_context", expand=True)
- tex_collection = (pin_id is None) and (node is None) and (not isinstance(idblock, bpy.types.Brush))
+ tex_collection = (pin_id is None) and (node is None) and (not isinstance(idblock, Brush))
if tex_collection:
row = layout.row()
@@ -413,7 +421,7 @@ class TEXTURE_PT_image_sampling(TextureTypePanel, Panel):
col = split.column()
#Only for Material based textures, not for Lamp/World...
- if slot and isinstance(idblock, bpy.types.Material):
+ if slot and isinstance(idblock, Material):
col.prop(tex, "use_normal_map")
row = col.row()
row.active = tex.use_normal_map
@@ -801,7 +809,7 @@ class TEXTURE_PT_mapping(TextureSlotPanel, Panel):
@classmethod
def poll(cls, context):
idblock = context_tex_datablock(context)
- if isinstance(idblock, bpy.types.Brush) and not context.sculpt_object:
+ if isinstance(idblock, Brush) and not context.sculpt_object:
return False
if not getattr(context, "texture_slot", None):
@@ -818,7 +826,7 @@ class TEXTURE_PT_mapping(TextureSlotPanel, Panel):
tex = context.texture_slot
# textype = context.texture
- if not isinstance(idblock, bpy.types.Brush):
+ if not isinstance(idblock, Brush):
split = layout.split(percentage=0.3)
col = split.column()
col.label(text="Coordinates:")
@@ -847,7 +855,7 @@ class TEXTURE_PT_mapping(TextureSlotPanel, Panel):
split.label(text="Object:")
split.prop(tex, "object", text="")
- if isinstance(idblock, bpy.types.Brush):
+ if isinstance(idblock, Brush):
if context.sculpt_object:
layout.label(text="Brush Mapping:")
layout.prop(tex, "map_mode", expand=True)
@@ -856,7 +864,7 @@ class TEXTURE_PT_mapping(TextureSlotPanel, Panel):
row.active = tex.map_mode in {'FIXED', 'TILED'}
row.prop(tex, "angle")
else:
- if isinstance(idblock, bpy.types.Material):
+ if isinstance(idblock, Material):
split = layout.split(percentage=0.3)
split.label(text="Projection:")
split.prop(tex, "mapping", text="")
@@ -889,7 +897,7 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
@classmethod
def poll(cls, context):
idblock = context_tex_datablock(context)
- if isinstance(idblock, bpy.types.Brush):
+ if isinstance(idblock, Brush):
return False
if not getattr(context, "texture_slot", None):
@@ -915,7 +923,7 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
sub.prop(tex, factor, text=name, slider=True)
return sub # XXX, temp. use_map_normal needs to override.
- if isinstance(idblock, bpy.types.Material):
+ if isinstance(idblock, Material):
if idblock.type in {'SURFACE', 'WIRE'}:
split = layout.split()
@@ -978,7 +986,7 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
factor_but(col, "use_map_color_transmission", "transmission_color_factor", "Transmission Color")
factor_but(col, "use_map_color_reflection", "reflection_color_factor", "Reflection Color")
- elif isinstance(idblock, bpy.types.Lamp):
+ elif isinstance(idblock, Lamp):
split = layout.split()
col = split.column()
@@ -987,7 +995,7 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
col = split.column()
factor_but(col, "use_map_shadow", "shadow_factor", "Shadow")
- elif isinstance(idblock, bpy.types.World):
+ elif isinstance(idblock, World):
split = layout.split()
col = split.column()
@@ -997,7 +1005,7 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
col = split.column()
factor_but(col, "use_map_zenith_up", "zenith_up_factor", "Zenith Up")
factor_but(col, "use_map_zenith_down", "zenith_down_factor", "Zenith Down")
- elif isinstance(idblock, bpy.types.ParticleSettings):
+ elif isinstance(idblock, ParticleSettings):
split = layout.split()
col = split.column()
@@ -1028,7 +1036,7 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
layout.separator()
- if not isinstance(idblock, bpy.types.ParticleSettings):
+ if not isinstance(idblock, ParticleSettings):
split = layout.split()
col = split.column()
@@ -1041,10 +1049,10 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
col.prop(tex, "invert", text="Negative")
col.prop(tex, "use_stencil")
- if isinstance(idblock, bpy.types.Material) or isinstance(idblock, bpy.types.World):
+ if isinstance(idblock, Material) or isinstance(idblock, World):
col.prop(tex, "default_value", text="DVar", slider=True)
- if isinstance(idblock, bpy.types.Material):
+ if isinstance(idblock, Material):
layout.label(text="Bump Mapping:")
# only show bump settings if activated but not for normal-map images
@@ -1063,7 +1071,7 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
class TEXTURE_PT_custom_props(TextureButtonsPanel, PropertyPanel, Panel):
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "texture"
- _property_type = bpy.types.Texture
+ _property_type = Texture
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)