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authorXiao Xiangquan <xiaoxiangquan@gmail.com>2011-07-29 21:42:53 +0400
committerXiao Xiangquan <xiaoxiangquan@gmail.com>2011-07-29 21:42:53 +0400
commit287b24926fefe078e4baae45808a5453b5c731bc (patch)
treee2336456d73c8b4bb5b9dad80cb475d5ea9c38d5 /release/scripts/startup/bl_ui/properties_world.py
parente382a373f5c26be3279ce91b119cce1b24bec388 (diff)
parentb948459031dd6d0f1ccc81d607a589fd7d1e8ab2 (diff)
merge with trunk r38787
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_world.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_world.py49
1 files changed, 26 insertions, 23 deletions
diff --git a/release/scripts/startup/bl_ui/properties_world.py b/release/scripts/startup/bl_ui/properties_world.py
index 4f398c9fbd9..63f8e88147b 100644
--- a/release/scripts/startup/bl_ui/properties_world.py
+++ b/release/scripts/startup/bl_ui/properties_world.py
@@ -19,8 +19,7 @@
# <pep8 compliant>
import bpy
from rna_prop_ui import PropertyPanel
-
-# TODO, "color_range" not in the UI
+from blf import gettext as _
class WorldButtonsPanel():
@@ -64,7 +63,7 @@ class WORLD_PT_context_world(WorldButtonsPanel, bpy.types.Panel):
class WORLD_PT_preview(WorldButtonsPanel, bpy.types.Panel):
- bl_label = "Preview"
+ bl_label = _("Preview")
COMPAT_ENGINES = {'BLENDER_RENDER'}
@classmethod
@@ -77,7 +76,7 @@ class WORLD_PT_preview(WorldButtonsPanel, bpy.types.Panel):
class WORLD_PT_world(WorldButtonsPanel, bpy.types.Panel):
- bl_label = "World"
+ bl_label = _("World")
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
@@ -95,10 +94,14 @@ class WORLD_PT_world(WorldButtonsPanel, bpy.types.Panel):
col.prop(world, "zenith_color")
col.active = world.use_sky_blend
row.column().prop(world, "ambient_color")
+
+ row = layout.row()
+ row.prop(world, "exposure")
+ row.prop(world, "color_range")
class WORLD_PT_ambient_occlusion(WorldButtonsPanel, bpy.types.Panel):
- bl_label = "Ambient Occlusion"
+ bl_label = _("Ambient Occlusion")
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
@@ -112,12 +115,12 @@ class WORLD_PT_ambient_occlusion(WorldButtonsPanel, bpy.types.Panel):
layout.active = light.use_ambient_occlusion
split = layout.split()
- split.prop(light, "ao_factor", text="Factor")
+ split.prop(light, "ao_factor", text=_("Factor"))
split.prop(light, "ao_blend_type", text="")
class WORLD_PT_environment_lighting(WorldButtonsPanel, bpy.types.Panel):
- bl_label = "Environment Lighting"
+ bl_label = _("Environment Lighting")
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
@@ -131,12 +134,12 @@ class WORLD_PT_environment_lighting(WorldButtonsPanel, bpy.types.Panel):
layout.active = light.use_environment_light
split = layout.split()
- split.prop(light, "environment_energy", text="Energy")
+ split.prop(light, "environment_energy", text=_("Energy"))
split.prop(light, "environment_color", text="")
class WORLD_PT_indirect_lighting(WorldButtonsPanel, bpy.types.Panel):
- bl_label = "Indirect Lighting"
+ bl_label = _("Indirect Lighting")
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
@@ -150,15 +153,15 @@ class WORLD_PT_indirect_lighting(WorldButtonsPanel, bpy.types.Panel):
layout.active = light.use_indirect_light and light.gather_method == 'APPROXIMATE'
split = layout.split()
- split.prop(light, "indirect_factor", text="Factor")
- split.prop(light, "indirect_bounces", text="Bounces")
+ split.prop(light, "indirect_factor", text=_("Factor"))
+ split.prop(light, "indirect_bounces", text=_("Bounces"))
if light.gather_method == 'RAYTRACE':
- layout.label(text="Only works with Approximate gather method")
+ layout.label(text=_("Only works with Approximate gather method"))
class WORLD_PT_gather(WorldButtonsPanel, bpy.types.Panel):
- bl_label = "Gather"
+ bl_label = _("Gather")
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
@@ -172,18 +175,18 @@ class WORLD_PT_gather(WorldButtonsPanel, bpy.types.Panel):
split = layout.split()
col = split.column()
- col.label(text="Attenuation:")
+ col.label(text=_("Attenuation:"))
if light.gather_method == 'RAYTRACE':
col.prop(light, "distance")
col.prop(light, "use_falloff")
sub = col.row()
sub.active = light.use_falloff
- sub.prop(light, "falloff_strength", text="Strength")
+ sub.prop(light, "falloff_strength", text=_("Strength"))
if light.gather_method == 'RAYTRACE':
col = split.column()
- col.label(text="Sampling:")
+ col.label(text=_("Sampling:"))
col.prop(light, "sample_method", text="")
sub = col.column()
@@ -198,15 +201,15 @@ class WORLD_PT_gather(WorldButtonsPanel, bpy.types.Panel):
if light.gather_method == 'APPROXIMATE':
col = split.column()
- col.label(text="Sampling:")
+ col.label(text=_("Sampling:"))
col.prop(light, "passes")
- col.prop(light, "error_threshold", text="Error")
+ col.prop(light, "error_threshold", text=_("Error"))
col.prop(light, "use_cache")
col.prop(light, "correction")
class WORLD_PT_mist(WorldButtonsPanel, bpy.types.Panel):
- bl_label = "Mist"
+ bl_label = _("Mist")
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
@@ -235,7 +238,7 @@ class WORLD_PT_mist(WorldButtonsPanel, bpy.types.Panel):
class WORLD_PT_stars(WorldButtonsPanel, bpy.types.Panel):
- bl_label = "Stars"
+ bl_label = _("Stars")
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
@@ -254,11 +257,11 @@ class WORLD_PT_stars(WorldButtonsPanel, bpy.types.Panel):
col = split.column()
col.prop(world.star_settings, "size")
- col.prop(world.star_settings, "color_random", text="Colors")
+ col.prop(world.star_settings, "color_random", text=_("Colors"))
col = split.column()
- col.prop(world.star_settings, "distance_min", text="Min. Dist")
- col.prop(world.star_settings, "average_separation", text="Separation")
+ col.prop(world.star_settings, "distance_min", text=_("Min. Dist"))
+ col.prop(world.star_settings, "average_separation", text=_("Separation"))
class WORLD_PT_custom_props(WorldButtonsPanel, PropertyPanel, bpy.types.Panel):