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authorCampbell Barton <ideasman42@gmail.com>2011-03-21 15:35:49 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-03-21 15:35:49 +0300
commit2e6a02438e997f1024f3ba6c332314f09f01a3b4 (patch)
tree7b9427c972858a2b0950b0328bb500f11294161b /release/scripts/startup/bl_ui/space_console.py
parent28d39473fc65543cbf3adc44964d4a9703d3076a (diff)
move script directories for internal blender scripts.
ui/ --> startup/bl_ui op/ --> startup/bl_operators scripts/startup/ is now the only auto-loading script dir which gives some speedup for blender loading too. ~/.blender/2.56/scripts/startup works for auto-loading scripts too.
Diffstat (limited to 'release/scripts/startup/bl_ui/space_console.py')
-rw-r--r--release/scripts/startup/bl_ui/space_console.py160
1 files changed, 160 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_console.py b/release/scripts/startup/bl_ui/space_console.py
new file mode 100644
index 00000000000..591765c1543
--- /dev/null
+++ b/release/scripts/startup/bl_ui/space_console.py
@@ -0,0 +1,160 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+import bpy
+from bpy.props import StringProperty
+
+
+class CONSOLE_HT_header(bpy.types.Header):
+ bl_space_type = 'CONSOLE'
+
+ def draw(self, context):
+ layout = self.layout
+
+ row = layout.row(align=True)
+ row.template_header()
+
+ if context.area.show_menus:
+ sub = row.row(align=True)
+ sub.menu("CONSOLE_MT_console")
+
+ row = layout.row(align=True)
+ row.operator("console.autocomplete", text="Autocomplete")
+
+
+class CONSOLE_MT_console(bpy.types.Menu):
+ bl_label = "Console"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.column()
+ layout.operator("console.clear")
+ layout.operator("console.copy")
+ layout.operator("console.paste")
+ layout.menu("CONSOLE_MT_language")
+
+ layout.separator()
+
+ layout.operator("screen.area_dupli")
+ layout.operator("screen.screen_full_area")
+
+
+class CONSOLE_MT_language(bpy.types.Menu):
+ bl_label = "Languages..."
+
+ def draw(self, context):
+ import sys
+
+ layout = self.layout
+ layout.column()
+
+ # Collect modules with 'console_*.execute'
+ languages = []
+ for modname, mod in sys.modules.items():
+ if modname.startswith("console_") and hasattr(mod, "execute"):
+ languages.append(modname.split('_', 1)[-1])
+
+ languages.sort()
+
+ for language in languages:
+ layout.operator("console.language", text=language[0].upper() + language[1:]).language = language
+
+
+def add_scrollback(text, text_type):
+ for l in text.split('\n'):
+ bpy.ops.console.scrollback_append(text=l.replace('\t', ' '),
+ type=text_type)
+
+
+class ConsoleExec(bpy.types.Operator):
+ '''Execute the current console line as a python expression'''
+ bl_idname = "console.execute"
+ bl_label = "Console Execute"
+
+ def execute(self, context):
+ sc = context.space_data
+
+ module = __import__("console_" + sc.language)
+ execute = getattr(module, "execute", None)
+
+ if execute:
+ return execute(context)
+ else:
+ print("Error: bpy.ops.console.execute_" + sc.language + " - not found")
+ return {'FINISHED'}
+
+
+class ConsoleAutocomplete(bpy.types.Operator):
+ '''Evaluate the namespace up until the cursor and give a list of options or complete the name if there is only one'''
+ bl_idname = "console.autocomplete"
+ bl_label = "Console Autocomplete"
+
+ def execute(self, context):
+ sc = context.space_data
+ module = __import__("console_" + sc.language)
+ autocomplete = getattr(module, "autocomplete", None)
+
+ if autocomplete:
+ return autocomplete(context)
+ else:
+ print("Error: bpy.ops.console.autocomplete_" + sc.language + " - not found")
+ return {'FINISHED'}
+
+
+class ConsoleBanner(bpy.types.Operator):
+ '''Print a message whem the terminal initializes'''
+ bl_idname = "console.banner"
+ bl_label = "Console Banner"
+
+ def execute(self, context):
+ sc = context.space_data
+
+ # default to python
+ if not sc.language:
+ sc.language = 'python'
+
+ module = __import__("console_" + sc.language)
+ banner = getattr(module, "banner", None)
+
+ if banner:
+ return banner(context)
+ else:
+ print("Error: bpy.ops.console.banner_" + sc.language + " - not found")
+ return {'FINISHED'}
+
+
+class ConsoleLanguage(bpy.types.Operator):
+ '''Set the current language for this console'''
+ bl_idname = "console.language"
+ bl_label = "Console Language"
+ language = StringProperty(name="Language", maxlen=32, default="")
+
+ def execute(self, context):
+ sc = context.space_data
+
+ # defailt to python
+ sc.language = self.language
+
+ bpy.ops.console.banner()
+
+ # insert a new blank line
+ bpy.ops.console.history_append(text="", current_character=0,
+ remove_duplicates=True)
+
+ return {'FINISHED'}