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author | Julian Eisel <julian@blender.org> | 2020-08-14 17:57:57 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2020-08-14 18:03:10 +0300 |
commit | b3c08a3a0a9b0cd9e66bbf4bdeeedb6c2c5e7c76 (patch) | |
tree | 973646ddefd56daeb38e21c19a1b7a8358dc7c18 /release/scripts/startup/bl_ui/space_image.py | |
parent | c074943dfd914fafd25f59cd43e26b4e8ac499f0 (diff) |
Fix constant lighting change in VR view when rotating head
We have to explicitly enable fixed world space lighting. This was in
fact already done, but overridden by the code to sync the 3D View
shading settings to the VR view.
Diffstat (limited to 'release/scripts/startup/bl_ui/space_image.py')
0 files changed, 0 insertions, 0 deletions