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authorSebastian Koenig <sebastiankoenig@posteo.de>2019-06-27 19:27:47 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-06-27 20:11:19 +0300
commitc187fc09b6129f31c4e856227adcf5d1224cfde3 (patch)
tree4499659a61343e9d83b8dfd2c672bec8d1e06f7e /release/scripts/startup/bl_ui/space_image.py
parent1cd11c9d75b890745a30dfbb49addcd6a1084777 (diff)
Masking: make image editor UI consistent with clip editor
* Mask Display menu is now part of the header * Sidebar now has a separate Mask tab * Add context menu when in mask mode Differential Revision: https://developer.blender.org/D5102
Diffstat (limited to 'release/scripts/startup/bl_ui/space_image.py')
-rw-r--r--release/scripts/startup/bl_ui/space_image.py64
1 files changed, 53 insertions, 11 deletions
diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py
index e3f4ceb7ed1..8f6e9d71790 100644
--- a/release/scripts/startup/bl_ui/space_image.py
+++ b/release/scripts/startup/bl_ui/space_image.py
@@ -724,6 +724,9 @@ class IMAGE_HT_header(Header):
if ima.is_stereo_3d:
row = layout.row()
row.prop(sima, "show_stereo_3d", text="")
+ if show_maskedit:
+ row = layout.row()
+ row.popover(panel='CLIP_PT_mask_display')
# layers.
layout.template_image_layers(ima, iuser)
@@ -773,6 +776,51 @@ class MASK_MT_editor_menus(Menu):
layout.menu("MASK_MT_mask")
+class IMAGE_MT_mask_context_menu(Menu):
+ bl_label = "Mask Context Menu"
+
+ @classmethod
+ def poll(cls, context):
+ sima = context.space_data
+ return (sima.show_maskedit)
+
+ def draw(self, context):
+ layout = self.layout
+ sima = context.space_data
+
+ if not sima.mask:
+ layout.operator("mask.new")
+ layout.separator()
+ layout.operator("mask.primitive_circle_add", icon='MESH_CIRCLE')
+ layout.operator("mask.primitive_square_add", icon='MESH_PLANE')
+ else:
+ layout.operator_menu_enum("mask.handle_type_set", "type")
+ layout.operator("mask.switch_direction")
+ layout.operator("mask.cyclic_toggle")
+
+ layout.separator()
+ layout.operator("mask.primitive_circle_add", icon='MESH_CIRCLE')
+ layout.operator("mask.primitive_square_add", icon='MESH_PLANE')
+
+ layout.separator()
+ layout.operator("mask.copy_splines", icon='COPYDOWN')
+ layout.operator("mask.paste_splines", icon='PASTEDOWN')
+
+ layout.separator()
+
+ layout.operator("mask.shape_key_rekey", text="Re-key Shape Points")
+ layout.operator("mask.feather_weight_clear")
+ layout.operator("mask.shape_key_feather_reset", text="Reset Feather Animation")
+
+ layout.separator()
+
+ layout.operator("mask.parent_set")
+ layout.operator("mask.parent_clear")
+
+ layout.separator()
+
+ layout.operator("mask.delete")
+
# -----------------------------------------------------------------------------
# Mask (similar code in space_clip.py, keep in sync)
# note! - panel placement does _not_ fit well with image panels... need to fix.
@@ -789,31 +837,25 @@ from bl_ui.properties_mask_common import (
class IMAGE_PT_mask(MASK_PT_mask, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
- bl_category = "Image"
+ bl_category = "Mask"
class IMAGE_PT_mask_layers(MASK_PT_layers, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
- bl_category = "Image"
-
-
-class IMAGE_PT_mask_display(MASK_PT_display, Panel):
- bl_space_type = 'IMAGE_EDITOR'
- bl_region_type = 'UI'
- bl_category = "Image"
+ bl_category = "Mask"
class IMAGE_PT_active_mask_spline(MASK_PT_spline, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
- bl_category = "Image"
+ bl_category = "Mask"
class IMAGE_PT_active_mask_point(MASK_PT_point, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
- bl_category = "Image"
+ bl_category = "Mask"
# --- end mask ---
@@ -1667,6 +1709,7 @@ classes = (
IMAGE_MT_uvs_weldalign,
IMAGE_MT_uvs_select_mode,
IMAGE_MT_uvs_context_menu,
+ IMAGE_MT_mask_context_menu,
IMAGE_MT_pivot_pie,
IMAGE_MT_uvs_snap_pie,
IMAGE_HT_tool_header,
@@ -1675,7 +1718,6 @@ classes = (
IMAGE_PT_active_tool,
IMAGE_PT_mask,
IMAGE_PT_mask_layers,
- IMAGE_PT_mask_display,
IMAGE_PT_active_mask_spline,
IMAGE_PT_active_mask_point,
IMAGE_PT_snapping,