diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2018-04-16 15:07:42 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 18:51:28 +0300 |
commit | 159806140fd33e6ddab951c0f6f180cfbf927d38 (patch) | |
tree | da076be3baa4d987fb5935e220a3d901c926e0e7 /release/scripts/startup/bl_ui/space_info.py | |
parent | 28b996a9d2090efdd74115a653629ef9d7d871f7 (diff) |
Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine
This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.
Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
that we can wait until then to remove this.
Diffstat (limited to 'release/scripts/startup/bl_ui/space_info.py')
-rw-r--r-- | release/scripts/startup/bl_ui/space_info.py | 29 |
1 files changed, 1 insertions, 28 deletions
diff --git a/release/scripts/startup/bl_ui/space_info.py b/release/scripts/startup/bl_ui/space_info.py index cbe6449d1df..b6c845c5995 100644 --- a/release/scripts/startup/bl_ui/space_info.py +++ b/release/scripts/startup/bl_ui/space_info.py @@ -100,12 +100,7 @@ class INFO_MT_editor_menus(Menu): view_render = context.view_render layout.menu("INFO_MT_file") - - if view_render.use_game_engine: - layout.menu("INFO_MT_game") - else: - layout.menu("INFO_MT_render") - + layout.menu("INFO_MT_render") layout.menu("INFO_MT_window") layout.menu("INFO_MT_help") @@ -243,27 +238,6 @@ class INFO_MT_file_previews(Menu): layout.operator("wm.previews_batch_clear") -class INFO_MT_game(Menu): - bl_label = "Game" - - def draw(self, context): - layout = self.layout - - gs = context.scene.game_settings - - layout.operator("view3d.game_start") - - layout.separator() - - layout.prop(gs, "show_debug_properties") - layout.prop(gs, "show_framerate_profile") - layout.prop(gs, "show_physics_visualization") - layout.prop(gs, "use_deprecation_warnings") - layout.prop(gs, "use_animation_record") - layout.separator() - layout.prop(gs, "use_auto_start") - - class INFO_MT_render(Menu): bl_label = "Render" @@ -377,7 +351,6 @@ classes = ( INFO_MT_file_export, INFO_MT_file_external_data, INFO_MT_file_previews, - INFO_MT_game, INFO_MT_render, INFO_MT_opengl_render, INFO_MT_window, |