diff options
author | Thomas Dinges <blender@dingto.org> | 2013-11-05 02:49:49 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-11-05 02:49:49 +0400 |
commit | 1de0e3c8c1de959a5ab68b4951a18bf4c7763139 (patch) | |
tree | fb7bf926dc5a42b7c3efc3afbe5b50f611f299ce /release/scripts/startup/bl_ui/space_info.py | |
parent | cbbf6bfe25adc83ec7112c2f8ad5748263f910ab (diff) |
Interface:
* Move the "Add" menu from the Info header into the 3D View header.
Patch by Andrew Buttery (axb), with small tweaks by myself. (Patch ID #37241).
Approved by Brecht and Jonathan.
Diffstat (limited to 'release/scripts/startup/bl_ui/space_info.py')
-rw-r--r-- | release/scripts/startup/bl_ui/space_info.py | 126 |
1 files changed, 0 insertions, 126 deletions
diff --git a/release/scripts/startup/bl_ui/space_info.py b/release/scripts/startup/bl_ui/space_info.py index 5a570d18312..6b0c1150f5d 100644 --- a/release/scripts/startup/bl_ui/space_info.py +++ b/release/scripts/startup/bl_ui/space_info.py @@ -37,7 +37,6 @@ class INFO_HT_header(Header): if context.area.show_menus: sub = row.row(align=True) sub.menu("INFO_MT_file") - sub.menu("INFO_MT_add") if rd.use_game_engine: sub.menu("INFO_MT_game") else: @@ -199,131 +198,6 @@ class INFO_MT_file_external_data(Menu): layout.operator("file.find_missing_files") -class INFO_MT_mesh_add(Menu): - bl_idname = "INFO_MT_mesh_add" - bl_label = "Mesh" - - def draw(self, context): - layout = self.layout - - layout.operator_context = 'INVOKE_REGION_WIN' - layout.operator("mesh.primitive_plane_add", icon='MESH_PLANE', text="Plane") - layout.operator("mesh.primitive_cube_add", icon='MESH_CUBE', text="Cube") - layout.operator("mesh.primitive_circle_add", icon='MESH_CIRCLE', text="Circle") - layout.operator("mesh.primitive_uv_sphere_add", icon='MESH_UVSPHERE', text="UV Sphere") - layout.operator("mesh.primitive_ico_sphere_add", icon='MESH_ICOSPHERE', text="Icosphere") - layout.operator("mesh.primitive_cylinder_add", icon='MESH_CYLINDER', text="Cylinder") - layout.operator("mesh.primitive_cone_add", icon='MESH_CONE', text="Cone") - layout.separator() - layout.operator("mesh.primitive_grid_add", icon='MESH_GRID', text="Grid") - layout.operator("mesh.primitive_monkey_add", icon='MESH_MONKEY', text="Monkey") - layout.operator("mesh.primitive_torus_add", icon='MESH_TORUS', text="Torus") - - -class INFO_MT_curve_add(Menu): - bl_idname = "INFO_MT_curve_add" - bl_label = "Curve" - - def draw(self, context): - layout = self.layout - - layout.operator_context = 'INVOKE_REGION_WIN' - layout.operator("curve.primitive_bezier_curve_add", icon='CURVE_BEZCURVE', text="Bezier") - layout.operator("curve.primitive_bezier_circle_add", icon='CURVE_BEZCIRCLE', text="Circle") - layout.operator("curve.primitive_nurbs_curve_add", icon='CURVE_NCURVE', text="Nurbs Curve") - layout.operator("curve.primitive_nurbs_circle_add", icon='CURVE_NCIRCLE', text="Nurbs Circle") - layout.operator("curve.primitive_nurbs_path_add", icon='CURVE_PATH', text="Path") - - -class INFO_MT_surface_add(Menu): - bl_idname = "INFO_MT_surface_add" - bl_label = "Surface" - - def draw(self, context): - layout = self.layout - - layout.operator_context = 'INVOKE_REGION_WIN' - layout.operator("surface.primitive_nurbs_surface_curve_add", icon='SURFACE_NCURVE', text="NURBS Curve") - layout.operator("surface.primitive_nurbs_surface_circle_add", icon='SURFACE_NCIRCLE', text="NURBS Circle") - layout.operator("surface.primitive_nurbs_surface_surface_add", icon='SURFACE_NSURFACE', text="NURBS Surface") - layout.operator("surface.primitive_nurbs_surface_cylinder_add", icon='SURFACE_NCYLINDER', text="NURBS Cylinder") - layout.operator("surface.primitive_nurbs_surface_sphere_add", icon='SURFACE_NSPHERE', text="NURBS Sphere") - layout.operator("surface.primitive_nurbs_surface_torus_add", icon='SURFACE_NTORUS', text="NURBS Torus") - - -class INFO_MT_edit_curve_add(Menu): - bl_idname = "INFO_MT_edit_curve_add" - bl_label = "Add" - - def draw(self, context): - is_surf = context.active_object.type == 'SURFACE' - - layout = self.layout - layout.operator_context = 'EXEC_REGION_WIN' - - if is_surf: - INFO_MT_surface_add.draw(self, context) - else: - INFO_MT_curve_add.draw(self, context) - - -class INFO_MT_armature_add(Menu): - bl_idname = "INFO_MT_armature_add" - bl_label = "Armature" - - def draw(self, context): - layout = self.layout - - layout.operator_context = 'EXEC_REGION_WIN' - layout.operator("object.armature_add", text="Single Bone", icon='BONE_DATA') - - -class INFO_MT_add(Menu): - bl_label = "Add" - - def draw(self, context): - layout = self.layout - - # note, don't use 'EXEC_SCREEN' or operators wont get the 'v3d' context. - - # Note: was EXEC_AREA, but this context does not have the 'rv3d', which prevents - # "align_view" to work on first call (see [#32719]). - layout.operator_context = 'EXEC_REGION_WIN' - - #layout.operator_menu_enum("object.mesh_add", "type", text="Mesh", icon='OUTLINER_OB_MESH') - layout.menu("INFO_MT_mesh_add", icon='OUTLINER_OB_MESH') - - #layout.operator_menu_enum("object.curve_add", "type", text="Curve", icon='OUTLINER_OB_CURVE') - layout.menu("INFO_MT_curve_add", icon='OUTLINER_OB_CURVE') - #layout.operator_menu_enum("object.surface_add", "type", text="Surface", icon='OUTLINER_OB_SURFACE') - layout.menu("INFO_MT_surface_add", icon='OUTLINER_OB_SURFACE') - layout.operator_context = 'INVOKE_REGION_WIN' - layout.operator_menu_enum("object.metaball_add", "type", text="Metaball", icon='OUTLINER_OB_META') - layout.operator_context = 'EXEC_REGION_WIN' - layout.operator("object.text_add", text="Text", icon='OUTLINER_OB_FONT') - layout.separator() - - layout.menu("INFO_MT_armature_add", icon='OUTLINER_OB_ARMATURE') - layout.operator("object.add", text="Lattice", icon='OUTLINER_OB_LATTICE').type = 'LATTICE' - layout.operator_menu_enum("object.empty_add", "type", text="Empty", icon='OUTLINER_OB_EMPTY') - layout.separator() - - layout.operator("object.speaker_add", text="Speaker", icon='OUTLINER_OB_SPEAKER') - layout.separator() - - layout.operator("object.camera_add", text="Camera", icon='OUTLINER_OB_CAMERA') - layout.operator_menu_enum("object.lamp_add", "type", text="Lamp", icon='OUTLINER_OB_LAMP') - layout.separator() - - layout.operator_menu_enum("object.effector_add", "type", text="Force Field", icon='OUTLINER_OB_EMPTY') - layout.separator() - - if len(bpy.data.groups) > 10: - layout.operator_context = 'INVOKE_REGION_WIN' - layout.operator("object.group_instance_add", text="Group Instance...", icon='OUTLINER_OB_EMPTY') - else: - layout.operator_menu_enum("object.group_instance_add", "group", text="Group Instance", icon='OUTLINER_OB_EMPTY') - class INFO_MT_game(Menu): bl_label = "Game" |