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authorHans Goudey <h.goudey@me.com>2019-10-03 17:24:58 +0300
committerHans Goudey <h.goudey@me.com>2019-10-03 17:29:25 +0300
commit8c991bf63a88488a7494367744834325d90db4b7 (patch)
tree7f4b2d85bff57767a3ae97a558b57f401f572e85 /release/scripts/startup/bl_ui/space_node.py
parenta6ad80d9e852bb47e435915d9d491819d0947016 (diff)
UI: Add Buttons to Shader Editor Slots Popover
Assign, select, deselect buttons added when in edit mode to complete the functionality of the shader editor vs. the properties panel. Reviewed by: brecht Differential Revision: https://developer.blender.org/D5768
Diffstat (limited to 'release/scripts/startup/bl_ui/space_node.py')
-rw-r--r--release/scripts/startup/bl_ui/space_node.py6
1 files changed, 6 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py
index 0f926e596de..35197b2c7dd 100644
--- a/release/scripts/startup/bl_ui/space_node.py
+++ b/release/scripts/startup/bl_ui/space_node.py
@@ -373,6 +373,12 @@ class NODE_PT_material_slots(Panel):
col.operator("object.material_slot_move", icon='TRIA_UP', text="").direction = 'UP'
col.operator("object.material_slot_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
+ if ob.mode == 'EDIT':
+ row = layout.row(align=True)
+ row.operator("object.material_slot_assign", text="Assign")
+ row.operator("object.material_slot_select", text="Select")
+ row.operator("object.material_slot_deselect", text="Deselect")
+
class NODE_PT_node_color_presets(PresetPanel, Panel):
"""Predefined node color"""