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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2020-03-17 16:41:48 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2020-03-18 13:23:05 +0300
commitb0a1cf2c9ae696b07f7a236bc855a5ab4a493dcb (patch)
tree92295af11db5e984da42bfac7ca60190b8549a3f /release/scripts/startup/bl_ui/space_node.py
parent8dcfd392e4e62f193b666304425bc5ae635ecffe (diff)
Objects: add Volume object type, and prototypes for Hair and PointCloud
Only the volume object is exposed in the user interface. It is based on OpenVDB internally. Drawing and rendering code will follow in another commit. https://wiki.blender.org/wiki/Source/Objects/Volume https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Volumes Hair and PointCloud object types are hidden behind a WITH_NEW_OBJECT_TYPES build option. These are unfinished, and included only to make it easier to cooperate on development in the future and avoid tricky merges. https://wiki.blender.org/wiki/Source/Objects/New_Object_Types Ref T73201, T68981 Differential Revision: https://developer.blender.org/D6945
Diffstat (limited to 'release/scripts/startup/bl_ui/space_node.py')
-rw-r--r--release/scripts/startup/bl_ui/space_node.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py
index 8fe758b8bf6..bdda0ebbe9a 100644
--- a/release/scripts/startup/bl_ui/space_node.py
+++ b/release/scripts/startup/bl_ui/space_node.py
@@ -76,7 +76,8 @@ class NODE_HT_header(Header):
layout.separator_spacer()
- types_that_support_material = {'MESH', 'CURVE', 'SURFACE', 'FONT', 'META', 'GPENCIL'}
+ types_that_support_material = {'MESH', 'CURVE', 'SURFACE', 'FONT', 'META',
+ 'GPENCIL', 'VOLUME', 'HAIR', 'POINTCLOUD'}
# disable material slot buttons when pinned, cannot find correct slot within id_from (#36589)
# disable also when the selected object does not support materials
has_material_slots = not snode.pin and ob_type in types_that_support_material