diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-05-01 19:47:26 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-05-01 19:56:52 +0300 |
commit | 52f1510613e5bda25b7fe68a8632763434a012db (patch) | |
tree | dab568b47ad2749e61ff5099e18f34919b3d1738 /release/scripts/startup/bl_ui/space_node.py | |
parent | 0d61cab7ced18d9fda8d84992fdb694bc4c6401e (diff) |
UI: move space-mode selectors before menu items
This adds a convention to have a spaces primary mode selector
positioned to at the left of the header.
Diffstat (limited to 'release/scripts/startup/bl_ui/space_node.py')
-rw-r--r-- | release/scripts/startup/bl_ui/space_node.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py index 23d822bbf1f..61a3eb84fa0 100644 --- a/release/scripts/startup/bl_ui/space_node.py +++ b/release/scripts/startup/bl_ui/space_node.py @@ -48,9 +48,9 @@ class NODE_HT_header(Header): row = layout.row(align=True) row.template_header() - NODE_MT_editor_menus.draw_collapsible(context, layout) + layout.prop(snode, "tree_type", text="") - layout.prop(snode, "tree_type", text="", expand=True) + NODE_MT_editor_menus.draw_collapsible(context, layout) if snode.tree_type == 'ShaderNodeTree': layout.prop(snode, "shader_type", text="", expand=True) |