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authorJoerg Mueller <nexyon@gmail.com>2011-07-28 17:58:59 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-07-28 17:58:59 +0400
commitbd6ca0570e089afc1d29b4f18b8bb6cc086545ea (patch)
tree30b512203aa9c5e73eb88fcb5e7a2afaf94770b9 /release/scripts/startup/bl_ui/space_sequencer.py
parent90b64737f12f749b93e6a609b1b3680938ef6b85 (diff)
3D Audio GSoC:
Implemented basic audio animation. * AnimatableProperty: Propper cache writing and spline interpolation for reading (the solution for stair steps in audio animation) * Animatable properties so far are: volume, pitch, panning * Users note: Changing the pitch of a sound results in wrong seeking, due to the resulting playback length difference. * Users note: Panning only works for mono sources, values are in the range [-2..2], this basically controls the angle of the sound, 0 is front, -1 left, 1 right and 2 and -2 are back. Typical stereo panning only supports [-1..1]. * Disabled animation of audio related ffmpeg output parameters. * Scene Audio Panel: 3D Listener settings also for Renderer, new Volume property (animatable!), Update/Bake buttons for animation problems, moved sampling rate and channel count here
Diffstat (limited to 'release/scripts/startup/bl_ui/space_sequencer.py')
-rw-r--r--release/scripts/startup/bl_ui/space_sequencer.py2
1 files changed, 2 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index fd1b9dc080b..5320297dce2 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -640,6 +640,8 @@ class SEQUENCER_PT_sound(SequencerButtonsPanel, bpy.types.Panel):
layout.prop(strip, "volume")
layout.prop(strip, "attenuation")
+ layout.prop(strip, "pitch")
+ layout.prop(strip, "pan")
col = layout.column(align=True)
col.label(text="Trim Duration:")