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authorCampbell Barton <ideasman42@gmail.com>2018-05-12 20:02:38 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-05-12 20:02:38 +0300
commit67dda3611fda6ddf3e23b7d5d252bccc6284721d (patch)
treed99d5d21985c7f679b5e1b10a99ec3644b417e06 /release/scripts/startup/bl_ui/space_topbar.py
parent817bb5d40d2335f2945fbc25e47be7ef213478a4 (diff)
UI: use icons for orientation types
See: T55038
Diffstat (limited to 'release/scripts/startup/bl_ui/space_topbar.py')
-rw-r--r--release/scripts/startup/bl_ui/space_topbar.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_topbar.py b/release/scripts/startup/bl_ui/space_topbar.py
index 9c98df00850..a0a4aae7dbb 100644
--- a/release/scripts/startup/bl_ui/space_topbar.py
+++ b/release/scripts/startup/bl_ui/space_topbar.py
@@ -196,7 +196,7 @@ class TOPBAR_HT_lower_bar(Header):
# 3D View Options, tsk. maybe users aren't always using 3D view?
scene = context.scene
- layout.prop(scene, "transform_orientation", text="", icon='MANIPUL')
+ layout.prop(scene, "transform_orientation", text="")
# Command Settings (redo)
op = context.active_operator