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author | Campbell Barton <ideasman42@gmail.com> | 2018-05-31 22:45:26 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-05-31 22:45:26 +0300 |
commit | 995fa1f4c0b1dc746b0978033b41984a653784e4 (patch) | |
tree | 65f02fd604184a901a191d1314a3b05bfb489577 /release/scripts/startup/bl_ui/space_topbar.py | |
parent | 14dee6d7a59f16761201798f85e60d09bd353750 (diff) |
UI: new tool properties space type
This currently shows panels that were in the 2.79 3D view toolbar
which are now popovers.
In some cases it's useful for these to stay open.
This commit adds a space type to do this.
Note this is currently empty in object mode.
Diffstat (limited to 'release/scripts/startup/bl_ui/space_topbar.py')
-rw-r--r-- | release/scripts/startup/bl_ui/space_topbar.py | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/release/scripts/startup/bl_ui/space_topbar.py b/release/scripts/startup/bl_ui/space_topbar.py index 53acc29dfad..243b36bdeb7 100644 --- a/release/scripts/startup/bl_ui/space_topbar.py +++ b/release/scripts/startup/bl_ui/space_topbar.py @@ -125,13 +125,13 @@ class TOPBAR_HT_lower_bar(Header): # Note: general mode options should be added to 'draw_right'. if mode == 'SCULPT': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".paint_common", category="") + layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".paint_common", category="") elif mode == 'PAINT_VERTEX': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".paint_common", category="") + layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".paint_common", category="") elif mode == 'PAINT_WEIGHT': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".paint_common", category="") + layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".paint_common", category="") elif mode == 'PAINT_TEXTURE': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".paint_common", category="") + layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".paint_common", category="") elif mode == 'EDIT_ARMATURE': pass elif mode == 'EDIT_CURVE': @@ -139,9 +139,9 @@ class TOPBAR_HT_lower_bar(Header): elif mode == 'EDIT_MESH': pass elif mode == 'POSE': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".posemode", category="") + pass elif mode == 'PARTICLE': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".paint_common", category="") + pass def draw_right(self, context): layout = self.layout @@ -151,23 +151,23 @@ class TOPBAR_HT_lower_bar(Header): mode = context.mode if mode == 'SCULPT': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".sculpt_mode", category="") + layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".sculpt_mode", category="") elif mode == 'PAINT_VERTEX': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".vertexpaint", category="") + layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".vertexpaint", category="") elif mode == 'PAINT_WEIGHT': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".weightpaint", category="") + layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".weightpaint", category="") elif mode == 'PAINT_TEXTURE': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".imagepaint", category="") + layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".imagepaint", category="") elif mode == 'EDIT_ARMATURE': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".armature_edit", category="") + layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".armature_edit", category="") elif mode == 'EDIT_CURVE': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".curve_edit", category="") + layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".curve_edit", category="") elif mode == 'EDIT_MESH': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".mesh_edit", category="") + layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".mesh_edit", category="") elif mode == 'POSE': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".posemode", category="") + layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".posemode", category="") elif mode == 'PARTICLE': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".particlemode", category="") + layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".particlemode", category="") # 3D View Options, tsk. maybe users aren't always using 3D view? toolsettings = context.tool_settings |