diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-05-12 15:43:29 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-05-12 15:43:29 +0300 |
commit | b4010005de36c37797f6f8416b8c3a32703e152f (patch) | |
tree | da336ab723eb70bafb97c500b57f054e55127f12 /release/scripts/startup/bl_ui/space_topbar.py | |
parent | 570455fb83a3208d5e7653f22b0e14430a8774f0 (diff) |
UI: move general mode options to right of topbar
Diffstat (limited to 'release/scripts/startup/bl_ui/space_topbar.py')
-rw-r--r-- | release/scripts/startup/bl_ui/space_topbar.py | 37 |
1 files changed, 27 insertions, 10 deletions
diff --git a/release/scripts/startup/bl_ui/space_topbar.py b/release/scripts/startup/bl_ui/space_topbar.py index 61d74b99559..0b22d1baaee 100644 --- a/release/scripts/startup/bl_ui/space_topbar.py +++ b/release/scripts/startup/bl_ui/space_topbar.py @@ -147,36 +147,53 @@ class TOPBAR_HT_lower_bar(Header): if draw_fn is not None: draw_fn(context, layout) + # Note: general mode options should be added to 'draw_right'. if mode == 'SCULPT': layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".paint_common", category="") - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".sculpt_mode", category="") elif mode == 'PAINT_VERTEX': layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".paint_common", category="") - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".vertexpaint", category="") elif mode == 'PAINT_WEIGHT': layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".paint_common", category="") - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".weightpaint", category="") elif mode == 'PAINT_TEXTURE': layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".paint_common", category="") - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".imagepaint", category="") - elif mode == 'EDIT_ARMATURE': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".armature_edit", category="") + pass elif mode == 'EDIT_CURVE': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".curve_edit", category="") + pass elif mode == 'EDIT_MESH': - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".mesh_edit", category="") - + pass elif mode == 'POSE': layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".posemode", category="") elif mode == 'PARTICLE': layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".paint_common", category="") - layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".particlemode", category="") def draw_right(self, context): layout = self.layout + # General options, note, these _could_ display at the RHS of the draw_left callback. + # we just want them not to be confused with tool options. + mode = context.mode + + if mode == 'SCULPT': + layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".sculpt_mode", category="") + elif mode == 'PAINT_VERTEX': + layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".vertexpaint", category="") + elif mode == 'PAINT_WEIGHT': + layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".weightpaint", category="") + elif mode == 'PAINT_TEXTURE': + layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".imagepaint", category="") + elif mode == 'EDIT_ARMATURE': + layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".armature_edit", category="") + elif mode == 'EDIT_CURVE': + layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".curve_edit", category="") + elif mode == 'EDIT_MESH': + layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".mesh_edit", category="") + elif mode == 'POSE': + layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".posemode", category="") + elif mode == 'PARTICLE': + layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".particlemode", category="") + # Command Settings (redo) op = context.active_operator row = layout.row() |