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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-27 03:49:13 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-27 03:49:13 +0400
commit556912792ad3c37c294256a558c96b39f264e7b5 (patch)
tree9b6ee8cf1ad92ee89c04f27a89be11599c5b40c0 /release/scripts/startup/bl_ui/space_view3d.py
parent9251d628db0abe599d927d79170025d8545c8ace (diff)
parentc84383301c5a2582e95259a7e4468a23a3566401 (diff)
Merged changes in the trunk up to revision 54110.
Conflicts resolved: source/blender/blenfont/SConscript source/blender/blenkernel/intern/subsurf_ccg.c source/blender/makesdna/intern/makesdna.c source/blender/makesrna/intern/rna_scene.c
Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d.py')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py37
1 files changed, 29 insertions, 8 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index a35fb149aae..6c5cc93947b 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -1066,12 +1066,14 @@ class VIEW3D_MT_make_links(Menu):
def draw(self, context):
layout = self.layout
-
+ operator_context_default = layout.operator_context
if(len(bpy.data.scenes) > 10):
- layout.operator_context = 'INVOKE_DEFAULT'
+ layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("object.make_links_scene", text="Objects to Scene...", icon='OUTLINER_OB_EMPTY')
else:
+ layout.operator_context = 'EXEC_REGION_WIN'
layout.operator_menu_enum("object.make_links_scene", "scene", text="Objects to Scene...")
+ layout.operator_context = operator_context_default
layout.operator_enum("object.make_links_data", "type") # inline
@@ -1537,7 +1539,7 @@ class VIEW3D_MT_pose_group(Menu):
def draw(self, context):
layout = self.layout
-
+
pose = context.active_object.pose
layout.operator_context = 'EXEC_AREA'
@@ -1710,19 +1712,37 @@ class VIEW3D_MT_edit_mesh_specials(Menu):
layout.operator("mesh.subdivide", text="Subdivide").smoothness = 0.0
layout.operator("mesh.subdivide", text="Subdivide Smooth").smoothness = 1.0
+
+ layout.separator()
+
layout.operator("mesh.merge", text="Merge...")
layout.operator("mesh.remove_doubles")
+
+ layout.separator()
+
layout.operator("mesh.hide", text="Hide").unselected = False
layout.operator("mesh.reveal", text="Reveal")
layout.operator("mesh.select_all", text="Select Inverse").action = 'INVERT'
+
+ layout.separator()
+
layout.operator("mesh.flip_normals")
layout.operator("mesh.vertices_smooth", text="Smooth")
layout.operator("mesh.vertices_smooth_laplacian", text="Laplacian Smooth")
+
+ layout.separator()
+
layout.operator("mesh.inset")
layout.operator("mesh.bevel", text="Bevel")
layout.operator("mesh.bridge_edge_loops")
+
+ layout.separator()
+
layout.operator("mesh.faces_shade_smooth")
layout.operator("mesh.faces_shade_flat")
+
+ layout.separator()
+
layout.operator("mesh.blend_from_shape")
layout.operator("mesh.shape_propagate_to_all")
layout.operator("mesh.select_vertex_path")
@@ -1789,10 +1809,11 @@ class VIEW3D_MT_edit_mesh_vertices(Menu):
layout.operator("mesh.split")
layout.operator_menu_enum("mesh.separate", "type")
layout.operator("mesh.vert_connect")
- layout.operator("mesh.vert_slide")
+ layout.operator("transform.vert_slide")
layout.separator()
+ layout.operator("mesh.bevel").vertex_only = True
layout.operator("mesh.vertices_smooth")
layout.operator("mesh.remove_doubles")
layout.operator("mesh.sort_elements", text="Sort Vertices").elements = {'VERT'}
@@ -2394,9 +2415,6 @@ class VIEW3D_PT_view3d_display(Panel):
col.prop(view, "show_outline_selected")
col.prop(view, "show_all_objects_origin")
col.prop(view, "show_relationship_lines")
- if ob and ob.type == 'MESH':
- mesh = ob.data
- col.prop(mesh, "show_all_edges")
col = layout.column()
col.active = display_all
@@ -2421,7 +2439,10 @@ class VIEW3D_PT_view3d_display(Panel):
col.label(text="Shading:")
col.prop(gs, "material_mode", text="")
col.prop(view, "show_textured_solid")
-
+ if view.viewport_shade == 'SOLID':
+ col.prop(view, "use_matcap")
+ if view.use_matcap:
+ col.template_icon_view(view, "matcap_icon")
col.prop(view, "show_backface_culling")
layout.separator()