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authorPablo Dobarro <pablodp606@gmail.com>2021-01-26 21:41:17 +0300
committerPablo Dobarro <pablodp606@gmail.com>2021-02-10 03:10:58 +0300
commit2a670a34be01e5d8da54fedfbf85f4c89e259adc (patch)
tree81891c2215b46f1532bfbd853207e77df96b58b4 /release/scripts/startup/bl_ui/space_view3d.py
parent8fcf3e96fedc3641d44e8b3e230149f935f901f0 (diff)
Fix T83047: Texture paint symmetry options not in topbar
The texture paint mode was accidentally removed from the list Reviewed By: JacquesLucke Maniphest Tasks: T83047 Differential Revision: https://developer.blender.org/D10216
Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d.py')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 3ed50a8c0a3..b9a57674a6e 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -158,7 +158,7 @@ class VIEW3D_HT_tool_header(Header):
elif mode_string == 'POSE':
_row, sub = row_for_mirror()
sub.prop(context.object.pose, "use_mirror_x", text="X", toggle=True)
- elif mode_string in {'EDIT_MESH', 'PAINT_WEIGHT', 'SCULPT', 'PAINT_VERTEX'}:
+ elif mode_string in {'EDIT_MESH', 'PAINT_WEIGHT', 'SCULPT', 'PAINT_VERTEX', 'PAINT_TEXTURE'}:
# Mesh Modes, Use Mesh Symmetry
row, sub = row_for_mirror()
sub.prop(context.object.data, "use_mirror_x", text="X", toggle=True)