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authorAntonio Vazquez <blendergit@gmail.com>2021-06-02 17:41:13 +0300
committerAntonio Vazquez <blendergit@gmail.com>2021-06-02 17:43:37 +0300
commitf944121700daf267766399ef368834be3cdec518 (patch)
tree20b3709136b1b33875dbf6d771799717fd69c95b /release/scripts/startup/bl_ui/space_view3d.py
parent21de669141dc8cde86eb8edfb18ab614c2b3109e (diff)
GPencil: New operator to Normalize strokes
Sometimes is required to reset the thickness or the opacity of the strokes. Actually this was done using a modifier, but this operators solves this. Reviewed By: mendio, filedescriptor Maniphest Tasks: T87427 Differential Revision: https://developer.blender.org/D11453
Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d.py')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py4
1 files changed, 4 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index ae18fc4fb76..229b520e449 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -5036,6 +5036,10 @@ class VIEW3D_MT_edit_gpencil_stroke(Menu):
layout.prop(settings, "use_scale_thickness", text="Scale Thickness")
layout.separator()
+ layout.operator("gpencil.stroke_normalize", text="Normalize Thickness").mode = 'THICKNESS'
+ layout.operator("gpencil.stroke_normalize", text="Normalize Opacity").mode = 'OPACITY'
+
+ layout.separator()
layout.operator("gpencil.reset_transform_fill", text="Reset Fill Transform")