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authorCampbell Barton <ideasman42@gmail.com>2018-07-14 23:29:35 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-14 23:29:35 +0300
commitfc7c934cfc00bd58f5cb6114bc9ca1e2e07564e1 (patch)
treed6a07099a02f990726a684d80d72abffd61300d7 /release/scripts/startup/bl_ui/space_view3d.py
parent5a716701e8c769a9d24c5c0ff5056bf9f5dc3917 (diff)
UI: rename manipulator to gizmo
This is a common, short, distinctive term often used for this purpose. Changes to internal API's still needed.
Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d.py')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index f9b69b8de66..3f711ace97e 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -3958,7 +3958,7 @@ class VIEW3D_PT_overlay_manipulators(Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'HEADER'
bl_parent_id = 'VIEW3D_PT_overlay'
- bl_label = "Manipulators"
+ bl_label = "Gizmo"
def draw_header(self, context):
view = context.space_data