diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-15 15:18:30 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-15 15:23:35 +0300 |
commit | e8f8c13d4b76ba587ef7cf33370b286d4fbd36bc (patch) | |
tree | 371472ae220ad8740b310aaa8f4c5746448302c5 /release/scripts/startup/bl_ui/space_view3d.py | |
parent | 0c062a9e082130212447c2b67e8e16b8a2e622d1 (diff) | |
parent | 44bb73e765a6f79bc14a46449368f83e572d8bad (diff) |
PointCloud: Initial rendering support for Workbenchtmp-pointcloud-render
Also includes outline overlays. Removes the temp overlay drawing
We make the geometry follow camera like billboards this uses less
geometry. Currently we use half octahedron for now. Goal would be
to use icospheres.
This patch also optimize the case when pointcloud has uniform radius.
However we should premultiply the radius prop by the default radius
beforehand to avoid a multiplication on CPU.
Differential Revision: https://developer.blender.org/D8301
Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d.py')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index df2b3fcdbeb..e4d0423cd76 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -2256,8 +2256,7 @@ class VIEW3D_MT_object_relations(Menu): layout.operator("object.proxy_make", text="Make Proxy...") - if bpy.app.use_override_library: - layout.operator("object.make_override_library", text="Make Library Override...") + layout.operator("object.make_override_library", text="Make Library Override...") layout.operator("object.make_dupli_face") @@ -3877,6 +3876,8 @@ class VIEW3D_MT_edit_mesh_extrude(Menu): layout.operator("view3d.edit_mesh_extrude_move_shrink_fatten", text="Extrude Faces Along Normals"), 'FACE': lambda layout: layout.operator("mesh.extrude_faces_move", text="Extrude Individual Faces"), + 'MANIFOLD': lambda layout: + layout.operator("view3d.edit_mesh_extrude_manifold_normal", text="Extrude Manifold"), } @staticmethod @@ -3887,7 +3888,7 @@ class VIEW3D_MT_edit_mesh_extrude(Menu): menu = [] if mesh.total_face_sel: - menu += ['REGION', 'REGION_VERT_NORMAL', 'FACE'] + menu += ['REGION', 'REGION_VERT_NORMAL', 'FACE', 'MANIFOLD'] if mesh.total_edge_sel and (select_mode[0] or select_mode[1]): menu += ['EDGE'] if mesh.total_vert_sel and select_mode[0]: |