diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-02-27 09:25:45 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-02-27 09:30:51 +0300 |
commit | 80ef7fbeb15f388097e2f778d41f7280e77779cf (patch) | |
tree | c9667f120a4c63c3da795214de60b83a02b6c98d /release/scripts/startup/bl_ui/space_view3d.py | |
parent | 3f23b5ffd5935b260c79dcf58781d976be814044 (diff) |
Transform: refactor orientation naming and usasge
Transform orientation was previously related to constraints,
recent changes meant it was used even when not constraining to an axis.
Now transform orientation is separate from axis constraints.
Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d.py')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 7a17cb864c6..d44f0943c30 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -507,26 +507,26 @@ class VIEW3D_MT_mirror(Menu): props = layout.operator("transform.mirror", text="X Global") props.constraint_axis = (True, False, False) - props.constraint_orientation = 'GLOBAL' + props.orient_type = 'GLOBAL' props = layout.operator("transform.mirror", text="Y Global") props.constraint_axis = (False, True, False) - props.constraint_orientation = 'GLOBAL' + props.orient_type = 'GLOBAL' props = layout.operator("transform.mirror", text="Z Global") props.constraint_axis = (False, False, True) - props.constraint_orientation = 'GLOBAL' + props.orient_type = 'GLOBAL' if context.edit_object: layout.separator() props = layout.operator("transform.mirror", text="X Local") props.constraint_axis = (True, False, False) - props.constraint_orientation = 'LOCAL' + props.orient_type = 'LOCAL' props = layout.operator("transform.mirror", text="Y Local") props.constraint_axis = (False, True, False) - props.constraint_orientation = 'LOCAL' + props.orient_type = 'LOCAL' props = layout.operator("transform.mirror", text="Z Local") props.constraint_axis = (False, False, True) - props.constraint_orientation = 'LOCAL' + props.orient_type = 'LOCAL' layout.operator("object.vertex_group_mirror") |