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authorAntonioya <blendergit@gmail.com>2018-10-10 23:52:55 +0300
committerAntonioya <blendergit@gmail.com>2018-10-11 00:00:56 +0300
commitc2519d8521687a802ce6cb6e9ca2e973693cf9a4 (patch)
tree27e20c8ed90d868de47ce1de8ab340b485e53751 /release/scripts/startup/bl_ui
parentd29f98e3f2a526d5dd13694c01aa27c4b81283fd (diff)
GP: New Glow Shader FX (wip)
New shader to simulate a glow of the color. The glow can be generated by luminance threshold or using a selection color.
Diffstat (limited to 'release/scripts/startup/bl_ui')
-rw-r--r--release/scripts/startup/bl_ui/properties_data_shaderfx.py13
1 files changed, 13 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_shaderfx.py b/release/scripts/startup/bl_ui/properties_data_shaderfx.py
index fdb962aab68..8b4bd03bc6d 100644
--- a/release/scripts/startup/bl_ui/properties_data_shaderfx.py
+++ b/release/scripts/startup/bl_ui/properties_data_shaderfx.py
@@ -125,6 +125,19 @@ class DATA_PT_shader_fx(ShaderFxButtonsPanel, Panel):
layout.prop(fx, "period")
layout.prop(fx, "phase")
+ def FX_GLOW(self, layout, fx):
+ layout.prop(fx, "mode")
+ layout.prop(fx, "glow_color")
+ if fx.mode == 'LUMINANCE':
+ layout.prop(fx, "threshold")
+ else:
+ layout.prop(fx, "select_color")
+
+ layout.separator()
+ layout.prop(fx, "radius")
+ layout.prop(fx, "samples")
+ layout.prop(fx, "use_alpha_mode", text="Use alpha mode")
+
def FX_SWIRL(self, layout, fx):
layout.prop(fx, "object", text="Object")