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authorAntonioya <blendergit@gmail.com>2018-09-28 19:55:53 +0300
committerAntonioya <blendergit@gmail.com>2018-09-28 19:56:15 +0300
commit0c6103557a185dcc0d14cf336fc96688a108fba2 (patch)
tree854d9f6c23cf453acbe3a7e0ec3e6c1013e544f4 /release/scripts/startup/bl_ui
parentc87d6048b9ade04d5a73b41cc97919d978913821 (diff)
GP: Fix Fx Wave options panel
The orientation was layout vertical
Diffstat (limited to 'release/scripts/startup/bl_ui')
-rw-r--r--release/scripts/startup/bl_ui/properties_data_shaderfx.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_shaderfx.py b/release/scripts/startup/bl_ui/properties_data_shaderfx.py
index a406082ab55..6725d354b2b 100644
--- a/release/scripts/startup/bl_ui/properties_data_shaderfx.py
+++ b/release/scripts/startup/bl_ui/properties_data_shaderfx.py
@@ -80,7 +80,8 @@ class DATA_PT_shader_fx(ShaderFxButtonsPanel, Panel):
layout.prop(fx, "factor")
def FX_WAVE(self, layout, fx):
- layout.prop(fx, "orientation", expand=True)
+ row = layout.row(align=True)
+ row.prop(fx, "orientation", expand=True)
layout.separator()
layout.prop(fx, "amplitude")