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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-11-02 03:56:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-02 03:58:56 +0300
commit86b2f8ef38c0cbcc355f19b49b3f7a085bfda69a (patch)
tree9e4a74a60d7d89e1aa6230df391012473dabef1e /release/scripts/startup/bl_ui
parent2d6a10615d823d2537eed5a91d3bc24df9aa2106 (diff)
UI: add render output tab to properties editor
Diffstat (limited to 'release/scripts/startup/bl_ui')
-rw-r--r--release/scripts/startup/bl_ui/__init__.py1
-rw-r--r--release/scripts/startup/bl_ui/properties_output.py524
-rw-r--r--release/scripts/startup/bl_ui/properties_render.py483
3 files changed, 525 insertions, 483 deletions
diff --git a/release/scripts/startup/bl_ui/__init__.py b/release/scripts/startup/bl_ui/__init__.py
index 093739c5b08..138b5393777 100644
--- a/release/scripts/startup/bl_ui/__init__.py
+++ b/release/scripts/startup/bl_ui/__init__.py
@@ -60,6 +60,7 @@ _modules = [
"properties_physics_smoke",
"properties_physics_softbody",
"properties_render",
+ "properties_output",
"properties_view_layer",
"properties_scene",
"properties_texture",
diff --git a/release/scripts/startup/bl_ui/properties_output.py b/release/scripts/startup/bl_ui/properties_output.py
new file mode 100644
index 00000000000..b85cd9de04a
--- /dev/null
+++ b/release/scripts/startup/bl_ui/properties_output.py
@@ -0,0 +1,524 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+import bpy
+from bpy.types import Menu, Panel, UIList
+from bl_operators.presets import PresetMenu
+
+
+class RENDER_PT_presets(PresetMenu):
+ bl_label = "Render Presets"
+ preset_subdir = "render"
+ preset_operator = "script.execute_preset"
+ preset_add_operator = "render.preset_add"
+
+
+class RENDER_PT_ffmpeg_presets(PresetMenu):
+ bl_label = "FFMPEG Presets"
+ preset_subdir = "ffmpeg"
+ preset_operator = "script.python_file_run"
+
+
+class RENDER_MT_framerate_presets(Menu):
+ bl_label = "Frame Rate Presets"
+ preset_subdir = "framerate"
+ preset_operator = "script.execute_preset"
+ draw = Menu.draw_preset
+
+
+class RenderOutputButtonsPanel:
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "output"
+ # COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
+
+ @classmethod
+ def poll(cls, context):
+ return (context.engine in cls.COMPAT_ENGINES)
+
+
+class RENDER_PT_dimensions(RenderOutputButtonsPanel, Panel):
+ bl_label = "Dimensions"
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ _frame_rate_args_prev = None
+ _preset_class = None
+
+ def draw_header_preset(self, context):
+ RENDER_PT_presets.draw_panel_header(self.layout)
+
+ @staticmethod
+ def _draw_framerate_label(*args):
+ # avoids re-creating text string each draw
+ if RENDER_PT_dimensions._frame_rate_args_prev == args:
+ return RENDER_PT_dimensions._frame_rate_ret
+
+ fps, fps_base, preset_label = args
+
+ if fps_base == 1.0:
+ fps_rate = round(fps)
+ else:
+ fps_rate = round(fps / fps_base, 2)
+
+ # TODO: Change the following to iterate over existing presets
+ custom_framerate = (fps_rate not in {23.98, 24, 25, 29.97, 30, 50, 59.94, 60})
+
+ if custom_framerate is True:
+ fps_label_text = f"Custom ({fps_rate!r} fps)"
+ show_framerate = True
+ else:
+ fps_label_text = f"{fps_rate!r} fps"
+ show_framerate = (preset_label == "Custom")
+
+ RENDER_PT_dimensions._frame_rate_args_prev = args
+ RENDER_PT_dimensions._frame_rate_ret = args = (fps_label_text, show_framerate)
+ return args
+
+ @staticmethod
+ def draw_framerate(layout, sub, rd):
+ if RENDER_PT_dimensions._preset_class is None:
+ RENDER_PT_dimensions._preset_class = bpy.types.RENDER_MT_framerate_presets
+
+ args = rd.fps, rd.fps_base, RENDER_PT_dimensions._preset_class.bl_label
+ fps_label_text, show_framerate = RENDER_PT_dimensions._draw_framerate_label(*args)
+
+ sub.menu("RENDER_MT_framerate_presets", text=fps_label_text)
+
+ if show_framerate:
+ col = layout.column(align=True)
+ col.prop(rd, "fps")
+ col.prop(rd, "fps_base", text="Base")
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False # No animation.
+
+ scene = context.scene
+ rd = scene.render
+
+ col = layout.column(align=True)
+ col.prop(rd, "resolution_x", text="Resolution X")
+ col.prop(rd, "resolution_y", text="Y")
+ col.prop(rd, "resolution_percentage", text="%")
+
+ col = layout.column(align=True)
+ col.prop(rd, "pixel_aspect_x", text="Aspect X")
+ col.prop(rd, "pixel_aspect_y", text="Y")
+
+ col = layout.column(align=True)
+ col.prop(rd, "use_border", text="Border")
+ sub = col.column(align=True)
+ sub.active = rd.use_border
+ sub.prop(rd, "use_crop_to_border", text="Crop")
+
+ col = layout.column(align=True)
+ col.prop(scene, "frame_start", text="Frame Start")
+ col.prop(scene, "frame_end", text="End")
+ col.prop(scene, "frame_step", text="Step")
+
+ col = layout.split()
+ col.alignment = 'RIGHT'
+ col.label(text="Frame Rate")
+ self.draw_framerate(layout, col, rd)
+
+
+class RENDER_PT_frame_remapping(RenderOutputButtonsPanel, Panel):
+ bl_label = "Time Remapping"
+ bl_parent_id = "RENDER_PT_dimensions"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False # No animation.
+
+ rd = context.scene.render
+
+ col = layout.column(align=True)
+ col.prop(rd, "frame_map_old", text="Old")
+ col.prop(rd, "frame_map_new", text="New")
+
+
+class RENDER_PT_post_processing(RenderOutputButtonsPanel, Panel):
+ bl_label = "Post Processing"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ rd = context.scene.render
+
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
+ col = flow.column()
+ col.prop(rd, "use_compositing")
+ col = flow.column()
+ col.prop(rd, "use_sequencer")
+
+ layout.prop(rd, "dither_intensity", text="Dither", slider=True)
+
+
+class RENDER_PT_stamp(RenderOutputButtonsPanel, Panel):
+ bl_label = "Metadata"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False # No animation.
+
+ rd = context.scene.render
+
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
+
+ col = flow.column()
+ col.prop(rd, "use_stamp_date", text="Date")
+ col = flow.column()
+ col.prop(rd, "use_stamp_time", text="Time")
+
+ col = flow.column()
+ col.prop(rd, "use_stamp_render_time", text="Render Time")
+ col = flow.column()
+ col.prop(rd, "use_stamp_frame", text="Frame")
+ col = flow.column()
+ col.prop(rd, "use_stamp_frame_range", text="Frame Range")
+ col = flow.column()
+ col.prop(rd, "use_stamp_memory", text="Memory")
+
+ col = flow.column()
+ col.prop(rd, "use_stamp_camera", text="Camera")
+ col = flow.column()
+ col.prop(rd, "use_stamp_lens", text="Lens")
+
+ col = flow.column()
+ col.prop(rd, "use_stamp_scene", text="Scene")
+ col = flow.column()
+ col.prop(rd, "use_stamp_marker", text="Marker")
+
+ col = flow.column()
+ col.prop(rd, "use_stamp_filename", text="Filename")
+
+ col = flow.column()
+ col.prop(rd, "use_stamp_sequencer_strip", text="Strip Name")
+
+ if rd.use_sequencer:
+ col = flow.column()
+ col.prop(rd, "use_stamp_strip_meta", text="Use Strip Metadata")
+
+
+class RENDER_PT_stamp_note(RenderOutputButtonsPanel, Panel):
+ bl_label = "Note"
+ bl_parent_id = "RENDER_PT_stamp"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ def draw_header(self, context):
+ rd = context.scene.render
+
+ self.layout.prop(rd, "use_stamp_note", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ rd = context.scene.render
+
+ layout.active = rd.use_stamp_note
+ layout.prop(rd, "stamp_note_text", text="")
+
+
+class RENDER_PT_stamp_burn(RenderOutputButtonsPanel, Panel):
+ bl_label = "Burn Into Image"
+ bl_parent_id = "RENDER_PT_stamp"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ def draw_header(self, context):
+ rd = context.scene.render
+
+ self.layout.prop(rd, "use_stamp", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ rd = context.scene.render
+
+ layout.use_property_split = True
+
+ col = layout.column()
+ col.active = rd.use_stamp
+ col.prop(rd, "stamp_font_size", text="Font Size")
+ col.prop(rd, "use_stamp_labels", text="Draw Labels")
+ col.column().prop(rd, "stamp_foreground", slider=True)
+ col.column().prop(rd, "stamp_background", slider=True)
+
+
+class RENDER_PT_output(RenderOutputButtonsPanel, Panel):
+ bl_label = "Output"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = False
+ layout.use_property_decorate = False # No animation.
+
+ rd = context.scene.render
+ image_settings = rd.image_settings
+
+ layout.prop(rd, "filepath", text="")
+
+ layout.use_property_split = True
+
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
+
+ col = flow.column()
+ col.active = not rd.is_movie_format
+ col.prop(rd, "use_overwrite")
+ col = flow.column()
+ col.active = not rd.is_movie_format
+ col.prop(rd, "use_placeholder")
+ col = flow.column()
+ col.prop(rd, "use_file_extension")
+ col = flow.column()
+ col.prop(rd, "use_render_cache")
+
+ layout.template_image_settings(image_settings, color_management=False)
+
+
+class RENDER_PT_output_views(RenderOutputButtonsPanel, Panel):
+ bl_label = "Views"
+ bl_parent_id = "RENDER_PT_output"
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(self, context):
+ rd = context.scene.render
+ return rd.use_multiview
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = False
+ layout.use_property_decorate = False # No animation.
+
+ rd = context.scene.render
+ layout.template_image_views(rd.image_settings)
+
+
+class RENDER_PT_encoding(RenderOutputButtonsPanel, Panel):
+ bl_label = "Encoding"
+ bl_parent_id = "RENDER_PT_output"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ def draw_header_preset(self, context):
+ RENDER_PT_ffmpeg_presets.draw_panel_header(self.layout)
+
+ @classmethod
+ def poll(cls, context):
+ rd = context.scene.render
+ return rd.image_settings.file_format in {'FFMPEG', 'XVID', 'H264', 'THEORA'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+
+ rd = context.scene.render
+ ffmpeg = rd.ffmpeg
+
+ layout.prop(rd.ffmpeg, "format")
+ layout.prop(ffmpeg, "use_autosplit")
+
+
+class RENDER_PT_encoding_video(RenderOutputButtonsPanel, Panel):
+ bl_label = "Video"
+ bl_parent_id = "RENDER_PT_encoding"
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ rd = context.scene.render
+ return rd.image_settings.file_format in {'FFMPEG', 'XVID', 'H264', 'THEORA'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+
+ self.draw_vcodec(context)
+
+ def draw_vcodec(self, context):
+ """Video codec options."""
+ layout = self.layout
+ ffmpeg = context.scene.render.ffmpeg
+
+ needs_codec = ffmpeg.format in {'AVI', 'QUICKTIME', 'MKV', 'OGG', 'MPEG4'}
+ if needs_codec:
+ layout.prop(ffmpeg, "codec")
+
+ if needs_codec and ffmpeg.codec == 'NONE':
+ return
+
+ if ffmpeg.codec in {'DNXHD'}:
+ layout.prop(ffmpeg, "use_lossless_output")
+
+ # Output quality
+ use_crf = needs_codec and ffmpeg.codec in {'H264', 'MPEG4', 'WEBM'}
+ if use_crf:
+ layout.prop(ffmpeg, "constant_rate_factor")
+
+ # Encoding speed
+ layout.prop(ffmpeg, "ffmpeg_preset")
+ # I-frames
+ layout.prop(ffmpeg, "gopsize")
+ # B-Frames
+ split = layout.split(factor=0.5)
+ split.prop(ffmpeg, "use_max_b_frames", text="Max B-frames")
+ pbox = split.column()
+ pbox.prop(ffmpeg, "max_b_frames", text="")
+ pbox.enabled = ffmpeg.use_max_b_frames
+
+ if not use_crf or ffmpeg.constant_rate_factor == 'NONE':
+ col = layout.column()
+
+ sub = col.column(align=True)
+ sub.prop(ffmpeg, "video_bitrate")
+ sub.prop(ffmpeg, "minrate", text="Minimum")
+ sub.prop(ffmpeg, "maxrate", text="Maximum")
+
+ col.prop(ffmpeg, "buffersize", text="Buffer")
+
+ col.separator()
+
+ col.prop(ffmpeg, "muxrate", text="Mux Rate")
+ col.prop(ffmpeg, "packetsize", text="Mux Packet Size")
+
+
+class RENDER_PT_encoding_audio(RenderOutputButtonsPanel, Panel):
+ bl_label = "Audio"
+ bl_parent_id = "RENDER_PT_encoding"
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ rd = context.scene.render
+ return rd.image_settings.file_format in {'FFMPEG', 'XVID', 'H264', 'THEORA'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+
+ rd = context.scene.render
+ ffmpeg = rd.ffmpeg
+
+ if ffmpeg.format != 'MP3':
+ layout.prop(ffmpeg, "audio_codec", text="Audio Codec")
+
+ if ffmpeg.audio_codec != 'NONE':
+ layout.prop(ffmpeg, "audio_bitrate")
+ layout.prop(ffmpeg, "audio_volume", slider=True)
+
+
+class RENDER_UL_renderviews(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ view = item
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ if view.name in {"left", "right"}:
+ layout.label(text=view.name, icon_value=icon + (not view.use))
+ else:
+ layout.prop(view, "name", text="", index=index, icon_value=icon, emboss=False)
+ layout.prop(view, "use", text="", index=index)
+
+ elif self.layout_type == 'GRID':
+ layout.alignment = 'CENTER'
+ layout.label(text="", icon_value=icon + (not view.use))
+
+
+class RENDER_PT_stereoscopy(RenderOutputButtonsPanel, Panel):
+ bl_label = "Stereoscopy"
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+ bl_options = {'DEFAULT_CLOSED'}
+
+ def draw_header(self, context):
+ rd = context.scene.render
+ self.layout.prop(rd, "use_multiview", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ scene = context.scene
+ rd = scene.render
+ rv = rd.views.active
+
+ layout.active = rd.use_multiview
+ basic_stereo = rd.views_format == 'STEREO_3D'
+
+ row = layout.row()
+ row.prop(rd, "views_format", expand=True)
+
+ if basic_stereo:
+ row = layout.row()
+ row.template_list("RENDER_UL_renderviews", "name", rd, "stereo_views", rd.views, "active_index", rows=2)
+
+ row = layout.row()
+ row.label(text="File Suffix:")
+ row.prop(rv, "file_suffix", text="")
+
+ else:
+ row = layout.row()
+ row.template_list("RENDER_UL_renderviews", "name", rd, "views", rd.views, "active_index", rows=2)
+
+ col = row.column(align=True)
+ col.operator("scene.render_view_add", icon='ADD', text="")
+ col.operator("scene.render_view_remove", icon='REMOVE', text="")
+
+ row = layout.row()
+ row.label(text="Camera Suffix:")
+ row.prop(rv, "camera_suffix", text="")
+
+
+classes = (
+ RENDER_PT_presets,
+ RENDER_PT_ffmpeg_presets,
+ RENDER_MT_framerate_presets,
+ RENDER_PT_dimensions,
+ RENDER_PT_frame_remapping,
+ RENDER_PT_post_processing,
+ RENDER_PT_output,
+ RENDER_PT_output_views,
+ RENDER_PT_encoding,
+ RENDER_PT_encoding_video,
+ RENDER_PT_encoding_audio,
+ RENDER_PT_stamp,
+ RENDER_PT_stamp_note,
+ RENDER_PT_stamp_burn,
+ RENDER_UL_renderviews,
+ RENDER_PT_stereoscopy,
+)
+
+if __name__ == "__main__": # only for live edit.
+ from bpy.utils import register_class
+ for cls in classes:
+ register_class(cls)
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py
index 5e39dd5dcdc..acba1263f52 100644
--- a/release/scripts/startup/bl_ui/properties_render.py
+++ b/release/scripts/startup/bl_ui/properties_render.py
@@ -20,7 +20,6 @@
# <pep8 compliant>
import bpy
from bpy.types import Menu, Panel, UIList
-from bl_operators.presets import PresetMenu
from .space_view3d import (
VIEW3D_PT_shading_lighting,
VIEW3D_PT_shading_color,
@@ -28,26 +27,6 @@ from .space_view3d import (
)
-class RENDER_PT_presets(PresetMenu):
- bl_label = "Render Presets"
- preset_subdir = "render"
- preset_operator = "script.execute_preset"
- preset_add_operator = "render.preset_add"
-
-
-class RENDER_PT_ffmpeg_presets(PresetMenu):
- bl_label = "FFMPEG Presets"
- preset_subdir = "ffmpeg"
- preset_operator = "script.python_file_run"
-
-
-class RENDER_MT_framerate_presets(Menu):
- bl_label = "Frame Rate Presets"
- preset_subdir = "framerate"
- preset_operator = "script.execute_preset"
- draw = Menu.draw_preset
-
-
class RenderButtonsPanel:
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
@@ -82,452 +61,6 @@ class RENDER_PT_context(Panel):
layout.prop(rd, "engine", text="Render Engine")
-class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
- bl_label = "Dimensions"
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- _frame_rate_args_prev = None
- _preset_class = None
-
- def draw_header_preset(self, context):
- RENDER_PT_presets.draw_panel_header(self.layout)
-
- @staticmethod
- def _draw_framerate_label(*args):
- # avoids re-creating text string each draw
- if RENDER_PT_dimensions._frame_rate_args_prev == args:
- return RENDER_PT_dimensions._frame_rate_ret
-
- fps, fps_base, preset_label = args
-
- if fps_base == 1.0:
- fps_rate = round(fps)
- else:
- fps_rate = round(fps / fps_base, 2)
-
- # TODO: Change the following to iterate over existing presets
- custom_framerate = (fps_rate not in {23.98, 24, 25, 29.97, 30, 50, 59.94, 60})
-
- if custom_framerate is True:
- fps_label_text = f"Custom ({fps_rate!r} fps)"
- show_framerate = True
- else:
- fps_label_text = f"{fps_rate!r} fps"
- show_framerate = (preset_label == "Custom")
-
- RENDER_PT_dimensions._frame_rate_args_prev = args
- RENDER_PT_dimensions._frame_rate_ret = args = (fps_label_text, show_framerate)
- return args
-
- @staticmethod
- def draw_framerate(layout, sub, rd):
- if RENDER_PT_dimensions._preset_class is None:
- RENDER_PT_dimensions._preset_class = bpy.types.RENDER_MT_framerate_presets
-
- args = rd.fps, rd.fps_base, RENDER_PT_dimensions._preset_class.bl_label
- fps_label_text, show_framerate = RENDER_PT_dimensions._draw_framerate_label(*args)
-
- sub.menu("RENDER_MT_framerate_presets", text=fps_label_text)
-
- if show_framerate:
- col = layout.column(align=True)
- col.prop(rd, "fps")
- col.prop(rd, "fps_base", text="Base")
-
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
- layout.use_property_decorate = False # No animation.
-
- scene = context.scene
- rd = scene.render
-
- col = layout.column(align=True)
- col.prop(rd, "resolution_x", text="Resolution X")
- col.prop(rd, "resolution_y", text="Y")
- col.prop(rd, "resolution_percentage", text="%")
-
- col = layout.column(align=True)
- col.prop(rd, "pixel_aspect_x", text="Aspect X")
- col.prop(rd, "pixel_aspect_y", text="Y")
-
- col = layout.column(align=True)
- col.prop(rd, "use_border", text="Border")
- sub = col.column(align=True)
- sub.active = rd.use_border
- sub.prop(rd, "use_crop_to_border", text="Crop")
-
- col = layout.column(align=True)
- col.prop(scene, "frame_start", text="Frame Start")
- col.prop(scene, "frame_end", text="End")
- col.prop(scene, "frame_step", text="Step")
-
- col = layout.split()
- col.alignment = 'RIGHT'
- col.label(text="Frame Rate")
- self.draw_framerate(layout, col, rd)
-
-
-class RENDER_PT_frame_remapping(RenderButtonsPanel, Panel):
- bl_label = "Time Remapping"
- bl_parent_id = "RENDER_PT_dimensions"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
- layout.use_property_decorate = False # No animation.
-
- rd = context.scene.render
-
- col = layout.column(align=True)
- col.prop(rd, "frame_map_old", text="Old")
- col.prop(rd, "frame_map_new", text="New")
-
-
-class RENDER_PT_post_processing(RenderButtonsPanel, Panel):
- bl_label = "Post Processing"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
-
- rd = context.scene.render
-
- flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
- col = flow.column()
- col.prop(rd, "use_compositing")
- col = flow.column()
- col.prop(rd, "use_sequencer")
-
- layout.prop(rd, "dither_intensity", text="Dither", slider=True)
-
-
-class RENDER_PT_stamp(RenderButtonsPanel, Panel):
- bl_label = "Metadata"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
- layout.use_property_decorate = False # No animation.
-
- rd = context.scene.render
-
- flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
-
- col = flow.column()
- col.prop(rd, "use_stamp_date", text="Date")
- col = flow.column()
- col.prop(rd, "use_stamp_time", text="Time")
-
- col = flow.column()
- col.prop(rd, "use_stamp_render_time", text="Render Time")
- col = flow.column()
- col.prop(rd, "use_stamp_frame", text="Frame")
- col = flow.column()
- col.prop(rd, "use_stamp_frame_range", text="Frame Range")
- col = flow.column()
- col.prop(rd, "use_stamp_memory", text="Memory")
-
- col = flow.column()
- col.prop(rd, "use_stamp_camera", text="Camera")
- col = flow.column()
- col.prop(rd, "use_stamp_lens", text="Lens")
-
- col = flow.column()
- col.prop(rd, "use_stamp_scene", text="Scene")
- col = flow.column()
- col.prop(rd, "use_stamp_marker", text="Marker")
-
- col = flow.column()
- col.prop(rd, "use_stamp_filename", text="Filename")
-
- col = flow.column()
- col.prop(rd, "use_stamp_sequencer_strip", text="Strip Name")
-
- if rd.use_sequencer:
- col = flow.column()
- col.prop(rd, "use_stamp_strip_meta", text="Use Strip Metadata")
-
-
-class RENDER_PT_stamp_note(RenderButtonsPanel, Panel):
- bl_label = "Note"
- bl_parent_id = "RENDER_PT_stamp"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- def draw_header(self, context):
- rd = context.scene.render
-
- self.layout.prop(rd, "use_stamp_note", text="")
-
- def draw(self, context):
- layout = self.layout
-
- rd = context.scene.render
-
- layout.active = rd.use_stamp_note
- layout.prop(rd, "stamp_note_text", text="")
-
-
-
-class RENDER_PT_stamp_burn(RenderButtonsPanel, Panel):
- bl_label = "Burn Into Image"
- bl_parent_id = "RENDER_PT_stamp"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- def draw_header(self, context):
- rd = context.scene.render
-
- self.layout.prop(rd, "use_stamp", text="")
-
- def draw(self, context):
- layout = self.layout
-
- rd = context.scene.render
-
- layout.use_property_split = True
-
- col = layout.column()
- col.active = rd.use_stamp
- col.prop(rd, "stamp_font_size", text="Font Size")
- col.prop(rd, "use_stamp_labels", text="Draw Labels")
- col.column().prop(rd, "stamp_foreground", slider=True)
- col.column().prop(rd, "stamp_background", slider=True)
-
-
-class RENDER_PT_output(RenderButtonsPanel, Panel):
- bl_label = "Output"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = False
- layout.use_property_decorate = False # No animation.
-
- rd = context.scene.render
- image_settings = rd.image_settings
-
- layout.prop(rd, "filepath", text="")
-
- layout.use_property_split = True
-
- flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
-
- col = flow.column()
- col.active = not rd.is_movie_format
- col.prop(rd, "use_overwrite")
- col = flow.column()
- col.active = not rd.is_movie_format
- col.prop(rd, "use_placeholder")
- col = flow.column()
- col.prop(rd, "use_file_extension")
- col = flow.column()
- col.prop(rd, "use_render_cache")
-
- layout.template_image_settings(image_settings, color_management=False)
-
-
-class RENDER_PT_output_views(RenderButtonsPanel, Panel):
- bl_label = "Views"
- bl_parent_id = "RENDER_PT_output"
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- @classmethod
- def poll(self, context):
- rd = context.scene.render
- return rd.use_multiview
-
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = False
- layout.use_property_decorate = False # No animation.
-
- rd = context.scene.render
- layout.template_image_views(rd.image_settings)
-
-
-class RENDER_PT_encoding(RenderButtonsPanel, Panel):
- bl_label = "Encoding"
- bl_parent_id = "RENDER_PT_output"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- def draw_header_preset(self, context):
- RENDER_PT_ffmpeg_presets.draw_panel_header(self.layout)
-
- @classmethod
- def poll(cls, context):
- rd = context.scene.render
- return rd.image_settings.file_format in {'FFMPEG', 'XVID', 'H264', 'THEORA'}
-
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
- layout.use_property_decorate = False
-
- rd = context.scene.render
- ffmpeg = rd.ffmpeg
-
- layout.prop(rd.ffmpeg, "format")
- layout.prop(ffmpeg, "use_autosplit")
-
-
-class RENDER_PT_encoding_video(RenderButtonsPanel, Panel):
- bl_label = "Video"
- bl_parent_id = "RENDER_PT_encoding"
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- @classmethod
- def poll(cls, context):
- rd = context.scene.render
- return rd.image_settings.file_format in {'FFMPEG', 'XVID', 'H264', 'THEORA'}
-
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
- layout.use_property_decorate = False
-
- self.draw_vcodec(context)
-
- def draw_vcodec(self, context):
- """Video codec options."""
- layout = self.layout
- ffmpeg = context.scene.render.ffmpeg
-
- needs_codec = ffmpeg.format in {'AVI', 'QUICKTIME', 'MKV', 'OGG', 'MPEG4'}
- if needs_codec:
- layout.prop(ffmpeg, "codec")
-
- if needs_codec and ffmpeg.codec == 'NONE':
- return
-
- if ffmpeg.codec in {'DNXHD'}:
- layout.prop(ffmpeg, "use_lossless_output")
-
- # Output quality
- use_crf = needs_codec and ffmpeg.codec in {'H264', 'MPEG4', 'WEBM'}
- if use_crf:
- layout.prop(ffmpeg, "constant_rate_factor")
-
- # Encoding speed
- layout.prop(ffmpeg, "ffmpeg_preset")
- # I-frames
- layout.prop(ffmpeg, "gopsize")
- # B-Frames
- split = layout.split(factor=0.5)
- split.prop(ffmpeg, "use_max_b_frames", text="Max B-frames")
- pbox = split.column()
- pbox.prop(ffmpeg, "max_b_frames", text="")
- pbox.enabled = ffmpeg.use_max_b_frames
-
- if not use_crf or ffmpeg.constant_rate_factor == 'NONE':
- col = layout.column()
-
- sub = col.column(align=True)
- sub.prop(ffmpeg, "video_bitrate")
- sub.prop(ffmpeg, "minrate", text="Minimum")
- sub.prop(ffmpeg, "maxrate", text="Maximum")
-
- col.prop(ffmpeg, "buffersize", text="Buffer")
-
- col.separator()
-
- col.prop(ffmpeg, "muxrate", text="Mux Rate")
- col.prop(ffmpeg, "packetsize", text="Mux Packet Size")
-
-
-class RENDER_PT_encoding_audio(RenderButtonsPanel, Panel):
- bl_label = "Audio"
- bl_parent_id = "RENDER_PT_encoding"
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
- @classmethod
- def poll(cls, context):
- rd = context.scene.render
- return rd.image_settings.file_format in {'FFMPEG', 'XVID', 'H264', 'THEORA'}
-
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
- layout.use_property_decorate = False
-
- rd = context.scene.render
- ffmpeg = rd.ffmpeg
-
- if ffmpeg.format != 'MP3':
- layout.prop(ffmpeg, "audio_codec", text="Audio Codec")
-
- if ffmpeg.audio_codec != 'NONE':
- layout.prop(ffmpeg, "audio_bitrate")
- layout.prop(ffmpeg, "audio_volume", slider=True)
-
-
-class RENDER_UL_renderviews(UIList):
- def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
- view = item
- if self.layout_type in {'DEFAULT', 'COMPACT'}:
- if view.name in {"left", "right"}:
- layout.label(text=view.name, icon_value=icon + (not view.use))
- else:
- layout.prop(view, "name", text="", index=index, icon_value=icon, emboss=False)
- layout.prop(view, "use", text="", index=index)
-
- elif self.layout_type == 'GRID':
- layout.alignment = 'CENTER'
- layout.label(text="", icon_value=icon + (not view.use))
-
-
-class RENDER_PT_stereoscopy(RenderButtonsPanel, Panel):
- bl_label = "Stereoscopy"
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
- bl_options = {'DEFAULT_CLOSED'}
-
- def draw_header(self, context):
- rd = context.scene.render
- self.layout.prop(rd, "use_multiview", text="")
-
- def draw(self, context):
- layout = self.layout
-
- scene = context.scene
- rd = scene.render
- rv = rd.views.active
-
- layout.active = rd.use_multiview
- basic_stereo = rd.views_format == 'STEREO_3D'
-
- row = layout.row()
- row.prop(rd, "views_format", expand=True)
-
- if basic_stereo:
- row = layout.row()
- row.template_list("RENDER_UL_renderviews", "name", rd, "stereo_views", rd.views, "active_index", rows=2)
-
- row = layout.row()
- row.label(text="File Suffix:")
- row.prop(rv, "file_suffix", text="")
-
- else:
- row = layout.row()
- row.template_list("RENDER_UL_renderviews", "name", rd, "views", rd.views, "active_index", rows=2)
-
- col = row.column(align=True)
- col.operator("scene.render_view_add", icon='ADD', text="")
- col.operator("scene.render_view_remove", icon='REMOVE', text="")
-
- row = layout.row()
- row.label(text="Camera Suffix:")
- row.prop(rv, "camera_suffix", text="")
-
-
class RENDER_PT_color_management(RenderButtonsPanel, Panel):
bl_label = "Color Management"
bl_options = {'DEFAULT_CLOSED'}
@@ -1046,23 +579,7 @@ class RENDER_PT_opengl_options(RenderButtonsPanel, Panel):
classes = (
- RENDER_PT_presets,
- RENDER_PT_ffmpeg_presets,
- RENDER_MT_framerate_presets,
RENDER_PT_context,
- RENDER_PT_dimensions,
- RENDER_PT_frame_remapping,
- RENDER_PT_post_processing,
- RENDER_PT_output,
- RENDER_PT_output_views,
- RENDER_PT_encoding,
- RENDER_PT_encoding_video,
- RENDER_PT_encoding_audio,
- RENDER_PT_stamp,
- RENDER_PT_stamp_note,
- RENDER_PT_stamp_burn,
- RENDER_UL_renderviews,
- RENDER_PT_stereoscopy,
RENDER_PT_color_management,
RENDER_PT_color_management_curves,
RENDER_PT_eevee_hair,