diff options
author | Pablo Dobarro <pablodp606@gmail.com> | 2019-10-08 19:10:02 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2019-11-21 21:06:42 +0300 |
commit | a482d940bc16d02e03ac6adf0d24c281ca99a2fa (patch) | |
tree | db648d82d2d97740f28005fe7d59e6d6160c1d23 /release/scripts/startup/bl_ui | |
parent | a47f694b86524459aa51c73f6cd65daf9c36e625 (diff) |
Sculpt: Invert Scrape to Fill
After adding normal radius, the main use of the Scrape brush is to create flat surfaces with sharp edges. In that case, it does not make sense to have our current "Peaks" version of the brush as its inverted version.
The correct inverted version of Scrape for this use case is the Fill brush. This way you can use this tool to crease both concave and convex sharp edges and to fix the artifacts one version produces with its inverted version.
I think we should merge these two tools into one, but for now, this solution keeps compatibility with the old behavior.
Reviewed By: jbakker
Differential Revision: https://developer.blender.org/D6022
Diffstat (limited to 'release/scripts/startup/bl_ui')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d_toolbar.py | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 2f260b59c4f..724264fe494 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -428,6 +428,12 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel): row.prop(brush, "pose_offset") row = col.row() row.prop(brush, "pose_smooth_iterations") + elif brush.sculpt_tool == 'SCRAPE': + row = col.row() + row.prop(brush, "invert_to_scrape_fill", text = "Invert to Fill") + elif brush.sculpt_tool == 'FILL': + row = col.row() + row.prop(brush, "invert_to_scrape_fill", text = "Invert to Scrape") elif brush.sculpt_tool == 'GRAB': col.separator() row = col.row() |