diff options
author | Iyad Ahmed <iyadahmed2001> | 2021-09-13 17:29:24 +0300 |
---|---|---|
committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2021-09-13 17:37:50 +0300 |
commit | 6f52ebba192b8a9c5fc1e211e4968ebb42ea8408 (patch) | |
tree | 98f353bfbd8a29625d6273526667cc909b53f025 /release/scripts/startup/bl_ui | |
parent | c9c890f196d4f695a83600edfa7782b914b5315b (diff) |
UI: Freestyle UI Upgrade
Suggested and funded by [[ https://blendernpr.org/| BNPR ]], this patch aims to update the long not-updated Freestyle UI
**Why do the UI upgrade:**
- Freestyle UI doesn't match the rest of Blender UI, it was neglected for a long time
- The current UI makes Freestyle workflows tedious and distracting
**Highlights:**
For before/after screenshots see https://developer.blender.org/D10505
Video:
https://youtu.be/qaXhuJW_c9U
Workflow video (older revision): https://youtu.be/IqbjIq_A800
Doc patch (WIP): https://github.com/bnpr/FreestyleUIUpgrade/blob/main/freestyle-ui-upgrade-docs.diff
Reviewed By: #user_interface, Blendify, HooglyBoogly, Severin
Differential Revision: https://developer.blender.org/D10505
Diffstat (limited to 'release/scripts/startup/bl_ui')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_freestyle.py | 1323 |
1 files changed, 881 insertions, 442 deletions
diff --git a/release/scripts/startup/bl_ui/properties_freestyle.py b/release/scripts/startup/bl_ui/properties_freestyle.py index fd12747e2fa..5ca44bb6555 100644 --- a/release/scripts/startup/bl_ui/properties_freestyle.py +++ b/release/scripts/startup/bl_ui/properties_freestyle.py @@ -22,7 +22,6 @@ from bpy.types import Menu, Panel, UIList # Render properties - class RenderFreestyleButtonsPanel: bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' @@ -49,20 +48,17 @@ class RENDER_PT_freestyle(RenderFreestyleButtonsPanel, Panel): def draw(self, context): layout = self.layout layout.use_property_split = True - layout.use_property_decorate = False # No animation. - + layout.use_property_decorate = False rd = context.scene.render - layout.active = rd.use_freestyle - - layout.prop(rd, "line_thickness_mode", expand=True) - + layout.row().prop(rd, "line_thickness_mode", expand=True, text="Line Thickness Mode") if rd.line_thickness_mode == 'ABSOLUTE': layout.prop(rd, "line_thickness") # Render layer properties + class ViewLayerFreestyleButtonsPanel: bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' @@ -76,8 +72,12 @@ class ViewLayerFreestyleButtonsPanel: rd = scene.render with_freestyle = bpy.app.build_options.freestyle - return (scene and with_freestyle and rd.use_freestyle and - (context.engine in cls.COMPAT_ENGINES)) + return ( + scene + and with_freestyle + and rd.use_freestyle + and (context.engine in cls.COMPAT_ENGINES) + ) class ViewLayerFreestyleEditorButtonsPanel(ViewLayerFreestyleButtonsPanel): @@ -88,7 +88,35 @@ class ViewLayerFreestyleEditorButtonsPanel(ViewLayerFreestyleButtonsPanel): if not super().poll(context): return False view_layer = context.view_layer - return view_layer and view_layer.freestyle_settings.mode == 'EDITOR' + return ( + view_layer + and view_layer.use_freestyle + and view_layer.freestyle_settings.mode == 'EDITOR' + ) + + +class ViewLayerFreestyleLineStyle(ViewLayerFreestyleEditorButtonsPanel): + # Freestyle Linestyle Panels + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} + + @classmethod + def poll(cls, context): + if not super().poll(context): + return False + view_layer = context.view_layer + lineset = view_layer.freestyle_settings.linesets.active + if lineset is None: + return False + linestyle = lineset.linestyle + if linestyle is None: + return False + + return True + + +class ViewLayerFreestyleLinestyleStrokesSubPanel(ViewLayerFreestyleLineStyle): + # Freestyle Linestyle Strokes sub panels + bl_parent_id = "VIEWLAYER_PT_freestyle_linestyle_strokes" class VIEWLAYER_UL_linesets(UIList): @@ -126,54 +154,85 @@ class VIEWLAYER_PT_freestyle(ViewLayerFreestyleButtonsPanel, Panel): def draw(self, context): layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False view_layer = context.view_layer freestyle = view_layer.freestyle_settings layout.active = view_layer.use_freestyle - row = layout.row() - layout.prop(freestyle, "mode", text="Control Mode") - layout.prop(freestyle, "use_view_map_cache", text="View Map Cache") - layout.prop(freestyle, "as_render_pass", text="As Render Pass") - layout.label(text="Edge Detection Options:") + col = layout.column(align=True) + col.prop(freestyle, "mode", text="Control Mode") + col.prop(freestyle, "use_view_map_cache", text="View Map Cache") + col.prop(freestyle, "as_render_pass", text="As Render Pass") + + +class VIEWLAYER_PT_freestyle_edge_detection_options(ViewLayerFreestyleButtonsPanel, Panel): + bl_label = "Edge Detection Options" + bl_parent_id = "VIEWLAYER_PT_freestyle" + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False - split = layout.split() + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + + layout.active = view_layer.use_freestyle - col = split.column() + col = layout.column() col.prop(freestyle, "crease_angle") col.prop(freestyle, "use_culling") - col.prop(freestyle, "use_advanced_options") - - col = split.column() col.prop(freestyle, "use_smoothness") + if freestyle.mode == 'SCRIPT': col.prop(freestyle, "use_material_boundaries") - # Advanced options are hidden by default to warn new users - if freestyle.use_advanced_options: - if freestyle.mode == 'SCRIPT': - row = layout.row() - row.prop(freestyle, "use_ridges_and_valleys") - row.prop(freestyle, "use_suggestive_contours") - row = layout.row() - row.prop(freestyle, "sphere_radius") - row.prop(freestyle, "kr_derivative_epsilon") - if freestyle.mode == 'SCRIPT': - row = layout.row() - row.label(text="Style Modules:") - row.operator("scene.freestyle_module_add", text="Add") - for module in freestyle.modules: - box = layout.box() - box.context_pointer_set("freestyle_module", module) - row = box.row(align=True) - row.prop(module, "use", text="") - row.prop(module, "script", text="") - row.operator("scene.freestyle_module_open", icon='FILEBROWSER', text="") - row.operator("scene.freestyle_module_remove", icon='X', text="") - row.operator("scene.freestyle_module_move", icon='TRIA_UP', text="").direction = 'UP' - row.operator("scene.freestyle_module_move", icon='TRIA_DOWN', text="").direction = 'DOWN' + col.prop(freestyle, "use_ridges_and_valleys") + col.prop(freestyle, "use_suggestive_contours") + col.prop(freestyle, "sphere_radius") + col.prop(freestyle, "kr_derivative_epsilon") + + +class VIEWLAYER_PT_freestyle_style_modules(ViewLayerFreestyleButtonsPanel, Panel): + bl_label = "Style Modules" + bl_parent_id = "VIEWLAYER_PT_freestyle" + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} + + @classmethod + def poll(cls, context): + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + return freestyle.mode == 'SCRIPT' + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + + layout.active = view_layer.use_freestyle + + col = layout.column() + col.use_property_split = False + row = col.row() + row.operator("scene.freestyle_module_add", text="Add") + for module in freestyle.modules: + box = col.box() + box.context_pointer_set("freestyle_module", module) + row = box.row(align=True) + row.prop(module, "use", text="") + row.prop(module, "script", text="") + row.operator("scene.freestyle_module_open", icon='FILEBROWSER', text="") + row.operator("scene.freestyle_module_remove", icon='X', text="") + row.operator("scene.freestyle_module_move", icon='TRIA_UP', text="").direction = 'UP' + row.operator("scene.freestyle_module_move", icon='TRIA_DOWN', text="").direction = 'DOWN' class VIEWLAYER_PT_freestyle_lineset(ViewLayerFreestyleEditorButtonsPanel, Panel): @@ -198,10 +257,13 @@ class VIEWLAYER_PT_freestyle_lineset(ViewLayerFreestyleEditorButtonsPanel, Panel freestyle = view_layer.freestyle_settings lineset = freestyle.linesets.active - layout.active = view_layer.use_freestyle - row = layout.row() - rows = 4 if lineset else 2 + + is_sortable = len(freestyle.linesets) > 1 + rows = 3 + if is_sortable: + rows = 5 + row.template_list( "VIEWLAYER_UL_linesets", "", @@ -212,157 +274,504 @@ class VIEWLAYER_PT_freestyle_lineset(ViewLayerFreestyleEditorButtonsPanel, Panel rows=rows, ) - sub = row.column(align=True) - sub.operator("scene.freestyle_lineset_add", icon='ADD', text="") - sub.operator("scene.freestyle_lineset_remove", icon='REMOVE', text="") - sub.menu("RENDER_MT_lineset_context_menu", icon='DOWNARROW_HLT', text="") + col = row.column(align=True) + col.operator("scene.freestyle_lineset_add", icon='ADD', text="") + col.operator("scene.freestyle_lineset_remove", icon='REMOVE', text="") + + col.separator() + + col.menu("RENDER_MT_lineset_context_menu", icon="DOWNARROW_HLT", text="") + + if is_sortable: + col.separator() + col.operator("scene.freestyle_lineset_move", icon='TRIA_UP', text="").direction = 'UP' + col.operator("scene.freestyle_lineset_move", icon='TRIA_DOWN', text="").direction = 'DOWN' + if lineset: - sub.separator() - sub.separator() - sub.operator("scene.freestyle_lineset_move", icon='TRIA_UP', text="").direction = 'UP' - sub.operator("scene.freestyle_lineset_move", icon='TRIA_DOWN', text="").direction = 'DOWN' - - col = layout.column() - col.label(text="Selection By:") - row = col.row(align=True) - row.prop(lineset, "select_by_visibility", text="Visibility", toggle=True) - row.prop(lineset, "select_by_edge_types", text="Edge Types", toggle=True) - row.prop(lineset, "select_by_face_marks", text="Face Marks", toggle=True) - row.prop(lineset, "select_by_collection", text="Collection", toggle=True) - row.prop(lineset, "select_by_image_border", text="Image Border", toggle=True) - - if lineset.select_by_visibility: - col.label(text="Visibility:") - row = col.row(align=True) - row.prop(lineset, "visibility", expand=True) - if lineset.visibility == 'RANGE': - row = col.row(align=True) - row.prop(lineset, "qi_start") - row.prop(lineset, "qi_end") - - if lineset.select_by_edge_types: - col.label(text="Edge Types:") - row = col.row() - row.prop(lineset, "edge_type_negation", expand=True) - row.prop(lineset, "edge_type_combination", expand=True) - - split = col.split() - - sub = split.column() - self.draw_edge_type_buttons(sub, lineset, "silhouette") - self.draw_edge_type_buttons(sub, lineset, "border") - self.draw_edge_type_buttons(sub, lineset, "contour") - self.draw_edge_type_buttons(sub, lineset, "suggestive_contour") - self.draw_edge_type_buttons(sub, lineset, "ridge_valley") - - sub = split.column() - self.draw_edge_type_buttons(sub, lineset, "crease") - self.draw_edge_type_buttons(sub, lineset, "edge_mark") - self.draw_edge_type_buttons(sub, lineset, "external_contour") - self.draw_edge_type_buttons(sub, lineset, "material_boundary") - - if lineset.select_by_face_marks: - col.label(text="Face Marks:") - row = col.row() - row.prop(lineset, "face_mark_negation", expand=True) - row.prop(lineset, "face_mark_condition", expand=True) - - if lineset.select_by_collection: - col.label(text="Collection:") - row = col.row() - row.prop(lineset, "collection", text="") - row.prop(lineset, "collection_negation", expand=True) - - -class VIEWLAYER_PT_freestyle_linestyle(ViewLayerFreestyleEditorButtonsPanel, Panel): - bl_label = "Freestyle Line Style" + layout.template_ID(lineset, "linestyle", new="scene.freestyle_linestyle_new") + layout.separator() + col = layout.column(heading="Select by") + col.use_property_split = True + col.use_property_decorate = False + col.prop(lineset, "select_by_image_border", text="Image Border") + + +# Freestyle Lineset Sub Panels +class VIEWLAYER_PT_freestyle_lineset_visibilty(ViewLayerFreestyleLineStyle, Panel): + bl_label = "Visibility" + bl_parent_id = "VIEWLAYER_PT_freestyle_lineset" + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} + + def draw_header(self, context): + layout = self.layout + + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + lineset = freestyle.linesets.active + + layout.prop(lineset, "select_by_visibility", text="") + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + lineset = freestyle.linesets.active + + layout.active = lineset.select_by_visibility + col = layout.column(align=True, heading="Type") + col.prop(lineset, "visibility", text="Type", expand=False) + + if lineset.visibility == 'RANGE': + col = layout.column(align=True) + col.use_property_split = True + col.prop(lineset, "qi_start") + col.prop(lineset, "qi_end") + + +class VIEWLAYER_PT_freestyle_lineset_edgetype(ViewLayerFreestyleLineStyle, Panel): + bl_label = "Edge Type" + bl_parent_id = "VIEWLAYER_PT_freestyle_lineset" + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} + + def draw_header(self, context): + layout = self.layout + + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + lineset = freestyle.linesets.active + + layout.prop(lineset, "select_by_edge_types", text="") + + def draw_edge_type_buttons(self, box, lineset, edge_type): + # property names + select_edge_type = "select_" + edge_type + exclude_edge_type = "exclude_" + edge_type + # draw edge type buttons + row = box.row(align=True) + row.prop(lineset, select_edge_type) + sub = row.column(align=True) + sub.prop(lineset, exclude_edge_type, text="") + sub.active = getattr(lineset, select_edge_type) + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + lineset = freestyle.linesets.active + + layout.active = lineset.select_by_edge_types + layout.row().prop(lineset, "edge_type_negation", expand=True, text="Negation") + layout.row().prop(lineset, "edge_type_combination", expand=True, text="Combination") + + col = layout.column(heading="Type") + self.draw_edge_type_buttons(col, lineset, "silhouette") + self.draw_edge_type_buttons(col, lineset, "crease") + self.draw_edge_type_buttons(col, lineset, "border") + self.draw_edge_type_buttons(col, lineset, "edge_mark") + self.draw_edge_type_buttons(col, lineset, "contour") + self.draw_edge_type_buttons(col, lineset, "external_contour") + self.draw_edge_type_buttons(col, lineset, "material_boundary") + self.draw_edge_type_buttons(col, lineset, "suggestive_contour") + self.draw_edge_type_buttons(col, lineset, "ridge_valley") + + +class VIEWLAYER_PT_freestyle_lineset_facemarks(ViewLayerFreestyleLineStyle, Panel): + bl_label = "Face Marks" + bl_parent_id = "VIEWLAYER_PT_freestyle_lineset" + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} bl_options = {'DEFAULT_CLOSED'} + + def draw_header(self, context): + layout = self.layout + + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + lineset = freestyle.linesets.active + + layout.prop(lineset, "select_by_face_marks", text="") + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + lineset = freestyle.linesets.active + + layout.active = lineset.select_by_face_marks + layout.row().prop(lineset, "face_mark_negation", expand=True, text="Negation") + layout.row().prop(lineset, "face_mark_condition", expand=True, text="Condition") + + +class VIEWLAYER_PT_freestyle_lineset_collection(ViewLayerFreestyleLineStyle, Panel): + bl_label = "Collection" + bl_parent_id = "VIEWLAYER_PT_freestyle_lineset" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} + bl_options = {'DEFAULT_CLOSED'} - def draw_modifier_box_header(self, box, modifier): - row = box.row() - row.context_pointer_set("modifier", modifier) - if modifier.expanded: - icon = 'TRIA_DOWN' - else: - icon = 'TRIA_RIGHT' - row.prop(modifier, "expanded", text="", icon=icon, emboss=False) - # TODO: Use icons rather than text label, would save some room! - row.label(text=modifier.rna_type.name) - row.prop(modifier, "name", text="") - if modifier.use: - icon = 'RESTRICT_RENDER_OFF' - else: - icon = 'RESTRICT_RENDER_ON' - row.prop(modifier, "use", text="", icon=icon) - sub = row.row(align=True) - sub.operator("scene.freestyle_modifier_copy", icon='NONE', text="Copy") - sub.operator("scene.freestyle_modifier_move", icon='TRIA_UP', text="").direction = 'UP' - sub.operator("scene.freestyle_modifier_move", icon='TRIA_DOWN', text="").direction = 'DOWN' - sub.operator("scene.freestyle_modifier_remove", icon='X', text="") - - def draw_modifier_box_error(self, box, _modifier, message): - row = box.row() - row.label(text=message, icon='ERROR') - - def draw_modifier_common(self, box, modifier): - row = box.row() - row.prop(modifier, "blend", text="") - row.prop(modifier, "influence") - - def draw_modifier_color_ramp_common(self, box, modifier, has_range): - box.template_color_ramp(modifier, "color_ramp", expand=True) - if has_range: - row = box.row(align=True) - row.prop(modifier, "range_min") - row.prop(modifier, "range_max") - - def draw_modifier_curve_common(self, box, modifier, has_range, has_value): - row = box.row() - row.prop(modifier, "mapping", text="") - sub = row.column() - sub.prop(modifier, "invert") - if modifier.mapping == 'CURVE': - sub.active = False - box.template_curve_mapping(modifier, "curve") - if has_range: - row = box.row(align=True) - row.prop(modifier, "range_min") - row.prop(modifier, "range_max") - if has_value: - row = box.row(align=True) - row.prop(modifier, "value_min") - row.prop(modifier, "value_max") + def draw_header(self, context): + layout = self.layout + + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + lineset = freestyle.linesets.active + + layout.prop(lineset, "select_by_collection", text="") + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + lineset = freestyle.linesets.active + + layout.active = lineset.select_by_collection + layout.row().prop(lineset, "collection", text="Freestyle Lineset Collection") + layout.row().prop(lineset, "collection_negation", expand=True, text="Negation") + + +# Linestyle Modifier Drawing code +def draw_modifier_box_header(box, modifier): + row = box.row() + row.use_property_split = False + row.context_pointer_set("modifier", modifier) + if modifier.expanded: + icon = 'TRIA_DOWN' + else: + icon = 'TRIA_RIGHT' + row.prop(modifier, "expanded", text="", icon=icon, emboss=False) + + sub = row.row(align=True) + sub.prop(modifier, "name", text="") + if modifier.use: + icon = 'RESTRICT_RENDER_OFF' + else: + icon = 'RESTRICT_RENDER_ON' + sub.prop(modifier, "use", text="", icon=icon) + sub.operator("scene.freestyle_modifier_copy", icon='DUPLICATE', text="") + + sub = row.row(align=True) + sub.operator("scene.freestyle_modifier_move", icon='TRIA_UP', text="").direction = 'UP' + sub.operator("scene.freestyle_modifier_move", icon='TRIA_DOWN', text="").direction = 'DOWN' + + row.operator("scene.freestyle_modifier_remove", icon='X', text="", emboss=False) + + +def draw_modifier_box_error(box, _modifier, message): + row = box.row() + row.label(text=message, icon='ERROR') + + +def draw_modifier_common(box, modifier): + col = box.column() + col.prop(modifier, "blend", text="Blend Mode") + col.prop(modifier, "influence") + + +def draw_modifier_color_ramp_common(box, modifier, has_range): + box.template_color_ramp(modifier, "color_ramp", expand=True) + if has_range: + col = box.column(align=True) + col.prop(modifier, "range_min", text="Range Min") + col.prop(modifier, "range_max", text="Max") + + +def draw_modifier_curve_common(box, modifier, has_range, has_value): + row = box.row() + row.prop(modifier, "mapping", text="Mapping") + if modifier.mapping == 'LINEAR': + box.prop(modifier, "invert") + if has_range: + col = box.column(align=True) + col.prop(modifier, "range_min", text="Range Min") + col.prop(modifier, "range_max", text="Max") + if has_value: + col = box.column(align=True) + col.prop(modifier, "value_min", text="Value Min") + col.prop(modifier, "value_max", text="Max") + if modifier.mapping == 'CURVE': + box.template_curve_mapping(modifier, "curve") + + +class VIEWLAYER_PT_freestyle_linestyle_strokes(ViewLayerFreestyleLineStyle, Panel): + bl_label = "Freestyle Strokes" + bl_options = {'DEFAULT_CLOSED'} + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + + view_layer = context.view_layer + lineset = view_layer.freestyle_settings.linesets.active + + layout.active = view_layer.use_freestyle + + if lineset is None: + return + linestyle = lineset.linestyle + + if linestyle is None: + return + + row = layout.row(align=True) + row.alignment = 'LEFT' + row.label(text=lineset.name, icon='LINE_DATA') + row.label(text="", icon='SMALL_TRI_RIGHT_VEC') + row.label(text=linestyle.name) + + col = layout.column(align=True) + col.prop(linestyle, "caps", expand=False) + + +class VIEWLAYER_PT_freestyle_linestyle_strokes_chaining(ViewLayerFreestyleLinestyleStrokesSubPanel, Panel): + bl_label = "Chaining" + + def draw_header(self, context): + layout = self.layout + + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + lineset = freestyle.linesets.active + + linestyle = lineset.linestyle + layout.prop(linestyle, "use_chaining", text="") + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + + view_layer = context.view_layer + lineset = view_layer.freestyle_settings.linesets.active + linestyle = lineset.linestyle + + layout.active = linestyle.use_chaining + layout.row().prop(linestyle, "chaining", expand=True, text="Method") + if linestyle.chaining == 'SKETCHY': + layout.prop(linestyle, "rounds") + layout.prop(linestyle, "use_same_object") + + +class VIEWLAYER_PT_freestyle_linestyle_strokes_splitting(ViewLayerFreestyleLinestyleStrokesSubPanel, Panel): + bl_label = "Splitting" + bl_options = {'DEFAULT_CLOSED'} + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + + view_layer = context.view_layer + lineset = view_layer.freestyle_settings.linesets.active + linestyle = lineset.linestyle + + row = layout.row(align=False, heading="Min 2D Angle") + row.prop(linestyle, "use_angle_min", text="") + sub = row.row() + sub.active = linestyle.use_angle_min + sub.prop(linestyle, "angle_min", text="") + + row = layout.row(align=False, heading="Max 2D Angle") + row.prop(linestyle, "use_angle_max", text="") + sub = row.row() + sub.active = linestyle.use_angle_max + sub.prop(linestyle, "angle_max", text="") + + row = layout.row(align=False, heading="2D Length") + row.prop(linestyle, "use_split_length", text="") + sub = row.row() + sub.active = linestyle.use_split_length + sub.prop(linestyle, "split_length", text="") + + layout.prop(linestyle, "material_boundary") + + +class VIEWLAYER_PT_freestyle_linestyle_strokes_splitting_pattern(ViewLayerFreestyleLinestyleStrokesSubPanel, Panel): + bl_label = "Split Pattern" + bl_parent_id = "VIEWLAYER_PT_freestyle_linestyle_strokes_splitting" + bl_options = {'DEFAULT_CLOSED'} + + def draw_header(self, context): + layout = self.layout + + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + lineset = freestyle.linesets.active + + linestyle = lineset.linestyle + layout.prop(linestyle, "use_split_pattern", text="") + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + + view_layer = context.view_layer + lineset = view_layer.freestyle_settings.linesets.active + linestyle = lineset.linestyle + + layout.active = linestyle.use_split_pattern + + col = layout.column(align=True) + col.prop(linestyle, "split_dash1", text="Dash 1") + col.prop(linestyle, "split_dash2", text="2") + col.prop(linestyle, "split_dash3", text="3") + col = layout.column(align=True) + col.prop(linestyle, "split_gap1", text="Gap 1") + col.prop(linestyle, "split_gap2", text="2") + col.prop(linestyle, "split_gap3", text="3") + + +class VIEWLAYER_PT_freestyle_linestyle_strokes_sorting(ViewLayerFreestyleLinestyleStrokesSubPanel, Panel): + bl_label = "Sorting" + bl_options = {'DEFAULT_CLOSED'} + + def draw_header(self, context): + layout = self.layout + + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + lineset = freestyle.linesets.active + + linestyle = lineset.linestyle + layout.prop(linestyle, "use_sorting", text="") + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + lineset = freestyle.linesets.active + + linestyle = lineset.linestyle + + layout.active = linestyle.use_sorting + + layout.prop(linestyle, "sort_key") + + row = layout.row() + row.active = linestyle.sort_key in { + 'DISTANCE_FROM_CAMERA', + 'PROJECTED_X', + 'PROJECTED_Y', + } + row.prop(linestyle, "integration_type") + layout.row().prop(linestyle, "sort_order", expand=True, text="Sort Order") + + +class VIEWLAYER_PT_freestyle_linestyle_strokes_selection(ViewLayerFreestyleLinestyleStrokesSubPanel, Panel): + bl_label = "Selection" + bl_options = {'DEFAULT_CLOSED'} + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + + view_layer = context.view_layer + lineset = view_layer.freestyle_settings.linesets.active + linestyle = lineset.linestyle + + row = layout.row(align=False, heading="Min 2D Length") + row.prop(linestyle, "use_length_min", text="") + sub = row.row() + sub.active = linestyle.use_length_min + sub.prop(linestyle, "length_min", text="") + + row = layout.row(align=False, heading="Max 2D Length") + row.prop(linestyle, "use_length_max", text="") + sub = row.row() + sub.active = linestyle.use_length_max + sub.prop(linestyle, "length_max", text="") + + row = layout.row(align=False, heading="Chain Count") + row.prop(linestyle, "use_chain_count", text="") + sub = row.row() + sub.active = linestyle.use_chain_count + sub.prop(linestyle, "chain_count", text="") + + +class VIEWLAYER_PT_freestyle_linestyle_strokes_dashedline(ViewLayerFreestyleLinestyleStrokesSubPanel, Panel): + bl_label = "Dashed Line" + bl_options = {'DEFAULT_CLOSED'} + + def draw_header(self, context): + layout = self.layout + + view_layer = context.view_layer + freestyle = view_layer.freestyle_settings + lineset = freestyle.linesets.active + + linestyle = lineset.linestyle + layout.prop(linestyle, "use_dashed_line", text="") + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + + view_layer = context.view_layer + lineset = view_layer.freestyle_settings.linesets.active + linestyle = lineset.linestyle + + layout.active = linestyle.use_dashed_line + + col = layout.column(align=True) + col.prop(linestyle, "dash1", text="Dash 1") + col.prop(linestyle, "dash2", text="2") + col.prop(linestyle, "dash3", text="3") + col = layout.column(align=True) + col.prop(linestyle, "gap1", text="Gap 1") + col.prop(linestyle, "gap2", text="2") + col.prop(linestyle, "gap3", text="3") + + +class VIEWLAYER_PT_freestyle_linestyle_color(ViewLayerFreestyleLineStyle, Panel): + bl_label = "Freestyle Color" + bl_options = {'DEFAULT_CLOSED'} def draw_color_modifier(self, context, modifier): layout = self.layout col = layout.column(align=True) - self.draw_modifier_box_header(col.box(), modifier) + draw_modifier_box_header(col.box(), modifier) if modifier.expanded: box = col.box() - self.draw_modifier_common(box, modifier) + draw_modifier_common(box, modifier) if modifier.type == 'ALONG_STROKE': - self.draw_modifier_color_ramp_common(box, modifier, False) + draw_modifier_color_ramp_common(box, modifier, False) elif modifier.type == 'DISTANCE_FROM_OBJECT': box.prop(modifier, "target") - self.draw_modifier_color_ramp_common(box, modifier, True) + draw_modifier_color_ramp_common(box, modifier, True) prop = box.operator("scene.freestyle_fill_range_by_selection") prop.type = 'COLOR' prop.name = modifier.name elif modifier.type == 'DISTANCE_FROM_CAMERA': - self.draw_modifier_color_ramp_common(box, modifier, True) + draw_modifier_color_ramp_common(box, modifier, True) prop = box.operator("scene.freestyle_fill_range_by_selection") prop.type = 'COLOR' prop.name = modifier.name elif modifier.type == 'MATERIAL': row = box.row() - row.prop(modifier, "material_attribute", text="") - sub = row.column() + row.prop(modifier, "material_attribute", + text="Material Attribute") + sub = box.column() sub.prop(modifier, "use_ramp") if modifier.material_attribute in {'LINE', 'DIFF', 'SPEC'}: sub.active = True @@ -371,166 +780,292 @@ class VIEWLAYER_PT_freestyle_linestyle(ViewLayerFreestyleEditorButtonsPanel, Pan sub.active = False show_ramp = True if show_ramp: - self.draw_modifier_color_ramp_common(box, modifier, False) + draw_modifier_color_ramp_common(box, modifier, False) elif modifier.type == 'TANGENT': - self.draw_modifier_color_ramp_common(box, modifier, False) + draw_modifier_color_ramp_common(box, modifier, False) elif modifier.type == 'NOISE': - self.draw_modifier_color_ramp_common(box, modifier, False) - row = box.row(align=False) - row.prop(modifier, "amplitude") - row.prop(modifier, "period") - row.prop(modifier, "seed") + subcol = box.column(align=True) + subcol.prop(modifier, "amplitude") + subcol.prop(modifier, "period") + subcol.prop(modifier, "seed") + draw_modifier_color_ramp_common(box, modifier, False) elif modifier.type == 'CREASE_ANGLE': - self.draw_modifier_color_ramp_common(box, modifier, False) - row = box.row(align=True) - row.prop(modifier, "angle_min") - row.prop(modifier, "angle_max") + subcol = box.column(align=True) + subcol.prop(modifier, "angle_min", text="Angle Min") + subcol.prop(modifier, "angle_max", text="Max") + draw_modifier_color_ramp_common(box, modifier, False) elif modifier.type == 'CURVATURE_3D': - self.draw_modifier_color_ramp_common(box, modifier, False) - row = box.row(align=True) - row.prop(modifier, "curvature_min") - row.prop(modifier, "curvature_max") + subcol = box.column(align=True) + subcol.prop(modifier, "curvature_min", text="Curvature Min") + subcol.prop(modifier, "curvature_max", text="Max") + + draw_modifier_color_ramp_common(box, modifier, False) + freestyle = context.view_layer.freestyle_settings if not freestyle.use_smoothness: message = "Enable Face Smoothness to use this modifier" - self.draw_modifier_box_error(col.box(), modifier, message) + draw_modifier_box_error(col.box(), modifier, message) + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + + view_layer = context.view_layer + lineset = view_layer.freestyle_settings.linesets.active + + layout.active = view_layer.use_freestyle + + if lineset is None: + return + linestyle = lineset.linestyle + + if linestyle is None: + return + + row = layout.row(align=True) + row.alignment = 'LEFT' + row.label(text=lineset.name, icon='LINE_DATA') + row.label(text="", icon='SMALL_TRI_RIGHT_VEC') + row.label(text=linestyle.name) + + col = layout.column() + row = col.row() + row.prop(linestyle, "color", text="Base Color") + col.operator_menu_enum("scene.freestyle_color_modifier_add", "type", text="Add Modifier") + for modifier in linestyle.color_modifiers: + self.draw_color_modifier(context, modifier) + + +class VIEWLAYER_PT_freestyle_linestyle_alpha(ViewLayerFreestyleLineStyle, Panel): + bl_label = "Freestyle Alpha" + bl_options = {'DEFAULT_CLOSED'} def draw_alpha_modifier(self, context, modifier): layout = self.layout col = layout.column(align=True) - self.draw_modifier_box_header(col.box(), modifier) + draw_modifier_box_header(col.box(), modifier) if modifier.expanded: box = col.box() - self.draw_modifier_common(box, modifier) + draw_modifier_common(box, modifier) if modifier.type == 'ALONG_STROKE': - self.draw_modifier_curve_common(box, modifier, False, False) + draw_modifier_curve_common(box, modifier, False, False) elif modifier.type == 'DISTANCE_FROM_OBJECT': box.prop(modifier, "target") - self.draw_modifier_curve_common(box, modifier, True, False) + draw_modifier_curve_common(box, modifier, True, False) prop = box.operator("scene.freestyle_fill_range_by_selection") prop.type = 'ALPHA' prop.name = modifier.name elif modifier.type == 'DISTANCE_FROM_CAMERA': - self.draw_modifier_curve_common(box, modifier, True, False) + draw_modifier_curve_common(box, modifier, True, False) prop = box.operator("scene.freestyle_fill_range_by_selection") prop.type = 'ALPHA' prop.name = modifier.name elif modifier.type == 'MATERIAL': - box.prop(modifier, "material_attribute", text="") - self.draw_modifier_curve_common(box, modifier, False, False) + box.prop(modifier, "material_attribute", text="Material Attribute") + draw_modifier_curve_common(box, modifier, False, False) elif modifier.type == 'TANGENT': - self.draw_modifier_curve_common(box, modifier, False, False) + draw_modifier_curve_common(box, modifier, False, False) elif modifier.type == 'NOISE': - self.draw_modifier_curve_common(box, modifier, False, False) - row = box.row(align=False) - row.prop(modifier, "amplitude") - row.prop(modifier, "period") - row.prop(modifier, "seed") + col = box.column(align=True) + col.prop(modifier, "amplitude") + col.prop(modifier, "period") + col.prop(modifier, "seed") + draw_modifier_curve_common(box, modifier, False, False) elif modifier.type == 'CREASE_ANGLE': - self.draw_modifier_curve_common(box, modifier, False, False) - row = box.row(align=True) - row.prop(modifier, "angle_min") - row.prop(modifier, "angle_max") + col = box.column(align=True) + col.prop(modifier, "angle_min", text="Angle Min") + col.prop(modifier, "angle_max", text="Max") + draw_modifier_curve_common(box, modifier, False, False) elif modifier.type == 'CURVATURE_3D': - self.draw_modifier_curve_common(box, modifier, False, False) - row = box.row(align=True) - row.prop(modifier, "curvature_min") - row.prop(modifier, "curvature_max") + draw_modifier_curve_common(box, modifier, False, False) + + subcol = box.column(align=True) + subcol.prop(modifier, "curvature_min", text="Curvature Min") + subcol.prop(modifier, "curvature_max", text="Max") + freestyle = context.view_layer.freestyle_settings if not freestyle.use_smoothness: message = "Enable Face Smoothness to use this modifier" - self.draw_modifier_box_error(col.box(), modifier, message) + draw_modifier_box_error(col.box(), modifier, message) + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + + view_layer = context.view_layer + lineset = view_layer.freestyle_settings.linesets.active + + layout.active = view_layer.use_freestyle + + if lineset is None: + return + linestyle = lineset.linestyle + + if linestyle is None: + return + + row = layout.row(align=True) + row.alignment = 'LEFT' + row.label(text=lineset.name, icon='LINE_DATA') + row.label(text="", icon='SMALL_TRI_RIGHT_VEC') + row.label(text=linestyle.name) + + col = layout.column() + row = col.row() + row.prop(linestyle, "alpha", text="Base Transparency") + col.operator_menu_enum("scene.freestyle_alpha_modifier_add", "type", text="Add Modifier") + for modifier in linestyle.alpha_modifiers: + self.draw_alpha_modifier(context, modifier) + + +class VIEWLAYER_PT_freestyle_linestyle_thickness(ViewLayerFreestyleLineStyle, Panel): + bl_label = "Freestyle Thickness" + bl_options = {'DEFAULT_CLOSED'} def draw_thickness_modifier(self, context, modifier): layout = self.layout col = layout.column(align=True) - self.draw_modifier_box_header(col.box(), modifier) + draw_modifier_box_header(col.box(), modifier) if modifier.expanded: box = col.box() - self.draw_modifier_common(box, modifier) + draw_modifier_common(box, modifier) if modifier.type == 'ALONG_STROKE': - self.draw_modifier_curve_common(box, modifier, False, True) + draw_modifier_curve_common(box, modifier, False, True) elif modifier.type == 'DISTANCE_FROM_OBJECT': box.prop(modifier, "target") - self.draw_modifier_curve_common(box, modifier, True, True) + draw_modifier_curve_common(box, modifier, True, True) prop = box.operator("scene.freestyle_fill_range_by_selection") prop.type = 'THICKNESS' prop.name = modifier.name elif modifier.type == 'DISTANCE_FROM_CAMERA': - self.draw_modifier_curve_common(box, modifier, True, True) + draw_modifier_curve_common(box, modifier, True, True) prop = box.operator("scene.freestyle_fill_range_by_selection") prop.type = 'THICKNESS' prop.name = modifier.name elif modifier.type == 'MATERIAL': - box.prop(modifier, "material_attribute", text="") - self.draw_modifier_curve_common(box, modifier, False, True) + box.prop(modifier, "material_attribute", text="Material Attribute") + draw_modifier_curve_common(box, modifier, False, True) elif modifier.type == 'CALLIGRAPHY': box.prop(modifier, "orientation") - row = box.row(align=True) - row.prop(modifier, "thickness_min") - row.prop(modifier, "thickness_max") + subcol = box.column(align=True) + subcol.prop(modifier, "thickness_min", text="Thickness Min") + subcol.prop(modifier, "thickness_max", text="Max") elif modifier.type == 'TANGENT': - self.draw_modifier_curve_common(box, modifier, False, False) self.mapping = 'CURVE' - row = box.row(align=True) - row.prop(modifier, "thickness_min") - row.prop(modifier, "thickness_max") + subcol = box.column(align=True) + subcol.prop(modifier, "thickness_min", text="Thickness Min") + subcol.prop(modifier, "thickness_max", text="Max") + + draw_modifier_curve_common(box, modifier, False, False) elif modifier.type == 'NOISE': - row = box.row(align=False) - row.prop(modifier, "amplitude") - row.prop(modifier, "period") - row = box.row(align=False) - row.prop(modifier, "seed") - row.prop(modifier, "use_asymmetric") + col = box.column(align=True) + col.prop(modifier, "amplitude") + col.prop(modifier, "period") + + col = box.column(align=True) + col.prop(modifier, "seed") + col.prop(modifier, "use_asymmetric") elif modifier.type == 'CREASE_ANGLE': - self.draw_modifier_curve_common(box, modifier, False, False) - row = box.row(align=True) - row.prop(modifier, "thickness_min") - row.prop(modifier, "thickness_max") - row = box.row(align=True) - row.prop(modifier, "angle_min") - row.prop(modifier, "angle_max") + col = box.column(align=True) + col.prop(modifier, "thickness_min", text="Thickness Min") + col.prop(modifier, "thickness_max", text="Max") + + col = box.column(align=True) + col.prop(modifier, "angle_min", text="Angle Min") + col.prop(modifier, "angle_max", text="Max") + + draw_modifier_curve_common(box, modifier, False, False) elif modifier.type == 'CURVATURE_3D': - self.draw_modifier_curve_common(box, modifier, False, False) - row = box.row(align=True) - row.prop(modifier, "thickness_min") - row.prop(modifier, "thickness_max") - row = box.row(align=True) - row.prop(modifier, "curvature_min") - row.prop(modifier, "curvature_max") + subcol = box.column(align=True) + subcol.prop(modifier, "thickness_min", text="Thickness Min") + subcol.prop(modifier, "thickness_max", text="Max") + + subcol = box.column(align=True) + subcol.prop(modifier, "curvature_min") + subcol.prop(modifier, "curvature_max") + + draw_modifier_curve_common(box, modifier, False, False) + freestyle = context.view_layer.freestyle_settings if not freestyle.use_smoothness: message = "Enable Face Smoothness to use this modifier" - self.draw_modifier_box_error(col.box(), modifier, message) + draw_modifier_box_error(col.box(), modifier, message) + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + + view_layer = context.view_layer + lineset = view_layer.freestyle_settings.linesets.active + + layout.active = view_layer.use_freestyle + + if lineset is None: + return + linestyle = lineset.linestyle + + if linestyle is None: + return + + row = layout.row(align=True) + row.alignment = 'LEFT' + row.label(text=lineset.name, icon='LINE_DATA') + row.label(text="", icon='SMALL_TRI_RIGHT_VEC') + row.label(text=linestyle.name) + + col = layout.column() + row = col.row() + row.prop(linestyle, "thickness", text="Base Thickness") + subcol = col.column() + subcol.active = linestyle.chaining == 'PLAIN' and linestyle.use_same_object + row = subcol.row() + row.prop(linestyle, "thickness_position", expand=False) + + if linestyle.thickness_position == 'RELATIVE': + row = subcol.row() + row.prop(linestyle, "thickness_ratio") + + col = layout.column() + col.operator_menu_enum("scene.freestyle_thickness_modifier_add", "type", text="Add Modifier") + for modifier in linestyle.thickness_modifiers: + self.draw_thickness_modifier(context, modifier) + + +class VIEWLAYER_PT_freestyle_linestyle_geometry(ViewLayerFreestyleLineStyle, Panel): + bl_label = "Freestyle Geometry" + bl_options = {'DEFAULT_CLOSED'} def draw_geometry_modifier(self, _context, modifier): layout = self.layout col = layout.column(align=True) - self.draw_modifier_box_header(col.box(), modifier) + draw_modifier_box_header(col.box(), modifier) if modifier.expanded: box = col.box() @@ -541,40 +1076,40 @@ class VIEWLAYER_PT_freestyle_linestyle(ViewLayerFreestyleEditorButtonsPanel, Pan box.prop(modifier, "error") elif modifier.type == 'SINUS_DISPLACEMENT': - split = box.split() - col = split.column() + col = box.column(align=True) col.prop(modifier, "wavelength") col.prop(modifier, "amplitude") - col = split.column() + + col = box.column(align=True) col.prop(modifier, "phase") elif modifier.type == 'SPATIAL_NOISE': - split = box.split() - col = split.column() + col = box.column(align=True) col.prop(modifier, "amplitude") col.prop(modifier, "scale") col.prop(modifier, "octaves") - col = split.column() + + col = box.column(align=True) col.prop(modifier, "smooth") col.prop(modifier, "use_pure_random") elif modifier.type == 'PERLIN_NOISE_1D': - split = box.split() - col = split.column() + col = box.column(align=True) col.prop(modifier, "frequency") col.prop(modifier, "amplitude") col.prop(modifier, "seed") - col = split.column() + + col = box.column(align=True) col.prop(modifier, "octaves") col.prop(modifier, "angle") elif modifier.type == 'PERLIN_NOISE_2D': - split = box.split() - col = split.column() + col = box.column(align=True) col.prop(modifier, "frequency") col.prop(modifier, "amplitude") col.prop(modifier, "seed") - col = split.column() + + col = box.column(align=True) col.prop(modifier, "octaves") col.prop(modifier, "angle") @@ -594,33 +1129,34 @@ class VIEWLAYER_PT_freestyle_linestyle(ViewLayerFreestyleEditorButtonsPanel, Pan row = box.row() row.prop(modifier, "shape", expand=True) box.prop(modifier, "rounds") - row = box.row() + subcol = box.column(align=True) if modifier.shape in {'CIRCLES', 'ELLIPSES'}: - row.prop(modifier, "random_radius") - row.prop(modifier, "random_center") + subcol.prop(modifier, "random_radius", text="Random Radius") + subcol.prop(modifier, "random_center", text="Center") elif modifier.shape == 'SQUARES': - row.prop(modifier, "backbone_length") - row.prop(modifier, "random_backbone") + subcol.prop(modifier, "backbone_length", text="Backbone Length") + subcol.prop(modifier, "random_backbone", text="Randomness") elif modifier.type == '2D_OFFSET': - row = box.row(align=True) - row.prop(modifier, "start") - row.prop(modifier, "end") - row = box.row(align=True) - row.prop(modifier, "x") - row.prop(modifier, "y") + subcol = box.column(align=True) + subcol.prop(modifier, "start") + subcol.prop(modifier, "end") + + subcol = box.column(align=True) + subcol.prop(modifier, "x") + subcol.prop(modifier, "y") elif modifier.type == '2D_TRANSFORM': box.prop(modifier, "pivot") if modifier.pivot == 'PARAM': box.prop(modifier, "pivot_u") elif modifier.pivot == 'ABSOLUTE': - row = box.row(align=True) - row.prop(modifier, "pivot_x") - row.prop(modifier, "pivot_y") - row = box.row(align=True) - row.prop(modifier, "scale_x") - row.prop(modifier, "scale_y") + subcol = box.column(align=True) + subcol.prop(modifier, "pivot_x", text="Pivot X") + subcol.prop(modifier, "pivot_y", text="Y") + subcol = box.column(align=True) + subcol.prop(modifier, "scale_x", text="Scale X") + subcol.prop(modifier, "scale_y", text="Y") box.prop(modifier, "angle") elif modifier.type == 'SIMPLIFICATION': @@ -628,6 +1164,8 @@ class VIEWLAYER_PT_freestyle_linestyle(ViewLayerFreestyleEditorButtonsPanel, Pan def draw(self, context): layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False view_layer = context.view_layer lineset = view_layer.freestyle_settings.linesets.active @@ -638,181 +1176,61 @@ class VIEWLAYER_PT_freestyle_linestyle(ViewLayerFreestyleEditorButtonsPanel, Pan return linestyle = lineset.linestyle - layout.template_ID(lineset, "linestyle", new="scene.freestyle_linestyle_new") if linestyle is None: return + row = layout.row(align=True) - row.prop(linestyle, "panel", expand=True) - if linestyle.panel == 'STROKES': - # Chaining - layout.prop(linestyle, "use_chaining", text="Chaining:") - split = layout.split(align=True) - split.active = linestyle.use_chaining - # First column - col = split.column() - col.active = linestyle.use_chaining - col.prop(linestyle, "chaining", text="") - if linestyle.chaining == 'SKETCHY': - col.prop(linestyle, "rounds") - # Second column - col = split.column() - col.prop(linestyle, "use_same_object") - - # Splitting - layout.label(text="Splitting:") - split = layout.split(align=True) - # First column - col = split.column() - row = col.row(align=True) - row.prop(linestyle, "use_angle_min", text="") - sub = row.row() - sub.active = linestyle.use_angle_min - sub.prop(linestyle, "angle_min") - row = col.row(align=True) - row.prop(linestyle, "use_angle_max", text="") - sub = row.row() - sub.active = linestyle.use_angle_max - sub.prop(linestyle, "angle_max") - # Second column - col = split.column() - row = col.row(align=True) - row.prop(linestyle, "use_split_length", text="") - sub = row.row() - sub.active = linestyle.use_split_length - sub.prop(linestyle, "split_length", text="2D Length") - row = col.row(align=True) - row.prop(linestyle, "material_boundary") - # End of columns - row = layout.row(align=True) - row.prop(linestyle, "use_split_pattern", text="") - sub = row.row(align=True) - sub.active = linestyle.use_split_pattern - sub.prop(linestyle, "split_dash1", text="D1") - sub.prop(linestyle, "split_gap1", text="G1") - sub.prop(linestyle, "split_dash2", text="D2") - sub.prop(linestyle, "split_gap2", text="G2") - sub.prop(linestyle, "split_dash3", text="D3") - sub.prop(linestyle, "split_gap3", text="G3") - - # Sorting - layout.prop(linestyle, "use_sorting", text="Sorting:") - col = layout.column() - col.active = linestyle.use_sorting - row = col.row(align=True) - row.prop(linestyle, "sort_key", text="") - sub = row.row() - sub.active = linestyle.sort_key in {'DISTANCE_FROM_CAMERA', - 'PROJECTED_X', - 'PROJECTED_Y'} - sub.prop(linestyle, "integration_type", text="") - row = col.row(align=True) - row.prop(linestyle, "sort_order", expand=True) - - # Selection - layout.label(text="Selection:") - split = layout.split(align=True) - # First column - col = split.column() - row = col.row(align=True) - row.prop(linestyle, "use_length_min", text="") - sub = row.row() - sub.active = linestyle.use_length_min - sub.prop(linestyle, "length_min") - row = col.row(align=True) - row.prop(linestyle, "use_length_max", text="") - sub = row.row() - sub.active = linestyle.use_length_max - sub.prop(linestyle, "length_max") - # Second column - col = split.column() - row = col.row(align=True) - row.prop(linestyle, "use_chain_count", text="") - sub = row.row() - sub.active = linestyle.use_chain_count - sub.prop(linestyle, "chain_count") - - # Caps - layout.label(text="Caps:") - row = layout.row(align=True) - row.prop(linestyle, "caps", expand=True) - - # Dashed lines - layout.prop(linestyle, "use_dashed_line", text="Dashed Line:") - row = layout.row(align=True) - row.active = linestyle.use_dashed_line - row.prop(linestyle, "dash1", text="D1") - row.prop(linestyle, "gap1", text="G1") - row.prop(linestyle, "dash2", text="D2") - row.prop(linestyle, "gap2", text="G2") - row.prop(linestyle, "dash3", text="D3") - row.prop(linestyle, "gap3", text="G3") - - elif linestyle.panel == 'COLOR': - col = layout.column() - row = col.row() - row.label(text="Base Color:") - row.prop(linestyle, "color", text="") - col.label(text="Modifiers:") - col.operator_menu_enum("scene.freestyle_color_modifier_add", "type", text="Add Modifier") - for modifier in linestyle.color_modifiers: - self.draw_color_modifier(context, modifier) - - elif linestyle.panel == 'ALPHA': - col = layout.column() - row = col.row() - row.label(text="Base Transparency:") - row.prop(linestyle, "alpha") - col.label(text="Modifiers:") - col.operator_menu_enum("scene.freestyle_alpha_modifier_add", "type", text="Add Modifier") - for modifier in linestyle.alpha_modifiers: - self.draw_alpha_modifier(context, modifier) - - elif linestyle.panel == 'THICKNESS': - col = layout.column() - row = col.row() - row.label(text="Base Thickness:") - row.prop(linestyle, "thickness") - subcol = col.column() - subcol.active = linestyle.chaining == 'PLAIN' and linestyle.use_same_object - row = subcol.row() - row.prop(linestyle, "thickness_position", expand=True) - row = subcol.row() - row.prop(linestyle, "thickness_ratio") - row.active = (linestyle.thickness_position == 'RELATIVE') - col = layout.column() - col.label(text="Modifiers:") - col.operator_menu_enum("scene.freestyle_thickness_modifier_add", "type", text="Add Modifier") - for modifier in linestyle.thickness_modifiers: - self.draw_thickness_modifier(context, modifier) - - elif linestyle.panel == 'GEOMETRY': - col = layout.column() - col.label(text="Modifiers:") - col.operator_menu_enum("scene.freestyle_geometry_modifier_add", "type", text="Add Modifier") - for modifier in linestyle.geometry_modifiers: - self.draw_geometry_modifier(context, modifier) - - elif linestyle.panel == 'TEXTURE': - layout.separator() + row.alignment = 'LEFT' + row.label(text=lineset.name, icon='LINE_DATA') + row.label(text="", icon='SMALL_TRI_RIGHT_VEC') + row.label(text=linestyle.name) - row = layout.row() - row.prop(linestyle, "use_nodes") - row.prop(linestyle, "texture_spacing", text="Spacing Along Stroke") + col = layout.column() + col.operator_menu_enum("scene.freestyle_geometry_modifier_add", "type", text="Add Modifier") + for modifier in linestyle.geometry_modifiers: + self.draw_geometry_modifier(context, modifier) - row = layout.row() - props = row.operator( - "wm.properties_context_change", - text="Go to Linestyle Textures Properties", - icon='TEXTURE', - ) - props.context = 'TEXTURE' - elif linestyle.panel == 'MISC': - pass +class VIEWLAYER_PT_freestyle_linestyle_texture(ViewLayerFreestyleLineStyle, Panel): + bl_label = "Freestyle Texture" + bl_options = {'DEFAULT_CLOSED'} + def draw(self, context): + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False -# Material properties + view_layer = context.view_layer + lineset = view_layer.freestyle_settings.linesets.active + + layout.active = view_layer.use_freestyle + if lineset is None: + return + linestyle = lineset.linestyle + + if linestyle is None: + return + + row = layout.row(align=True) + row.alignment = 'LEFT' + row.label(text=lineset.name, icon='LINE_DATA') + row.label(text="", icon='SMALL_TRI_RIGHT_VEC') + row.label(text=linestyle.name) + + layout.prop(linestyle, "use_nodes") + layout.prop(linestyle, "texture_spacing", text="Spacing Along Stroke") + + row = layout.row() + props = row.operator( + "wm.properties_context_change", + text="Go to Linestyle Textures Properties", + icon='TEXTURE', + ) + props.context = 'TEXTURE' + + +# Material properties class MaterialFreestyleButtonsPanel: bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' @@ -825,8 +1243,11 @@ class MaterialFreestyleButtonsPanel: material = context.material with_freestyle = bpy.app.build_options.freestyle return ( - with_freestyle and material and scene and scene.render.use_freestyle and - (context.engine in cls.COMPAT_ENGINES) + with_freestyle + and material + and scene + and scene.render.use_freestyle + and (context.engine in cls.COMPAT_ENGINES) ) @@ -850,12 +1271,30 @@ classes = ( VIEWLAYER_UL_linesets, RENDER_MT_lineset_context_menu, VIEWLAYER_PT_freestyle, + VIEWLAYER_PT_freestyle_edge_detection_options, + VIEWLAYER_PT_freestyle_style_modules, VIEWLAYER_PT_freestyle_lineset, - VIEWLAYER_PT_freestyle_linestyle, + VIEWLAYER_PT_freestyle_lineset_visibilty, + VIEWLAYER_PT_freestyle_lineset_edgetype, + VIEWLAYER_PT_freestyle_lineset_facemarks, + VIEWLAYER_PT_freestyle_lineset_collection, + VIEWLAYER_PT_freestyle_linestyle_strokes, + VIEWLAYER_PT_freestyle_linestyle_strokes_chaining, + VIEWLAYER_PT_freestyle_linestyle_strokes_splitting, + VIEWLAYER_PT_freestyle_linestyle_strokes_splitting_pattern, + VIEWLAYER_PT_freestyle_linestyle_strokes_sorting, + VIEWLAYER_PT_freestyle_linestyle_strokes_selection, + VIEWLAYER_PT_freestyle_linestyle_strokes_dashedline, + VIEWLAYER_PT_freestyle_linestyle_color, + VIEWLAYER_PT_freestyle_linestyle_alpha, + VIEWLAYER_PT_freestyle_linestyle_thickness, + VIEWLAYER_PT_freestyle_linestyle_geometry, + VIEWLAYER_PT_freestyle_linestyle_texture, MATERIAL_PT_freestyle_line, ) if __name__ == "__main__": # only for live edit. from bpy.utils import register_class + for cls in classes: register_class(cls) |