diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-06-26 09:45:13 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-26 09:45:13 +0300 |
commit | e6825946d057f077f5473366b4fa4d383484a81c (patch) | |
tree | 455b9ad53ae213fb8193af7620a04e68a1381514 /release/scripts/startup/bl_ui | |
parent | 29182dd5700eb0866aeee42dda9b03d6e7db57cc (diff) |
Cleanup: style, pep8
Diffstat (limited to 'release/scripts/startup/bl_ui')
6 files changed, 15 insertions, 20 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_lightprobe.py b/release/scripts/startup/bl_ui/properties_data_lightprobe.py index f3ccc9f3176..10b66dd0033 100644 --- a/release/scripts/startup/bl_ui/properties_data_lightprobe.py +++ b/release/scripts/startup/bl_ui/properties_data_lightprobe.py @@ -155,7 +155,7 @@ class DATA_PT_lightprobe_display(DataButtonsPanel, Panel): col = layout.column() - if probe.type != "PLANAR": + if probe.type != 'PLANAR': col.prop(probe, "data_draw_size", text="Size") else: col.prop(ob, "empty_draw_size", text="Arrow Size") diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py index 2b298c560c7..fdbf0b240c4 100644 --- a/release/scripts/startup/bl_ui/properties_material.py +++ b/release/scripts/startup/bl_ui/properties_material.py @@ -198,14 +198,14 @@ class EEVEE_MATERIAL_PT_options(MaterialButtonsPanel, Panel): layout.prop(mat, "blend_method") - if mat.blend_method != "OPAQUE": + if mat.blend_method != 'OPAQUE': layout.prop(mat, "transparent_shadow_method") row = layout.row() - row.active = ((mat.blend_method == "CLIP") or (mat.transparent_shadow_method == "CLIP")) + row.active = ((mat.blend_method == 'CLIP') or (mat.transparent_shadow_method == 'CLIP')) row.prop(mat, "alpha_threshold") - if mat.blend_method not in {"OPAQUE", "CLIP", "HASHED"}: + if mat.blend_method not in {'OPAQUE', 'CLIP', 'HASHED'}: layout.prop(mat, "show_transparent_backside") layout.prop(mat, "use_screen_refraction") diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py index c521c59a79d..fbc053a565f 100644 --- a/release/scripts/startup/bl_ui/properties_particle.py +++ b/release/scripts/startup/bl_ui/properties_particle.py @@ -1738,7 +1738,6 @@ class PARTICLE_PT_force_fields_type1(ParticleButtonsPanel, Panel): basic_force_field_settings_ui(self, context, part.force_field_1) - class PARTICLE_PT_force_fields_type2(ParticleButtonsPanel, Panel): bl_label = "Type 2" bl_parent_id = "PARTICLE_PT_force_fields" @@ -1770,14 +1769,12 @@ class PARTICLE_PT_force_fields_type1_falloff(ParticleButtonsPanel, Panel): basic_force_field_falloff_ui(self, context, part.force_field_1) - class PARTICLE_PT_force_fields_type2_falloff(ParticleButtonsPanel, Panel): bl_label = "Falloff" bl_options = {'DEFAULT_CLOSED'} bl_parent_id = "PARTICLE_PT_force_fields_type2" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} - def draw(self, context): layout = self.layout layout.use_property_split = True diff --git a/release/scripts/startup/bl_ui/properties_physics_common.py b/release/scripts/startup/bl_ui/properties_physics_common.py index 08197293700..e071de0108b 100644 --- a/release/scripts/startup/bl_ui/properties_physics_common.py +++ b/release/scripts/startup/bl_ui/properties_physics_common.py @@ -280,7 +280,6 @@ def basic_force_field_settings_ui(self, context, field): if field.type == 'FORCE': col.prop(field, "use_gravity_falloff", text="Gravitation") - col.prop(field, "apply_to_location", text="Affect Location") col.prop(field, "apply_to_rotation", text="Affect Rotation") col.prop(field, "use_absorption") diff --git a/release/scripts/startup/bl_ui/space_outliner.py b/release/scripts/startup/bl_ui/space_outliner.py index df48d17274d..44813b699a2 100644 --- a/release/scripts/startup/bl_ui/space_outliner.py +++ b/release/scripts/startup/bl_ui/space_outliner.py @@ -38,7 +38,7 @@ class OUTLINER_HT_header(Header): layout.prop(space, "display_mode", icon_only=True) if display_mode in {'VIEW_LAYER'}: - layout.operator("outliner.collection_new", text="", icon="GROUP").nested = True + layout.operator("outliner.collection_new", text="", icon='GROUP').nested = True layout.separator_spacer() diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index dda52a98299..0f44eea1629 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -2646,7 +2646,7 @@ class VIEW3D_MT_edit_mesh_specials(Menu): layout.operator("mesh.merge", text="Merge Vertices...") layout.operator("mesh.remove_doubles", text="Remove Double Vertices") layout.operator("mesh.dissolve_verts") - layout.operator("mesh.delete", text="Delete Vertices").type = "VERT" + layout.operator("mesh.delete", text="Delete Vertices").type = 'VERT' # Edge Select Commands if select_mode[1]: @@ -2657,7 +2657,7 @@ class VIEW3D_MT_edit_mesh_specials(Menu): layout.separator() layout.operator("mesh.dissolve_edges") - layout.operator("mesh.delete", text="Delete Edges").type = "EDGE" + layout.operator("mesh.delete", text="Delete Edges").type = 'EDGE' # Face Select Commands if select_mode[2]: @@ -2687,7 +2687,7 @@ class VIEW3D_MT_edit_mesh_specials(Menu): layout.separator() layout.operator("mesh.dissolve_faces") - layout.operator("mesh.delete", text="Delete Faces").type = "FACE" + layout.operator("mesh.delete", text="Delete Faces").type = 'FACE' # General Mesh Commands @@ -3785,7 +3785,7 @@ class VIEW3D_PT_overlay(Panel): #sub.prop(overlay, "show_onion_skins") sub.prop(overlay, "show_face_orientation") sub.prop(overlay, "show_backface_culling") - if shading.type == "MATERIAL": + if shading.type == 'MATERIAL': sub.prop(overlay, "show_look_dev") row = col.row() @@ -4030,9 +4030,9 @@ class VIEW3D_PT_overlay_paint(Panel): def draw_header(self, context): layout = self.layout layout.label(text={ - "PAINT_TEXTURE": "Texture Paint", - "PAINT_VERTEX": "Vertex Paint", - "PAINT_WEIGHT": "Weight Paint", + 'PAINT_TEXTURE': "Texture Paint", + 'PAINT_VERTEX': "Vertex Paint", + 'PAINT_WEIGHT': "Weight Paint", }[context.mode]) def draw(self, context): @@ -4044,11 +4044,10 @@ class VIEW3D_PT_overlay_paint(Panel): col = layout.column() col.active = display_all - col.prop(overlay, { - "PAINT_TEXTURE": "texture_paint_mode_opacity", - "PAINT_VERTEX": "vertex_paint_mode_opacity", - "PAINT_WEIGHT": "weight_paint_mode_opacity", + 'PAINT_TEXTURE': "texture_paint_mode_opacity", + 'PAINT_VERTEX': "vertex_paint_mode_opacity", + 'PAINT_WEIGHT': "weight_paint_mode_opacity", }[context.mode], text="Opacity") if context.mode in {'PAINT_WEIGHT', 'PAINT_VERTEX'}: |