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authorClément Foucault <foucault.clem@gmail.com>2018-07-09 16:24:30 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-07-09 16:33:23 +0300
commit49099c904860c8a5b3105deac21c84cb235ff7b5 (patch)
tree0674beb3705d414d0d49b729bf6d77d8c9669ce8 /release/scripts/startup/bl_ui
parent1f51b0212fd46f943d598e41fff64a7a4c301da2 (diff)
Eevee: LightCache: Add cubemap only baking button.
Diffstat (limited to 'release/scripts/startup/bl_ui')
-rw-r--r--release/scripts/startup/bl_ui/properties_render.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py
index d973eeb8f1d..3d4993697af 100644
--- a/release/scripts/startup/bl_ui/properties_render.py
+++ b/release/scripts/startup/bl_ui/properties_render.py
@@ -718,6 +718,7 @@ class RENDER_PT_eevee_indirect_lighting(RenderButtonsPanel, Panel):
col = layout.column()
col.operator("scene.light_cache_bake", text="Bake Indirect Lighting", icon='RENDER_STILL')
+ col.operator("scene.light_cache_bake", text="Bake Cubemap Only", icon='LIGHTPROBE_CUBEMAP').subset = "CUBEMAPS"
col.prop(props, "gi_auto_bake")
col.prop(props, "gi_diffuse_bounces")