diff options
author | Jean Da Costa <jeacom256> | 2019-01-23 20:38:40 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-01-23 22:25:14 +0300 |
commit | b592e34559da82f86339e97b25ceac9f844719ab (patch) | |
tree | 0f6f0d9a04ccd8eb0551a8c0cdc5ad4b80c9996c /release/scripts/startup/bl_ui | |
parent | 4e9817a4fb2986b3d08da8380a6ce1d40c108970 (diff) |
Sculpt: add Topology Rake, to align edges along brush while painting.
This helps to generate cleaner topology and define sharp features for dynamic
topology. Best used on relatively low-poly meshes, it is not needed as much
for high detail areas and has a performance impact.
Differential Revision: https://developer.blender.org/D4189
Diffstat (limited to 'release/scripts/startup/bl_ui')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d_toolbar.py | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 95f97ee454f..2c95a9207ec 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -270,6 +270,13 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel): if not self.is_popover: brush_basic_sculpt_settings(col, context, brush) + # topology_rake_factor + if capabilities.has_topology_rake and \ + context.sculpt_object.use_dynamic_topology_sculpting: + col.separator() + row = col.row() + row.prop(brush, "topology_rake_factor", slider=True) + # auto_smooth_factor and use_inverse_smooth_pressure if capabilities.has_auto_smooth: col.separator() |