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authorAngus Stanton <abstanton>2022-04-18 18:15:30 +0300
committerHans Goudey <h.goudey@me.com>2022-04-18 18:15:30 +0300
commitccd2e89d37fb4887045969c1a50a66ca024c8c11 (patch)
tree7de971316373c59c2ade1599abedc592ea91a6a1 /release/scripts/startup/bl_ui
parentef2b8c1c3afac9176da936995231523745e21643 (diff)
Fix T94559: Copying geometry node group does not copy animation data
Reimplement copy geometry node groups in C. The version implemented in Python could also manually copy the animation data, but it's more standard to do this with `BKE_id_copy_ex` and `LIB_ID_COPY_ACTIONS`. Differential Revision: https://developer.blender.org/D14615
Diffstat (limited to 'release/scripts/startup/bl_ui')
-rw-r--r--release/scripts/startup/bl_ui/space_node.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py
index 1a6e9f57e75..d7c6bf63423 100644
--- a/release/scripts/startup/bl_ui/space_node.py
+++ b/release/scripts/startup/bl_ui/space_node.py
@@ -149,7 +149,7 @@ class NODE_HT_header(Header):
active_modifier = ob.modifiers.active
if active_modifier and active_modifier.type == 'NODES':
if active_modifier.node_group:
- row.template_ID(active_modifier, "node_group", new="node.copy_geometry_node_group_assign")
+ row.template_ID(active_modifier, "node_group", new="object.geometry_node_tree_copy_assign")
else:
row.template_ID(active_modifier, "node_group", new="node.new_geometry_node_group_assign")
else: